380°

Gran Turismo 5 vs SHIFT 2: Unleashed - Lamborghini Gallardo at Monza (HD)

Gran Turismo 5 and SHIFT 2: Unleashed same car same track comaprison

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caperjim4773d ago (Edited 4773d ago )

GT5 easily takes the crown in this video comparison. I must say i do like the hands on the steering wheel better in Shift 2. More realistic looking.

Marcello4773d ago

Now i like Gran Turismo 5, i also like Shift 2 but which is better ? there only one way to find out ....

FIGHT !!!!

EazyC4773d ago (Edited 4773d ago )

Stay tuned for Eazyc's Videogame Burp where we'll see who wins *puts on gay singing voice* "In-game visuals of the weeeeek!" . Oh I love Harry Hill!!! http://www.youtube.com/watc...

Tony-Red-Grave4773d ago

i hope they update the sounds GT5 is missing that alive feeling cars have when their motors roar fix the sound and the game is perfect. even kaz said the sounds werent great and they hope to patch them

nveenio4773d ago

I have Shift 2 on PC, and it doesn't even look better than GT5. It's not bad looking by any means, though.

MaxXAttaxX4773d ago (Edited 4773d ago )

Sound on Shift seems better, which is easy to do when most cars sound pretty similar. They also added more effects such as a turbocharger.
It sounds cool, but it's NOT exactly realistic.
Which is why I still prefer GT5 on that aspect.

nveenio4773d ago

It's funny you mention cars sounding similar.

I live in the Midwest US, and when I was in my early 20s, I drove with my Uncle to Massachusetts to pick my cousin up from college for the summer. I was a bit of a car buff at the time, and on the way, a radio commercial was playing, and it was someone talking with a motor running (a car driving) in the background.

I kept thinking, "That sounds just like a Porsche...but Porsche doesn't advertise like this." (I know Porsche does ads, but this one was different. I knew it wasn't a Porsche ad.) So I was totally confused for about 30-60 seconds (however long the commercial was). At the end, the guy talking said something like, "And that's why you should drive a Subaru."

"Ahhhhhhh," I thought. At the time (and they may still), Subaru used Porsche's Boxer engine in their vehicles. And that explained it all!

Bob5704773d ago (Edited 4773d ago )

@ NathanExplosion

Sorry if I am being a picky little bitch, but the OCD side of me is forcing me to correct you. Lamborghini's have never used turbochargers. That whine you hear in the video is actually the transmission if I'm not mistaken.

I do like how Shift 2 sounds better, but the whine from the transmission I think is overdone. I don't think it would be that loud in a car like that. That's a sound you generally hear from a car that has been stripped of sound deadening material and other unnecessary things from the interior that weigh the car down. But then again, I have never driven one of these so it's very possible that I am wrong.

EDIT: According to clarkdef that sound comes from the transmission having straight cut teeth, which is something that you would only find in a racing transmission, and thus would not be in a stock Lamborghini.

Didn't think there was much more I could learn about cars and racing modifications, but I guess I was wrong.

morganfell4773d ago

GT5 has the amount of buffeting interpreted by the human brain where there is a natural compensation by eye and brain, and Shift 2 has the buffeting noticed by a cockpit camera. There is a difference, it is distinct, and it goes to the heart of realism.

Iroquois_Pliskin4772d ago

The lambo in shift 2 is really loud... i dont think its very realistic

ThanatosDMC4772d ago (Edited 4772d ago )

Why does Shift get blurry? Also, lots of different buildings on it when GT5 is identical to its location.

That car is suppose to sound that loud?

ssean2274772d ago (Edited 4772d ago )

@ inveni0

Actually Lamborghini did make a twin turbo Diablo. They didn't make many but they still made them they where called the vttt. I only know this because my buddy was lucky enough to ride in one.
http://www.lambocars.com/ar...

Pixelated_Army4772d ago (Edited 4772d ago )

shift 2 is barely even moving the wheel... it's like driving mrs.daisy

GTFO

GT5 the real driving sim!

evrfighter4772d ago (Edited 4772d ago )

I like how shift sounds. GT5 sounds kinda muffled.

GT5 looks a little better. but the driving animation goes to shift also.

Suddenly shift has gone on the radar for me and my pc. Eyefinity and seeing that nasty low-res blur go away would be all I needed.

zag4772d ago

GT5 seems better, Shift 2 is close.

GT5 has the bumps and at speed you'll get/feel every bump you hit on the road.

