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Wii 2's GPU has 80% Higher Clock Speed Than 360

A recent piece of information was posted by 01net and translated by Destructoid: the Wii2 will probably have an ATI R700 series GPU.

Let’s look at the specs and compare them with the PS3 and 360.

ALFAxD_CENTAURO4756d ago

It should have a better CPU than NGP (4 Cores)
Well, time will tell.

metsgaming4756d ago

let just say this is true, imagine how powerful the PS4 and new xbox will be !!!!!!!

malamdra4756d ago (Edited 4756d ago )

that the GPU is 80% more powerful doesn’t mean that the console is, there’s many other factors to consider

hay4756d ago (Edited 4756d ago )

So suddenly PS3 has more "powerful" GPU than Xbox360?
It's really poor comparison since clock isn't raw power but frequency(see Intel 2ghz vs AMD 2ghz - not 2000+).
And it's merely speculated...

Since Wii2 is rumored to be slightly more powerfull than PS3, PS4/NextBox will crush it with raw power. See technological jump between PS2 and PS3, Xbox and Xbox360. Wii2 will be nowhere close next gen with those specs.

Clarence4756d ago

Thats true. Unless it has some good game I will not be buying it.

BattleAxe4756d ago (Edited 4756d ago )

Great to see Nintendo step up their game. Hopefully they can produce some great hardcore games for the system, and who knows, we might be seeing direct ports of multiplatform PS3 and Xbox 360 games over to the Wii 2. Another thing that is key for Nintendo is to keep all the Virtual Console content and backwards compatibility available for users of the Wii 2.

AAACE54756d ago

I don't expect the next Playstation or Xbox to be much more powerful than Wii 2!

It was hard for both companies to push those high priced consoles, and I don't think either want to go through that again!

Seeing how the Wii was weaker and cheaper and ended up leading because of those facts, the other 2 might try to stay pretty close to the next Wii.

Plus, the last thing we need is for something that cost too much to develop for. More companies would be forced to close because they couldn't afford to make games!

Yukicore4756d ago

I hope they will make next consoles more of performance, not budget.

I_find_it_funny4756d ago

when PS4 and next Xbox come out, Wii 2 still will be the weakest

tawak4756d ago

IMPOSSIBLE! WHAT! 10,000,20,000,.300.xxX boom!!(power scale on vegeta's right eye explode) then PS4 appeared in front

RedDragan4756d ago

What this generation has showed is that not so much more power is needed, just more RAM.

If PS4 was to match Wii2 on that scale, but have 2GB RAM then you can guarantee games will look more than just 0.25x better, as the picture suggests.

PS. Isn't my HD5870 a R700 GPU? Are 01net saying it will have a 5xxx?

gta28004756d ago

So they will make a console that's almost the same as the PS3 and eventually be left in the dust again when the PS4 and new xbox come out? Why not just make something miles ahead so they won't be left in the damn dust.

HolyOrangeCows4756d ago (Edited 4756d ago )

Just like the Wii is more powerful than the PS2/Gcube/xbox.....barely.

Current gen consoles outperforming last gen consoles? Preposterous!

darksied4756d ago

@hay
Exactly, finally someone says the intelligent thing: clock power isn't equal to raw graphics power. For the graphics card alone, there's many other considerations. Then after that you have ram, cpu architecture, etc.

This is a poorly written article with very little intelligence behind it. And the graph ...? LOL, no comment.

Millah4756d ago

What an idiot, he's comparing clock speeds...wow. Clock speed is almost completely irrelevant in measuring system performance. In fact, a better architecture could have a lower clock speed because of the efficiency of it's architecture and still be far more powerful. So an 80% higher clock speed could mean 80% more performance, it could mean 200% more performance, or it could even mean less performance. Just look at the old Intel days versus the PowerPC, Intel had much higher clock speeds in their Pentiums yet dramatically less performance than the G4 and G5.

ComboBreaker4756d ago

Nintendo release 64 to compete with the PS1 too late. One year later, Sony just release PS2, way a machine way more powerful than the 64.

Wii 2 trying to compete with the PS3 and 360, and 1 year later, Sony will release PS4, a machine that is way more powerful.

Can Wii 2 duplicate Wii 1's success, or will Wii 2 just be a failure like N64?

sikbeta4756d ago

If this is true, it's not shocking at all, I mean, the x360 was released in 2005, if Nintendo couldn't bring something powerful 6 later, well that would be more shocking :P

trancefreak4756d ago

@combo the n64 was released a year after the ps1 in america in 1995. The ps2 was 2000/2001.

