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David Braben thinks game length isn't the point - do you agree?

OXM UK: "With RRPs on the rise, salaries on the fall and DLC packs now an industry bastion, the topic of game length is an increasingly fiery one."

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gravemaker1777d ago

i'd rather buy 100 hours game instead of 3. At the same price.

iamnsuperman1777d ago

To be honest it has to go with the story. A game can be too long if the story doesn't fit the length. 6 hours can be a pain but if those six hours are filled with a wonderful story then I am usually (obviously gameplay is a factor as well). Anything really under 5 hours is pushing it and usually anything less results means I do not really get into the story and also not worth it.

Kee1777d ago (Edited 1777d ago )

I totally agree, I think that there's a bit of leeway regarding length for games. I think anything less than 6 hours is too short and anything more than 20 hours (unless it's an RPG or an open world game) is too much for the story mode of a game.

For an RPG, I'd say the ideal amount is between 20 and 80 hours (with the potential to do more if you want to). I think that's the sweet spot.

For a shooter or action game, I'd expect between 6 and 10 hours (as long as they keep it exciting with changes of pace).

For an open world game, I'd be expecting around 20-30 hours (again, with the potential to do fun time wasting games that can make it longer with collectibles and stuff).

As for racing and fighting games, I think the length of those really depend on the player. I played burnout paradise for 50+ hours. That was really good value. I also know people who play an insane amount of street fighter or mortal kombat.

I think time is important as long as it fits the game (and as you said, the story, too)

dirigiblebill1777d ago

Generally speaking I'm willing to disregard game length providing the quality's there, but the trouble with quality is you can't spot it in advance, whereas if I'm told such and such a game is 50 hours long, I know I'm getting bang for my buck...

xtheownerzx1777d ago (Edited 1777d ago )

Like others before me have stated, if the game has great story qualities and if its intriguing and engaging I won't mind it being 10 hours or 8 if it fits.

However, if the game is 25 to 40 hours and the characters are unforgettable and gameplay is horrid than I'll wish it ended sooner and regret spending the cold hard cash on it.

It comes down to a quality over quantity thing. I feel some developers get it and others do not.

TheTwelve1777d ago

Great short games:

Ico
Metal Gear Solid
Braid

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