Also the sound in GT5 is from the inside of the car.

Shift 2 sound is from the outside of the car which is wrong if your inside it, no car will ever sound like that sound deading is in a car for a reason the tire sound puts people to sleep, it's the rhythmic hum they have.

nveenio4772d ago

You replied to the wrong guy.

stevenhiggster4772d ago

@invenio
Subaru do indeed use the same engine formation as Porsche, but its not porches engine. It's very different , just the same piston layout. Porsche didnt invent it or anything, boxer/flat engines have been used in airplanes since long ago because of their perfect balance, first cars to use em were VW's , beetles and camper vans circa WW2 era.
Your point is correct though and I'm just going into far too much detail, sorry but as a Subaru owner and enthusiast I just had to say its not Porches engine, it ours :-)

ssean2274772d ago

@ inveni0
Sorry bout that was meant for Bob570

+ Show (13) more repliesLast reply 4772d ago
hamburger1234773d ago

The car sounds of shift 2 is better imo

renegade4773d ago

yeah i want those sound on gt5 :*(

zeddy4773d ago

all the cars on shift 2 sound the same but yeah it does make the car sound good.

Information Minister4773d ago

The Lambo in Shift 2 sounds like it's turbocharged.

Impressive? Yes.

Realistic? No.

hamburger1234773d ago

Yeah I said better but I dont mean Realistic.

RememberThe3574773d ago

When it comes to GT if it's not more realistic it's not "better".

kwicksandz4772d ago

i dont know shift 2s customisation system. perhaps they had added a turbo?

Iroquois_Pliskin4772d ago (Edited 4772d ago )

kwicksandz

you cant add turbo on a lambo because it already has it, and the sound from gt5 is coming from inside not the outside like shift 2

Scotracer4772d ago

That whining sound comes from a racing gearbox which is something that SHIFT 1 had too - even on the road cars. Probably simpler that way.

+ Show (5) more repliesLast reply 4772d ago
zeddy4773d ago

the only thing i'd take from shift 2 is the a.i., the cars are tuned the same to give you a more challenging race. i win every race in gt5 for fun.

talltony4773d ago

I could tell GT5 was on the left the second this video started. It's so much clearer.

upturned24773d ago

I didn't know Lambos sounded like jets!

clarkdef4773d ago

It sounds like it has straight cut teethed gears, it makes a whistling sound at high RPM everyone here is mistaking it for a turbo lol.

But lambos dont come with straight cut teeth, that's a racing mod. In a normal car reverse always has straight cut teeth, that's why it sounds weird when you reverse.

badz1494773d ago

how is it more realistic looking when it's stuck to the wheel all the time? GT5 went to the details with the hands and mimic actual gear shift.

caperjim4773d ago

There isnt much need to take your hands off the steering wheel when its obvious he is using paddle shifters. Also the GT5 hands either looks like a woman's, child's or very small man's hands. It dont look right.

zag4772d ago

All these cars will use a wet dog box.

Those boxes don't use straight cut gears they'd break off if they don't line up correctly.

iPad4773d ago

whats up with the blurriness on Shift 2?

n4gisatroll4772d ago

Most racing games have that blur. Especially when it's a more arcade type of racer.

wsoutlaw874772d ago

inside the car blurs too

Shackdaddy8364773d ago (Edited 4773d ago )

Meh. I agree with you but it's closer then your comment makes it out to be. They both look really good.

Shift 2 has a lot worse pop-in and anisotropic filtering than GT5. If you notice, the trees are a lot less detailed than GT5 too. However, Shift has a lot better speed effects. It has better motion blur. You will also notice that shift has kinda a fog effect. This is possibly to hide the pop-in but it also gives a better sense of the environment. The shadows on the dashboard are slightly better in shift imo too.

GT5 wins though. It's just clearer.

MNicholas4772d ago (Edited 4772d ago )

GT5's interior rendering has far more detail and nuanced with even the center console vent covers being accurately modeled and shaded with accurate, depth where they attach to the surrounding surface whereas in Shift 2 they are rather simple and flat.

The exterior rendering in GT5 is detailed and sharp while Shift 2 has a kind of receding fog due to visible LOD changes from low res textures and zero transparency on trees.

While in Shift 2, the driver's hands are stuck to the the wheel, GT5's are beautifully animated and perform all the driving tasks including changing gears.

The lighting in GT5 is true HDR and much more realistic.