But I really see. your point

http://en.wikipedia.org/wik...

stevenhiggster4756d ago

@Millah

True dat.
A GT440 has a higher clock speed than a GTX580, I think we all know which one is better. Clock speed, whilst not being completely irrelevent is not a deciding factor in how good a GPU is.

GameSpawn4756d ago (Edited 4756d ago )

ComboBreaker

I don't see Microsoft or Sony pulling a new system so soon. I'm not saying they don't have PlayStation 4.0 and XBOX 3.0 in R&D, just that graphically we have hit a wall.

Developers are still squeezing a little more out of each system (Wii excluded).

About the only thing that can be done to increase the graphical "WOW" factor is pushing draw distances back further, having more "actors" on screen, and higher levels of and better performing Anti-Aliasing algorithms.

We are reaching a point were the "WOW" is becoming less noticeable and frankly where we are graphically is more than acceptable.

Nintendo is just playing catch-up, like they always have. Nintendo always makes systems with 1-2 gambles, whose size would not completely devastate the system should they fail, and the rest of the system is built around tried and true guaranteed to get your money's worth technology. Case and point, the 3DS: Should the 3D feature totally flop, the 3DS is just an updated DSi with a better processor and more memory. This is bound to happen since ALL 3DS games are required to have the Glasses-free 3D functionality turned off by option, thus making the 3DS a DSi+N64 lovechild.

Nintendo has forgotten about their core market from the late 80s and early 90s. Not only have they forgotten them they have flipped them the proverbial bird. Nintendo only cares for "suckers" that accept buying an underwhelming console for ever more so underwhelming shovel-ware games.

I gave up on Nintendo after SNES. I had more fun playing my PS1 than my friends' N64s, hence why I never had a desire to own an N64.

I got a GameCube for Christmas without really asking for one, and after finishing the LoZ Collection that came with it and Metroid, it sat and still sits gathering dust.

Up to current gen, I bought a Wii out of pure freaking impulse (mainly for Prime 3) and it has received less play time then my GameCube did. Also, the addition of the motion controls made me despise the hell out of Prime 3 to the point that I don't even care to purchase or even remotely try Other M.

Sorry for the rant. I just really have a lot of hatred for gaming companies that stifle the industry by not giving a flying twat what their core market wants or likes and cares only for their bottom line and sacrificing their current market for a new one because it can't compete with the other kids in the school yard.

MaxXAttaxX4756d ago (Edited 4756d ago )

Well, it was already stated multiple times before that the PS3 has more raw power overall. Its CPU is also like 3 times more powerful.

Anyway, I'm just looking at the end result, the games.
____

[On topic]
The Wii (despite have last gen graphics )felt new because of the introduction of motion controls.
The Wii 2, on the other hand, NEEDS to be more powerful than current gen consoles and can no longer simply rely on motion controls. It doesn't have the same impact.
I don't expect it to be as powerful as the next PS or Xbox systems, but somewhere in between would be good.

We'll just have to wait and see the end results.

morkendo234756d ago

The Wii 2 is looking as if it could hold its own against Sony and Microsoft’s next consoles.

NOW THAT'LL BE SOMETHING TO SEE

Kingscorpion19814756d ago

But we still have to wait a long time for them!

mikeslemonade4756d ago

80% is nothing to put things in perspective. The wii is probably around 80% stronger than gamecube, so once again Nintendo slights us short again. On the other hand PS3 is many times stronger than PS2 upwards of 100 times stronger.

DOMination4756d ago

Why are so many of you talking about the ps3? Is it because you feel insecure a new console is coming that's more powerful?

Morbius4204756d ago

Clock speed went out with TechTV.

Lawliet4756d ago (Edited 4756d ago )

Lame... Whether it is better in raw power alone wouldn't change anything that the system wouldn't give the reason for developers to work with. Nintendo is famous for their casual market. Out of 99.9% of casual games on the market doesn't even use much GPU let alone fully utilizing the CPU.

And as the system built to be better every sense it's just going to cost. ATI R700 alone would cost about $250!

Kurt Russell4756d ago

I don't think the people who this console is marketed towards give a toss about your boring spec talk people. Go get some sunshine.

RedSky4756d ago

If it doesn't have 80% more processing power, they're doing something wrong.

Being able to optimise a single piece of hardware has hidden the fact that the graphics cards in consoles are woefully old.

Specifications are not linear predictions of performance but consider that the 360 graphics card comaparable to a souped up X1900 released in January 2006 has 106 million transistors.

A HD 6970 selling for ~$300, right now has an 880Mhz clock speed and 2.64 BILLION transistors.

Aquanox4756d ago

This is so deceiving. The Ps3 GPU has a higher clock than Xbox 360's but the architechture on the 360 makes it a more powerful GPU.

