iPlayWinner: Meter seems to play a big part in SFxT. Will we see uses of meter other than tagging? Will there be 3-bar team supers or some other uses?
Seth Killian: Yeah, we've seen some team super action before. It's not in this build, but it would be an interesting feature for the future. Let me just say – straight out – there's going to be lots of other stuff you can do with your meter, very interesting stuff. I think supers will be one of the less-interesting things you can do with your meter.
Or it's about to leave the storefront like another Capcom title.
With Street Fighter 6 now upon us, it's time to look back at some classic Street Fighter titles, beginning with Street Fighter X Tekken.
It was a cool gamble imo. In reality, everyone were waiting for Namco version, Tekken X Street Fighter.
What killed this game was their planned reliance on GaaS with the whole gem system. It made little sense and made the game extremely unbalanced. Not to mention the unbalance of most of the characters, especially on the Tekken side
Ahhh the game that Capcom had DLC on the disc on release yet you had to pay to unlock it
VGChartz's Daniel Parker: "Tekken and Street Fighter - two giants of the head-to-head fighting genre. A clashing of decades-old titans that was once thought to be a dream matchup that would never happen. It ignited a flame of excitement that quickly fizzled out and became a cautionary tale for game developers."
Can't wait to crush Ryu's face as Jin. Show him how a real badass takes care of business.