Shadows are smoother in Shift 2 but more complete in GT5.

GT5 renders at a 50% higher frame resolution at double the frame-rate resulting in a 3x higher video resolution. That's a massive gulf in graphics rendering performance.

Overall, it's not even close.

thewhoopimen4772d ago

I think GT5 went for realism rather than sounding better with the cockpit view. My assumption based off listening at the two is that in the cockpit of a Gallardo, there is probably sound proofing in the cabin to make driving a pleasure experience. The Shift2 sounds like it was recorded underneath cabin or near the engine. It's alot more crisper for that reason, but it isn't realistic in how it would sound in the sealed compartment of a vehicle.

WAWI4772d ago

Once you provide false promotion for your product and claim it being as "the most realist racer ever" and turns out "the most realistic arcade ever", then harsh reviews are kind of expected, especially when sim fans like me gets screwed because of false media promotion.

EA, stick with your NFS arcade games, and leave real sim racing to rFactor, iRacing, GT and Forza

x5exotic4772d ago

Shift 2 owns it so hard....so sad GT5 took many years to be decent

Noble Spartan4772d ago (Edited 4772d ago )

Battle of the 84% metacritics

as Shift 2 more reviews on Xbox 360 got 84% Same as GT5.

whereas Shift 2 on PS3 got less reviews got 82% metacritic.

let the small boys fight it over.

as for Forza 4 seems like Forza 4 are achieving and surpassing despicably in 2 years and made the competition look weak. What others have taken 5 years to do...

Noble Spartan4772d ago (Edited 4772d ago )

haha GT5 looks so slow some snail pace game even in worlds fastest cars PD get sense of speed right next time lol and engine sounds on shift sounds better and louder.

one2thr4772d ago (Edited 4772d ago )

GT5 hands down.....
I pity a fool that hasn't played GT5 on a night stage, with the cockpit view while its raining.....
And to put some hair on that chest, try to do one lap with the wind shield wipers and head lights off.....
Come on you can turn your wind shield wipers and head lights off and on...... top of that your car will remain dirty throughout the entire game until you decide to wash it..... So question yourself, was it worth it? (Yes, yes it was)

+ Show (12) more repliesLast reply 4772d ago
lyvon4773d ago

IMO sense of speed is much better in SHIFT 2. I am torn between the two...

Kleptic4773d ago (Edited 4773d ago )

doesn't shift 2 run at 30fps?...I know shift uses a lot more effects to simulate speed...GT5 doesn't use any...there is no blur or anything...especially with that 'stretching' that most of us hate when you start going really fast...

but at 30fps the developers have to use those effects to smooth it out...or else it would have no sense of speed...that lambo isn't the best example to get a true sense of speed that either game is capable of though...drive a x2010 in GT5 and all of a sudden the game goes from a simulator to wipeout HD...

either way though...I can't say I fully understand what a 'sense of speed' is supposed to be in game like this...this is a real track...accurately recreated to scale in both titles...120mph is going to feel like 120mph no matter what...this is something I think GT5 is as accurate as possible in...Shift 2 will blur things and stretch the screen in a ways that would not happen if you were actually driving there with the car used...its a fast road car, but nothing compared to F1 cars that blaze monza each year...speaking of which drive any of the Ferrari F1 cars or the formula GT on Monza...and it feels like it should, at least compared to the F1 cams you see during the real races...

visually though I think GT5 easily takes that...shift 2 is using a softer shadow system...that doesn't create as realistic shadows in the interior...it just blinks from lit to dark when you go through shadows...while Gt5 you can see individual leaves and branches from the trees being cast onto the dashboard and everything as you fly past them...cockpit veiw was GT5's big sell i guess, and they did nail it...just a shame you can only get it in about 25% of the cars...

imvix4773d ago (Edited 4773d ago )

"doesn't shift 2 run at 30fps?"

Only on Console, ill be personally playing shift 2 on Nvidia surround 3 screens and still managing 100fps + @ 5760*1080 8x aa :P

For some of us that dont own a PS3, Shift 2 is a great alternative. I personally owned a PS2 GT3 was a great game i loved it and i am sure GT5 is great too however i think Shift 2 is a nice alternative.

xtreampro_REVENGE!4773d ago

IT's not about the game running at 60fps (although that would be ideal) it's about PD failing to give the players that sense of speed.

GT5 seems like a really slow game even when you're racing in Le'Mans.