I hope the Wii 2 finally makes a big step ahead. I'm tired of Low Resolution Zeldas.

paintsville4756d ago

Hmmm. I'm not sure where this kid got his PS3 GPU spec??? Completely wrong. The RSX is a gpu based on the gforce 7800 architecture that runs at a clock speed of 550mhz not 700mhz LOL. Get real. Heres the specs kids. http://en.wikipedia.org/wik...

jeseth4756d ago

It would be nice to see Nintendo finally put out something with some real competitive hardware (It just ups the ante for Sony and MS).

But like others said, unless Nintendo starts doing more than Mario, Zelda, and shovelware . . . . I'm all set.

Scyrus4756d ago

yes metsb, and imagine how much longer the dev times will be!!! we dont need a new gen already, ps3 and 360 are fine where they are

SonyPS3604756d ago

Why doubt that Nintendo will have the most powerful? This is the only generation where Sony had a more powerful console than Nintendo.

AuToFiRE4755d ago

why is everyone voting it as doubtful? i think very much it should be faster than the 360s, the 360 just uses standard RAM and standard RAM has made quite a few leaps and bounds since the 360 came out, since 2005, DDR3, 4 and 5 have come out, if it runs slower or the same speed than the 360 i would be very surprised

+ Show (31) more repliesLast reply 4755d ago
JsonHenry4756d ago

You can't go by clock speeds alone to say which is faster. A newer architecture with more shader pipelines (whatever they call them now) and a slower GPU speed could easily best an older architecture card with a much higher core clock.

Knushwood Butt4756d ago

Nintendo games are all about teh gameplay, not graphics.

RememberThe3574756d ago

Than why make a new console?

gamingdroid4756d ago

It's like saying the Pentium 4 was a powerful beast compared to the AMD Athlon's back in the day because we were going purely for Gigahertz!

Clearly, AMD Athlon's was superior at the time.

It's more the number (and type of) instructions per clock cycle and even then it depends on the task at hand.

I'm sure the Xbox 360 and PS3 could be bested by the Wii if things were coded in assembly though! Just don't expect the game to be released any time soon.

Dsnyder4756d ago Show
fr0sty4756d ago

GPU =/= raw overall power. The article headline needs to be reworded. You can have the latest GPU on the market in there, but if you bundle it with a single core 2GHZ CPU and 64MB of RAM, PS3/360 will run circles around it.

ProjectVulcan4756d ago (Edited 4756d ago )

GPU performance is usually used as guide because it is the most limiting determining component for graphics. You also have to assume that the design of the machine will be fairly balanced by the engineers. That is unless you believe the designers would actually pair a decent GPU with a decade old CPU and equivalent memory...

fr0sty4756d ago

Look at PS3... if you used it's GPU as a metric for determining overall power, everyone would be thinking that 360 was the more powerful system. However, we soon realize that is not the case, especially with exclusive titles. Reason being, PS3's architecture (bandwidth, separate memory pools not having to share that bandwidth with each other, etc.), and Cell's ability to lend a hand to RSX's rendering, give it advantages over what Xbox 360 can do.

ProjectVulcan4756d ago (Edited 4756d ago )

Not exactly true though fr0sty is it, thats taking the available evidence, and twisting it to suit your logic...

If PS3's memory, bandwidth and CPU are so greatly superior than 360's but its GPU is only slightly worse, then how comes most of the time they are so evenly matched. Or even further, how comes most of the time 360 even wins on multi format games? Why doesn't 360 get hammered everytime on everygame?

Well various reasons. But one major reason is the ease of development on 360 and the ease to extract performance, which in no small part is related to how comparatively easy it is to extract near maximum performance from it's flexible unified GPU.

Lets face it here, PS3 does have a few handful of exclusive games 360 would probably struggle to do, where the rest of the games it proves itself to be perfectly capable of.

This is why GPU is used as a fairly accurate rough metric. It is closest to determining maximum rendering performance than any other component. Even if your GPU is slightly faster and more flexible than an opposing machine, the very fastest CPU and memory you can get hold of will only just compensate for that loss....and only with the most talented select devs.

If wii 2's GPU turns out more than 50 percent faster than 360 or PS3, it'll only need a half decent CPU and memory just to balance the system- then it'll still be way faster than them.

Let me put it this way. If a PC has an old Core 2 Q6600 and a GTX280 and another machine has a range topping Core i5 2600k and a GTS250 which machine will be fastest for games?

The one with the slower CPU will almost certainly be quite a lot faster, more of the time. Sure it will bottleneck such a GPU, but it's GPU is so much quicker it matters less.

