InEnt writes: According to noise on blogs and forums the PS3 version of Skyrim has either the most issues, or has users hurting the most from problems like the frame-rate bug. Not all players feel this way but after spending a few hours over the past week analyzing reactions to Skyrim’s 1.4 patch it seems PS3 users are most desperate to get their hands on the download. It’s for this reason why we find it strange how the PlayStation 3 is the last in line to receive the 1.4 patch.
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
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Some people say Sony has had a busy week and that's why the next PS3 patch is running later than Microsoft, although I wonder how those PS3 gamers feel especially if they have loads of bugs.
It is really interesting and I am sure that other people thinks this too.
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They served the systems with the biggest fanbase first. Standard business practice.
Well PS3 is last place, it only makes sense it will be last to get the 1.4 patch...
Just kidding, usually this happens where the days the patch is released ends up being different for every platform. I really do feel bad for the people who bought this on the PS3, Bethesda really just didn't care one bit about it which is really telling about what kind of developer they are.
This has nothing to do with Bethesda having a bias towards one console over the other., the patch was submitted to Sony and Microsoft at the same time. It's simply that Sony have taken longer to approve it.