The only way of conveying that sense of speed in a video game is to use special effects and also the rumbling of the car and driver.

CernaML4773d ago

@xtreampro

It's 100MPH... not light speed... The "sense of speed" is perfectly captured in Gran Turismo. It's supposed to simulate real driving, not a Hollywood car chase.

Kleptic4773d ago (Edited 4773d ago )

^^that is what I was getting at...

GT5, and other racing games, are using a lot of real world tracks...to exact scale...there is no need to fake how fast you are going around it...Gt5's sense of speed is always grounded in real world physics...if it feels slow...its because the car you are driving is slow, and your lap time is going to reflect it accurately

and I'm not sure what you are getting at with sarthe (french LM circuit)...scream down the mulsane straight in one of the faster cars in the game...and you will have no problems with any 'sense of speed'...

i think the speed thing is just messed up by gamers...not by the developers...in a racing sense...even 150mph is not exactly fast...but get in an F1 car and do 240mph...that is fast...and GT5 accurately recreates that without using video game gimmicks (blur, stretching, etc.) that don't happen to a real race car driver...

I get it though...and that is what developers have to come up with...ways to attract people that are not racing fans or even fans of cars in general...and over expose them to make them say 'wow this feels fast'...when in reality...its not...at all...

I'm not criticizing anyone...just go to F1.com and watch the car cams of a real f1 car during a race...those things will top 200mph easily on most tracks...they accelerate a hell of a lot faster than anything any of us will ever sit in...and there is no blurring, weird stretching, or any filtering that makes them appear faster...

@imvix...yeah thats cool...I didn't know it was going to be on PC also...the higher the framerate, the less the need for gimmicks to make the game smooth at high speeds...can you turn that stuff off on the PC version?

imvix4773d ago

@Kleptic

I havent bought the game yet, i am waiting for a discount in 2-3 months when its only 10-20usd on steam.

however judging from the last Shift, it had many graphics options like the shadows, AA, blur, texture quality, filtering etc. This will probably be the same.

+ Show (2) more repliesLast reply 4773d ago
Lou-Cipher4773d ago (Edited 4773d ago )

I Think the sense of speed in NFS is a bit exaggerated. not that I've ever driven 200mph before, but that car is definetely not that fast in real life.

You can tell that NFS doesn't spend the time that GT does on realistic Physics. I think most Sim Drivers dont consider NFS Shift a real Simulator. Although it has several realistic traits to it, it really cant be classified a Sim racer. (The first NFS SHIFT definetely wasn't)

I just ordered NFS Shift 2 and I can actually try it out with a Wheel & Pedal setup to see if Im wrong about all the videos I've been seeing.

DontShoot-Me-Bro4773d ago (Edited 4773d ago )

I first thought when watching the video that Shift 2 had the better sound, maybe because it was louder and more grrr.

But i've never sat in a lambo let alone sat in 1 going at high speed. so i youtubed it.

and came to the conclusion that GT5 actually sounds more realistic.

http://www.youtube.com/watc...

and GT5 obviously looks better. no doubt.

Kleptic4773d ago

GT5 is all over the place sound wise...some cars sound great...some sound ridiculous...what i dislike about GT5 is how drastic the sound profile changes between views...cockpit view gives very little engine sound...but cranks up gear noise (especially when you get a customizable racing gearbox) ridiculously high...to the point where its the thing you hear the most...

get behind the car...and its all buzzing exhaust...its way higher pitched and I guess more realistic...but much more treble than I would prefer...

in fact...the best sounds GT5 makes overall by far are simply when you get in the car and start it in your garage...the race cars sound unbelievable awesome...the first time you jump in a Zonda R with the sound cranked up...its perfect...but they don't really translate all that well into the gameplay...

biggest disappointment would be the f1 cars for me...they sound close pitch wise...just muted entirely...and the way the doppler effects work in replays is a little off...overall it makes them sound just as tame as a street car...yet in real life they'll rattle your teeth out...

soundslike4773d ago

Put the sound on "large theatre" mode and get a sub.

"Living room" puts a limiter on louder cars, and can make them sound "muted" when they pass the -dB limit.

You don't need surround sound to use the "large theatre" mode either, all it does is remove the limiter, its only there because the difference between the casual quiet engine sounds, and the sounds of an F1 or LMP can be too great for people playing at midnight and can't wake up the baby, etc.

Kleptic4773d ago

you mean in GT5's settings or something?...I never played around with that, i'll look into it...