Computersaysno4756d ago (Edited 4756d ago )

The way things are these days a GPU can dominate other tasks for games too. Sure you still need a good CPU for many things, like AI. But with a modern GPU you can easily start to throw other varied games related tasks traditionally associated with the CPU onto it to be hardware accelerated. Like physics for one. Or swapping textures without the CPU even getting involved, reducing CPU overhead. The CPU has become a little bit less important to games thanks to several of these changes introduced after the console's aged DX9 technology.

Having a good modern GPU makes even more of a difference in the GPGPU age where these type of chips are capable of so much more than they were back when PS3 and 360 launched.

fr0sty4756d ago (Edited 4756d ago )

I'd like to see Uncharted 3 running in 3D (not SD 3D either, HD) on 360's 10mb frame buffer. Good luck with that. As for the multiplats, as you said, it's ease of development, nothing to do with raw power. Developers simply aren't willing to pay the extra cost associated with taking more time to develop an equal PS3 version, so corners are cut. Just like corners are cut when it comes to fitting content onto Xbox 360's DVDs.

Also, anyone who knows anything about computers will tell you your system is only as fast as it's slowest part. You can have an amazing GPU, but starve it of memory or bandwidth, and it's not much better than the rest.

SkyGamer4756d ago

Frosty I think you are misinformed. The X360 has 5 times the memory bandwith than the ps3. Ala the 10 mb eDRAM as well as the 512 mb of gp ram. The Xenos gpu is 50 mhz slower than the rsx but is utilizing newer technology than the rsx, ala unified shaders, etc. The ps3 has a ridiculous floating point calculations as well as the cell be able to take some of the workload off the rsx. You can take a generic cpu and pair it with a good gpu and play new games. You can't do it the other way around. All about the video card.

fr0sty4756d ago

are you just pulling these numbers out of your ass?

System bandwidth:
Xbox360: 22.4 GB/s
PS3: 48 GB/s

(Xbox 360 does have 256GB/S bandwidth for it's EDRAM, but that is only between the EDRAM (360's frame buffer) and the GPU itself, and has no effect on overall system bandwidth, which is less than half that of PS3's)

Also, 360's video RAM and it's system RAM all share the same 512MB's, so when the video card accesses RAM, it uses some of the bandwidth in the process. This leaves less overall bandwidth for the CPU should it need to access the RAM as well at the same time. PS3 has 2 separate 256MB memory pools, one which is the same type/bandwidth of Xbox 360's (GDDR3 700mhz), and the other (for the CPU) is a much faster 3.2GHZ (XDR RAM). When the CPU accesses it's 3.2GHZ pool, it has no effect at all on the GPU's GDDR3 pool. The RSX is also able to tap into the other pool should it be needed, however.

Also, the unified shaders in Xbox 360 are good for some things, but it's not something that is better than RSX's in any given scenario. RSX may have 24 shader pipelines, but there are 2 ALU's per pipe vs. Xenos' 1 each, so in the end you still have 48 ALU's each. RSX can read more textures per clock, Xenos can handle more geometry at once. Each has their strengths and weaknesses.

However, when combined with the extra system bandwidth PS3 has, in addition to Cell being able to lend RSX a hand with rendering, as well as RSX not being forced to fit it's frames into 10MB of EDRAM (PS3's frame buffer is as much as 256MB, as it uses it's VRAM as a frame buffer, which is why it can do HD 3D visuals while 360 has to do 3D by cramming 2 sub-HD frames into one 720p image)... and you see why people like Naughty Dog or Sucker Punch, who take the time needed to make that complex system work together the way it was meant to, are able to get visuals that are above what the 360 is capable of producing.

JBaby3434756d ago

I'm not going to get into the whole debate on GPU speeds, bandwidth, etc. but this caught my eye, "Lets face it here, PS3 does have a few handful of exclusive games 360 would probably struggle to do, where the rest of the games it proves itself to be perfectly capable of. "

"If PS3's memory, bandwidth and CPU are so greatly superior than 360's but its GPU is only slightly worse, then how comes most of the time they are so evenly matched. Or even further, how comes most of the time 360 even wins on multi format games? Why doesn't 360 get hammered every time on every game?"

A few handful? Evenly matched? I have to respectfully disagree.
Killzone 2&3
Uncharted 1,2,3
GT5p, GT5
inFamous 1&2
Heavenly Sword
Flower
The Last Guardian
MLB The Show - Series
MGS4
Even Ratchet & Clank Series

Now I realize not all of those are out yet but we have seen enough to know what they are and to know they are coming out.

