A World Without You: The Secret to Believing A Game's Open Sandbox Environment

GGTL: "I've always loved RPGs and open-world sandbox games. They're the ones that unleash gaming's true potential as a truly interactive experience, by placing you in a world which you directly alter with your own actions. As such a fan of the genre, I've spent a lot of time listening to podcasts, reading articles and watching interviews in which developers talk about building these types of atmospheric, non-linear games"

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cowkimon2801d ago

This theory actually works really well.

Julie2801d ago (Edited 2801d ago )

Err i love Fable but it is not "Open Sandbox Environment"...not Fable 1 or 2 or 3 , yes i have them all :)

itsthatguy2801d ago

gives you something to think about, for sure.

parkerscott2800d ago

I agree with Julie - why limit this to open-world games?

Pin-Pin-Ire2800d ago

What we need is an open world game that actually interacts with the real world.

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