I have a full 7.1 surround sound system with a 12" 200watt sub...the 'old school' kind haha with 2 8" woofers in standing speakers (single 8" bookshelf speakers for the surround)...not the little satellite things with just one sub...

my house isn't very big, but I know with movies and stuff you could easily hear it a block away...and NO WHERE in the house is safe when its up and running...I can leave the sub off and it still thumps pictures off the wall if I want it to...

clarkdef4773d ago

Man I love the sound of your old style audio, I built me a 18"inch sub thats was 102dB @1watt 1m, at around 24Hz.

Haha my sub at 1watt is louder than most at 100. But I love older speakers they have a nice thickness.

Kleptic4772d ago

^^definitely sir...I was really late to the 5.1 scene; my first receiver was a pretty powerful near sustained 500 watt Pioneer Elite...but was only Pro Logic surround...either way, it was so expensive I sort of refused to upgrade to 5.1 until recently...also bought some great speakers, especially for the time, figuring it would be decades before they would need replaced...that paid off, they still sound incredible...and its been 9 years...

but 2 years ago, right when the price on 7.1 receivers with HDMI in and with all the 'newer' audio codecs were falling in price...I bought one...it isn't nearly as powerful as that old Elite, but bought a SVS sub to compensate...which it does and then some...

The sound quality with blu ray and all this lossless stuff is simply incredible...I've heard it on the all in one systems that are nearly all that is available now...and its just not the same...despite what I always read in Home Theatre magazines, it does seem like a human body can feel where bass is coming from to some extent...50 cal mg fire from the rear speakers in scene from band of brothers on blu ray is pretty much like being there...you feel the punch towards the back of your head, and in your hair and stuff...even from across the room...those satellites with a sub handling all the bass just doesn't do it for me...

+ Show (1) more replyLast reply 4772d ago
C L O U D4773d ago (Edited 4773d ago )

I had to keep the stock exhaust on my LP560-4

Also I think the Rotary engines have the best sounds in the game

Terarmzar4773d ago

The Lambo in Shift sounded like it was a race car... In fact almost every high performance car in shift sounds like a race car even if its stock.
Another thing is, why is the noise so loud in shift even in cockpit view? i mean if the car is stock it wont be that loud from the inside.

ps3bestever4773d ago

GT5 looks much better and realistic

DelbertGrady4773d ago (Edited 4773d ago )

GT5 looks much better and realisticGT5 looks much better and realisticGT5 looks much better and realisticGT5 looks much better and realisticGT5 looks much better and realisticGT5 looks much better and realisticGT5 looks much better and realisticGT5 LOOKS MUCH BETTER AND REALI...*cries*

thekiddfran4773d ago

@delbertGrady your manpon just fell out please push it back in. You are the most butthurt fanboy I have ever seen. you sound like a ten year old.

GodofSackboy4773d ago

Can't stomach it eh, Delbert? Yes, GT5 does look better and more realistic. You obviously believed it, youre a diehard 360 fan and you repeatedly stated that GT5 looks better.

DigitalAnalog4773d ago

Is the sound and the head effects. But you can clearly tell the details of the GT5's car is UNMATCHED. This is because details that are placed by real humans (not by uber-powered pixel shading GPUs) was recreated perfectly in the game, which no wonder it would take 6 months for a person to fully complete a car. When the interior is detailed, the ENTIRE interior is re-created, not just the front of the wheel.

-End statement

Perkel4773d ago

generaly sound of GT5 cars aren't big deal but that Shift sound is even worse.

It may sound lambo to you but transmision whine or turbo whine (lol) aren't heard in cocpit in real life on production car.

Kleptic4773d ago

GT5 does really well with mods though...

if you put a straight cut gearbox on a regular car...all of a sudden ALL you hear is gear noise and thats how it is supposed to be...but the stock sound is pretty accurate...change the exhaust system and it will become much more poppy...with a blistering resonance when in the behind car view...

the Ferrari 458 italia max'd out with 724bhp and a racing exhaust is simply crazy when you have it singing up to 10,000 rpm...

even the lightening stages in the tuning shop will change the sound...removing sound deadening and putting in flexi windows to save weight...and you'll hear more road and wind noise...

in this sense GT5's sound has always been pretty good (and a few updates made it even better)...its just that overall it still has places that do not seem that accurate...thats the nature of it though...a lot of the cars just use the same engine sound even though their engines are completely different...no way around that when it has over 1000 cars...the old 60's LM cars though; they are the best sounding cars I ever heard in a video game...