You could count at least 20 games with a little more effort that all distinguish themselves as being SIGNIFICANTLY more impressive in their genres and overall quality with things that just have not been seen, and thus stands to reason cannot be done, on other systems (with the exception of PC - Don't freak out PC fanboys). Not that the 360 doesn't have good games that do look good but the exclusives clearly put the PS3 on another level GPU argument or not. The multiplat argument is well documented and is not even worth going into.

I may not know all the tech stuff but I have eyes and it's pretty obvious which system has more capability. It's not meant to dis the 360, wii, or anything else it's just the evidence of the final product.

Computersaysno4756d ago (Edited 4756d ago )

Sorry fr0sty but vulcanproject and skygamer are spot on. Especially the points about how you can pair a generic CPU with a good GPU and play games better than the consoles but you cannot do it the other way around, the fastest CPU in the world can't make up much if you have an average generic GPU. The facts are that for 99pc of games the two machines are closely matched, despite 360s CPU being a lot smaller and the system sharing its main memory bus.

Also dude with the list of games supposedly 360 couldnt do? Half of them are either not out so we dont know or 360 could obviously better. No way infamous 1 or ratchet MLB, Heavenly sword or even MGS4 look better than say Gears 2. MGS4 only runs 1024 x 768 for a kickoff.
PS3 has maybe half a dozen games at best that you could make a case for. Out of what? 1000 titles this generation? Even if it were 10 titles, that still does only count for a handful to me as well.

fr0sty4755d ago (Edited 4755d ago )

You're missing the point... I'm not saying pairing a crap CPU with a good GPU won't enable you to play any decent games, what I'm saying is that CPU will eventually hold the GPU back when operations are taking place that make the system CPU bound. If the system is waiting on the CPU to calculate AI, physics (GPU can help there sometimes, depending on the GPU), audio, and all the other game code, the GPU can't do a damn thing until the CPU finishes it's work. Same with RAM. If the GPU needs to store textures, but the CPU is using the RAM it needed to do that (we're assuming unified memory pools like with Xbox 360), it has to wait for that RAM to become available before it can do anything. If it needs to read a texture in .05 seconds, but the RAM's speed only allows it to read it in .1 seconds, the GPU will have to wait on the memory to catch up before it can do anything.

So, that's why I said GPU doesn't instantly = raw power. If the CPU or RAM are slow enough, they WILL bottleneck the GPU and it WILL be stuck waiting for the others to finish their jobs (with all that amazing power going to waste as it sits idle). If you don't believe me, go stick a new video card in an old computer and try to run Crysis at max settings.

I did just that recently actually... It runs decent until you start raising the resolution, then it craps out. Crank the visuals to extreme, and it's a slideshow even with one of the newer nvidia Fermi cards (which came out years after crysis).

Your system is as fast as it's slowest part, always. Anyone who doesn't agree with that knows nothing about how computers work.

ProjectVulcan4755d ago (Edited 4755d ago )

Your system is as fastest as the slowest part is a fair point. But its not really as important to games consoles, because most of them are designed and balanced by engineers. As i said, A much faster GPU with a decent CPU would be far faster than either 360 or PS3.

A GPU matters more to games performance than a CPU. This is also a fact. Which is also why GPU is STILL the best thing to estimate performance of a console roughly, as most consoles are balanced.

As has been said the GPU matters more and it should be fairly obvious. 360's CPU is a mere 165m transistors, of which a fair amount of them are just cache. PS3's CELL CPU is massive by comparison, 234m transistors, less of it is cache, more of it is logic. That makes PS3's CPU nearly 50 percent larger than the one in 360!

When it comes to the GPUs, then 360's GPU is around 330m if you add the dies together and PS3's is approx 300m. That means 360's GPU is only 10 percent larger (although RSX's shaders run 10 percent faster). Architecture helps a lot, but the fact is, despite a far larger amount of die space and transistors dedicated to its CPU, PS3 obviously is not a corresponding amount faster that it's much larger CPU would dictate. This would be a different story however, if PS3's GPU was 50 percent larger than xenos....

This even works if you look at a PC. A Core 2 Duo is not much larger than CELL in PS3, and even more of a C2D is just dumb cache, less of it logic versus CELL. However if you pair a C2D with a better GPU like a radeon 4670, then it'll blow PS3 into the weeds strictly for games because the GPU is far more important. 360 too.

GPU performance just counts for more in most games. Thats pretty much just how it is. A good CPU can make up for a fair bit of performance disparity, but never enough if the GPU is far better, as Wii2's should really be.

