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270°

Four Things Halo 4 Must Have to Not Suck

Jake Weston from gamrFeed - "Arguably the biggest announcement of E3 today was the reveal of Halo 4, 343 Studios' first game and the first Halo game in the main series to not be developed by Bungie Studios. It'll hard to accept a new Halo without Bungie at the helm, but a new developer brings new blood. Of course, that doesn't mean Halo 4 will be a sure-fire success. Here are the things that 343 Studios must do to make Halo 4 work. "

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iamnsuperman4706d ago (Edited 4706d ago )

The problem with a new threat it will be like doing star wars episode 7 with the enemy not being the Sith/Empire. I can't think of a way they will do it without new enemies but its like "oo look a new undiscovered enemy how convenient "

Convas4706d ago

You have your Precursors, you have your Forerunners (whom I don't believe all truely died), you have your Forerunner Guardians (Sentinels, etc) and you have the Flood.

Take your pick.

edhe4706d ago

Humans were fighting the forerunners long before the covenant turned up.

:D

palaeomerus4706d ago

Yup. The humans and the San 'Shyuum(the ancestors of the prophets) were allies and nearly stood up to the Forerunners with similar if inferior technology. They also managed to cripple the flood before being defeated by the Forerunners.

Cryptum is a pretty cool little book.

theonlylolking4706d ago

I dont want it to be like the same halo multiplayer over and over again. Every halo online feels pretty much the same and plays the same just like COD.

edhe4706d ago

"Sequels in similar-game-to-the-one-before -it shocker!!!"

4706d ago
Venjense4706d ago

Halo plays nothing like COD.

WombBat4706d ago

@theonlylolking
you dont even know what youre talking about, every halo has completely different mechanics.

BlackKnight4706d ago (Edited 4706d ago )

Halo 1 MP had health bar and shields, 0 regenerative health, only shields, no dual weilding, no vehicle jacking, vehicles took no damage and cannot be destroyed. Fall damage existed.

Halo 2, no more health bar (hidden and regenerative), just shield bar. vehicles took damage and can be destroyed, dual weilding and vehicle jacking. Some old weapons changed (rocker launcher gaining a lock feature, changed vehicle fights alot). Melee system now has a small "leap" and slight auto aim. Grenade throwing distance reduced like crazy. No more fall damage.

Halo 3, Deployable equipment, new weapons and old weapons changed again, two more grenade types, new vehicles, melee leap reduced, Custom maps and modes able to be made. Online campaign coop.

Halo Reach, armor abilities, new weapons and old weapons changed again, back to standard grenades, new vehicles, assassinations, health is back with minor regen properties, shield behavior much different (affects melee fights alot more), fall damage back due to being weaker spartans, sprint as armor ability, Firefight, many new modes like invasion. even more custom content and map generation.

I didn't include ODST even though it brought firefight and such.

I just wanted to show HUGE changes made in the balancing of Halo and how it plays.

Since COD4, we got zombies (on non MW COD games), Spec Ops in MW2, new weapons and killstreaks, and "new" game modes (and I say "new" because alot of the new ones in Blops were straight rips from popular Counter Strike modes made by players, especially "Gun game"). Diving in Blops, and perks being added, removed or changed. And many of these additions are HORRIBLY unbalanced and ruined the greatness of COD4, Solid map designs/spawn zones, solid balancing, balanced killstreaks, etc.

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Convas4706d ago

Honestly? I WANT to fight the Flood again. That's one of the loose ends in Halo 3. We put the Covenant-Human war to bed, but Gravemind skipped out on the bed time story. I want closure.

I'm also pretty sure that the story is going to tie in with Halsey and the Spartan IIs in the Dyson Sphere somehow as well.

edhe4706d ago

Nah the flood's over. Gravemind was on the arc when it blew, and whilst there's bound to be remnants of the flood all through the galaxy [thank you, galctic clowds..] the flood story's tired.

Let it go.

Bring in some forerunner/precursor stuff. Having read the latest novel it could be awesome.

GusBricker4706d ago

Just let me play as Master Chief and ONLY Master Chief.

Munky4706d ago

But what if you had the chance to play as Fred, Kelly or Linda? I personally would love to see BLUE TEAM reunited, not just for game purposes but story wise it would be great to see, especially for halo fans who have read First Strike and Ghosts of Onyx.

The_Ultimate_Guy4706d ago

Halo 4 can be the exact same as Halo or Halo 2 or Halo 3 or Halo Reach and it STILL WON'T SUCK. There hasn't been a Halo game released YET that "sucked".

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50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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kingnick407d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub407d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91407d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris407d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer407d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris406d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

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The3faces527d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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Sonyslave3536d ago (Edited 536d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies535d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade535d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot536d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB535d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood535d ago (Edited 535d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666535d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

535d ago Replies(3)
Yui_Suzumiya535d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade535d ago

Yep and even then it wasn’t very good.

Levii_92535d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara535d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade535d ago (Edited 535d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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