After all the hype, Dead Island mostly teeters between the extremes of awesome immersion and near rage inducing frustration, creating what can best be described as a love-hate relationship with the player.
Dead Island tells a raw story of how the unprepared can survive amidst a world overrun by the death. The fact that it’s a first person RPG puts the player even closer to its visceral psychology. Whereas other zombie games before it tell of corporate and government conspiracy; or they caricature the theme with main characters that are unnaturally strong and durable to deliver a cartoon-like experience; or they just provide vapid arcade style zombie killing. The pure survival approach makes this game unique in its own way, salvaging some of it’s dignity.