JBaby3434751d ago

@ computersaysno: You can't compare something like inFamous or Ratchet to Gears 2. What are you thinking? One is open-world and the other has a completely different art direction and style. But compare Gears 2 to Uncharted 2 or even GOW III which are 3rd person action games focused on a stylized realism and the difference in quality becomes clear. If you want to compare inFamous to a game bring up an open-world game for comparison. Likewise with Ratchet, MLB, etc. You have to keep apples to apples.

The number of games makes no difference because if there are any amount of games that show what's possible on one console then it's evidence enough to prove there is another level even if all games do not reach it. But if there are zero games to match even against a handful then it's clear as to the power of one machine versus another.

+ Show (9) more repliesLast reply 4751d ago
aceitman4756d ago (Edited 4756d ago )

even if its true they still need a controller on par at least with the ps3 and 360 to compete . hardcore fps with a contoller that doesnt work good will make the game useless.

Aarix4756d ago

its rumored to have a HD screen on the controller. Like the Gamecube did with the GBA.

Rageanitus4756d ago

Nah not really.... as long as there is a good selection of games the "hardcore" gamers will be there....

Same can be said about PC vs consoles .... honestly playing FPS on a console is doable but the mouse and KB are much better than a controller yet alot of ppl still play shooters on the consoles.

Hanif-8764756d ago (Edited 4756d ago )

How could the Wii 2 ever hold its own if its GPU is only 30% better than the PS3? It couldn't compete with the next generation consoles in terms of performance. Afterall, if the trend continues the successor of the PS3 and Xbox360 will be four times as powerful. I think the RAM will be a minimum of 4GB with at least a 6 core Processor running @ 3.8GHZ also with a 2-4GB GDDR5 card. I guess the Wii2 is taking the same route the Wii did with affordable hardware to appeal to the casual gamers.

STONEY44756d ago

A 6 core processor really doesn't matter. What matters is architecture and core efficiency. The 4 core i5 2500k outdoes the AMD Phenom II x6 line by FAR, for example, even at lower clock speeds, because of this. And none of this will really matter anyways if a powerful GPU is in place, since that will make up for any poorer CPU, as long as the CPU isn't weak enough to bottleneck it.

Shikoro4756d ago

It probably will if it's got such a GPU.

The truth is, frequency alone doesn't mean it's better than some other GPU with lower frequency. There's a whole bunch of cofactors that determine this...

Also, the RSX is not at 700MHz, but at 550MHz...

STK0264756d ago

Alfa, the NGP is using a 4 cores ARM processor, the next gen consoles (wii2 included) will likely not use such processor which are mostly being designed for portable devices. My i7-2600k has 4 cores and even if they were clocked at 1ghz, they'd still be more powerful than a quadcore ARM cpu.

EvilC4756d ago

well then the ps4 and 720 will be 80% faster then wii2.
It will be the same as it is now as far as power you really dont need a lot of power to run a mario or zelda game.

xX-StolenSoul-Xx4756d ago

This actually seems pretty wrong. I call bullshit on this just for the fact that the chart says Ps3 has better Gpu than 360.
I own a Ps3 and i love it. It's my console of choice but i know the Gpu is not better than the Xbox. The Cpu is where the Ps3 Shines.

I can't trust this till Nintendo says it's true.

cannon88004756d ago

For people that dont know about video cards and how they work. Read this to get a better idea. People seem to think that because a video card has a really fast core clock, it's going to be really fast. While this might be a little true, it's not entirely. Nowadays we have hundreds of stream processors/cuda cores for nvidia gpu's and thousands of stream processors for ATI gpu's. These little guys really help the video card out because they pretty much do all the rendering for the video card. The more the better. There's also memory bandwidth. The higher the bandwidth the faster the card. Just look at pretty much all the ati cards and you'll see that they have really high core clocks and tons of stream processors but they are many times beaten by nvidia, with slower core clocks but many times better memory bandwidth. It's all about speed. Memory clock, core clock, stream processor clock!

Blad3star4756d ago (Edited 4756d ago )

Bubbles

LOL who disagreed with you.

N4g_null4756d ago

The real indicator of power is what shader model it supports. The card doesn't have to be as fast because it will only run shader model 4.1 games with no lame legacy crap.

Also if Sony and ms does leap frog nintendo then you will be paying alienware prices. Expect those systems to cost $1000 easy and it will be pc tower huge.

Since they both are using the same shader model the only difference you'll have is frame rate. If your going to pay $400 more for ms or Sony then what is the point get a pc. Yet you still won't get nintendo games.

This is not an off the shelf parts at all. Lower heat more power comPared to the old r700.
Can't wait till the full reveal yet I really hope nintendo educates gamers on what they are looking at rather than just letting things ride.

Lots of misinformation from the rival fanboys.

Yet all that matters is it will be cheaper than ms and songs next console which may be 10%-30% faster unless they want to bankrupt their faithful.

Another thing that matters sequels to all of those new RPGs the Mario, donkey kong, and a system that will let f zero scream and Mario kart to have no limits along with Ports from your fav fps or hd multiplatform. Until the other two get their act together.

At least one company understands what consoles are about.

You may want the specs but you may not beable to pay that price.

STONEY44756d ago

A $600 PC can run circles around the current consoles. Like, multiplats at 60fps, 1080p, 16xAA kind of circles, with tons of power remaining. And I'm pretty sure Sony and MS get their parts much cheaper. I'm expecting them to cost around $500, and have a GPU equivalent to the GTX 460.

Computersaysno4756d ago (Edited 4756d ago )

Something like a 4670 GPU with PCB and its memory and its packaging etc cost around $65/£55 at RETAIL, after tax.

For an OEM paying for the die and the memory being delivered direct to the factory, taking out huge secure contracts for mass production and then integrating it in a machine, the costs would be far less for such a part, maybe even less than half that end price at retail. The GPU is also often the most expensive chip inside a console, its the largest for one thing.

This is because by the time a card reaches a consumer, profit margins are made by not only the designer of the chip- AMD, but also the partner who brands and sells the board to the vendor (e.g XFX, Asus etc) then also that retailer that flogs the finished thing to end consumer!

The efficiency of chips moves along all the time, in reality if Nintendo built a machine now and aimed for a retail pricepoint similar to that of the top end 360s then they would finish up with a much more powerful machine than either PS3 or 360.

JLeVRT4756d ago

Lol i love how Sonys consoles are always ahead of their time

Rageanitus4756d ago

I prefered the PS2... but found the xbox 1 ahead of its time. Hell even the Gamecube had more HP than the ps2... but hey Sony has a nice selection of games

Lykon4756d ago

hmmm , it just might be a usable console for people other than 3 year olds , girls, and people so drunk they don't care. I'd need a proper controller though , not some plastic tube with a ball bearing in that you flap around.

hoof1234756d ago

@cComboBreaker The N64 was hardly a failure.

snipermk04756d ago

so, whats the big deal? My toaster has a higher clock than the 360.

fatstarr4756d ago

Project cafe should push at least 2ghz on a tri core cpu with a dual gpu if they want to be prepared for the ps4 and 720.

frostypants4756d ago

Clock speed means nothing unless the architecture is the same. C'mon. This is computers 101 type stuff...

Vherostar4755d ago

Means nothing PS3 outclocks 360 yet that manages to keep up with ps3 on a lot of games I doubt you could make Mario and Zelda games look great because of what they are and thats the problem. You seen the real life mario pic? It looks FUGLY.

+ Show (16) more repliesLast reply 4751d ago
Fishy Fingers4756d ago (Edited 4756d ago )

Cool, specific information, for uncorfirmed/rumoured hardware. Right...

One other thing, not trying to open a can of worms here, they have the PS3 GPU dramtically better than the 360, which is factually, not the case, probably because they use ONLY core clock speeds to draw their results, that's not really giving a true reflection of the GPUs.

Trroy4756d ago (Edited 4756d ago )

I agree with Fishy. This is horrid misinformation, at its worst.

The R700 series is a family of GPUs, even (the "Radeon HD 4xxx" family, in a sense) -- you can't even reasonably speculate what the clock will be based on that info, let alone gauge performance on it without factoring in the number of cores, shader pipes, memory bandwidth, etc.

Suggesting that the Wii GPU is half the speed of the 360 GPU, based on core clock as they do in their "chart", is ridiculous. That's like saying a 3.4 GHz Pentium 4 is faster than a 2.8 GHz quad core i7.

BK-2014756d ago

I remember reading somewhere that although the RSX doesn't have as much simple raw power as the 360 GPU it is actually much faster.

Fishy Fingers4756d ago

Yeah BK, I've read some stupid stuff on N4G too :)

frjoethesecond4756d ago (Edited 4756d ago )

It's got a higher core clock speed (50mhz higher than 360) but less pixel pipelines and less memory making the 360 GPU more powerful overall. So yeah, in a way it's faster.

@fishy

It's not stupid for the above reason.

Active Reload4756d ago (Edited 4756d ago )

Oops, I read your comment wrong.

Fishy Fingers4756d ago

No I suppose it's not stupid if you for go the complete data and pick and choose specific bits of it that fit your arguement, regardless how irrelevent that maybe.

frjoethesecond4756d ago

He wasn't arguing though. He said he heard it somewhere and was probably looking for validation.

Zeevious4756d ago (Edited 4756d ago )

The simplest explanation is ignore the chart and watch the clock.

Not clock speed but time. It's been 4-5 years since the last console releases and those where planned and designed 2 years before that.

Compare that to the advances in storage, memory and processors in that time and the Wii'ii should in fact be at least twice as powerful as our 360's or PS3's.

For an instant real-world example...compare the PSP to the NGP.

That's the best current mark of how much more powerful a successor to a series should be.

The Wii'ii is going to be more powerful that current systems, now 4-5 years old. If it wasn't, what would be the point?

With 70 million current Wii owners, I think both of the other console makers may find they've been fighting amongst themselves and aiming at the wrong targets.

Was Nintendo's real strategy : Divide & Conquer ?

From this new model, they suddenly have a system with real HD graphics, and likely every spec will at least meet, and exceed any of their competitors.

I welcome the competition. It will see prices on the PS3 & 360 drop and encourage even better development and more power in our next generation of consoles...and all the great games we have now because of it.

+ Show (4) more repliesLast reply 4756d ago
Shaman4756d ago

PS3 RSX chip is clocked at 500mhz,same as Xenos dunno whats with this comparison.Its wrong.

BrianG4756d ago (Edited 4756d ago )

550mhz
http://en.wikipedia.org/wik...

Could be wrong, as I've found some other links that say it is only 500mhz now.

But if thats the case someone needs to update that page haha

EDIT: Below. Sorry but that link is really weak, just a forum post saying it's clocked at 500mhz?

Shaman4756d ago

No,it was downclocked from 550mhz to 500mhz.Its confirmed on b3d long ago...

http://forum.beyond3d.com/s...

ProjectVulcan4756d ago (Edited 4756d ago )

Dear me. Abysmal speculation. There is plenty of talk around the Radeon R700 series though, so i'll roughly estimate GPU performance for ya'll, and my comparison will be Xenos in Xbox 360.

Radeon 4670 = approx 75 percent faster
Radeon 4830 = approx 125 percent faster
Radeon 4890 = approx 250 percent faster

Bear in mind these are only rough estimates and based on fixed reference memory speeds and the overheads of a PC OS. In a stripped down console they would be able to get much, much closer to theoretical maximum performance, so you could add another 50 percent on top of each of those figures. Tossing even a 4670 512mb into a console with a decent CPU would result in a machine considerably quicker than PS3 and 360.

Computersaysno4756d ago (Edited 4756d ago )

A 4670 is definitely a lot faster than the consoles. Its a very low end gaming card now. This test is done with an old Core 2 duo CPU (dual core) @ 3ghz.

http://www.bit-tech.net/har...

Here it has no problems doing a 50FPS average in COD4 @ 1280 x 1024, maximal settings, max 4 x AA. Pretty similar performance to the consoles doing only half that resolution and AA (1024 x 600 x 2x AA)

Wizziokid4756d ago

for a next gen console it should be better than any thing this gen. lets hope nintendo don't repeat the wii.

it was a popular console granted but for me it just didn't offer anything

fluffydelusions4756d ago (Edited 4756d ago )

And any modern PC will still beat Wii2 easily yet PC still gets ports from PS3/360. So if anything, all systems will now get the same multiplats from 3rd party developers and exclusives will decide who wins. That and the online service. Nintendo needs to sort that out and get it at least on par with PSN/Live. BTW, this is just a rumor so it may not even be true.

frjoethesecond4756d ago (Edited 4756d ago )

No way man. The OS overheads and optimisation compromises for competing hardware will always limit pc gaming compared to similar hardware in a specialised console.

Show me the pc that can play Crysis 2 with 512meg of ram between system memory and a Geforce 7900.

You cant. You need 3 or 4 times the resources to match PS3 level graphics. I don't see that much overhead being available next gen.

BlackKnight4756d ago

Not with 512RAM, but you could run Crysis 2 on PC on the lowest setting "console" and the 7900GTX can pull it off with 30FPS+.

news4geeks4756d ago Show
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120°

This Gigabyte GPU is now among the cheapest RTX 4090s on Amazon after a hefty deal

On Amazon, you can't get an RTX 4090 for less than this one from Gigabyte, which now offers great value after an eye-catching April deal.

50°

Mugen Souls Retro Review – Sexy Demon Space Adventure

Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.

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130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies14h ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken9h ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing691d 1h ago

I don’t think anything can compare to 2023

lucasnooker1d 1h ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo1d 1h ago (Edited 1d 1h ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing691d 1h ago (Edited 1d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos21h ago(Edited 21h ago)

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt12h ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken9h ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.