Show all comments (133)
90°

PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion

From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?

In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.

However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."

Read Full Story >>
eurogamer.net
ApocalypseShadow641d ago (Edited 641d ago )

Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.

Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No

But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.

Michiel1989641d ago

thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?

ApocalypseShadow641d ago

Not all articles are about selling. They're about informing or entertaining.

Maybe I'm supposed to watch the video instead of reading. But I shouldn't have to click. But the article lazily tells us some games did hit 1080p and some didn't. I didn't learn anything new as I own the console. Then, they push a Patreon subscription.

Are you saying every opinion, preview, review and rant article requires a push to buy something now? Tell me which sites are prone to do so so that I can avoid them in the future.

Michiel1989641d ago

not everyone played during the ps3 era. I started during snes era but loved seeing articles/videos about how gaming evolved before that.

i dont think this article is trying to push you to get that patreon sub, it doesnt for me at least. I dont think theres anything wrong putting an ad at the bottom of the article. all the regular DF videos are free already.

SonyStyled641d ago

Wipeout HD on PS3, a remake of the PS1 game was 1080p 60fps. And that released in 2007-08

Christopher641d ago

This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.

dumahim641d ago

It's more about the video. DF Retro videos are for Patreon members first, and I think the whole thing was one big video. For the youtube channel, it gets chopped up and released weekly.

ApocalypseShadow641d ago

Chris is actually right on this one. Something known already was just kind of washed over in the article. Unless you're supposed to get more in the video. If more is in the video, then more could have been said in the article.

Only thing I learned new was that they are selling a subscription. My point though is that you gain more viewers by having better articles and content.

638d ago
280°

What Happened To Gran Turismo?

When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.

Read Full Story >>
gamingbolt.com
darthv721708d ago

It doesnt suck but I would love to see a return to form with GT7. Sport is such a departure that it can turn some people off. It has gotten better over time but it's still no match for a proper GT7.

Rude-ro1708d ago

Sport is awesome for what it is...
However, polygon built a whole new engine and the tech is still being worked on...
I understand it is easy to praise a cookie cutter because it release the same game over and over with rotations of maps and cars...
But this engine polygon has designed does more for things other than gaming.

Repetitive old engines with new makeup does not make anyone king.

Gt7 will be most likely in two years with 120fps and ray tracing because their new engines are ready now.

LordStig1708d ago

It decided to focus on racing rather than cars and in the gaming world, racing = gameplay.

Imalwaysright1708d ago

What complete and utter BS. GT has always focused on racing and gameplay.

1708d ago
neutralgamer19921708d ago

Good I guess selling millions of copies and have OFFICIAL FIA license races and Esports means it sucks

We just don't get it every year which is why ms also delayed next forza. You can't keep making yearly sequels. Quality and innovation takes time

GT sports at launch to now it's a different game and support has been free

Imalwaysright1708d ago

GT games have always sold millions of copies and what's so innovative about GT sport? It's a racing game FFS.

IRetrouk1707d ago

The online championships and tournaments alone offer more innovation than any racer this gen🤷‍♂️ then you also get the live ones in New York etc with proper race like commentary, something else no other sim has done before. It sells millions because it's the best, simple really.

Imalwaysright1707d ago (Edited 1707d ago )

IRetrouk

I'm not even sure why think that having proper like race commentary or championships and tournements is innovative but I'll play along... GT Sport was released in 2017 so how do explain that this video https://www.youtube.com/wat... from 2016 exists?

Dark_Knightmare21707d ago

Spoken like someone who hasn’t played sport

Imortus_san1706d ago

And those Paid demos, that fans try to hide and not talk about it.

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SCW19821708d ago

It became the best online racing community for console players and its an amazing achievment.

Keltech1708d ago

"Forza?" HaHaHaHaHaHaHa!! good joke!

kayoss1708d ago

Too early for an Aprils fool joke.

1708d ago
ElementX1708d ago

@solidgamerX That's really not very impressive. Somebody with an interest in cars plays racing games and becomes a race car driver. That's like saying "look at this guy, he played COD and now he's in the military"

Imalwaysright1708d ago

SolidGamerX

You must think that we're all stupid enough to believe that a game will turn anyone into a professional racing driver.

Prince-Ali1708d ago

FORZA!!! AAHAHHAHA !! Haven't i schooled you on this already before! You're still spewing nonsense on this threaddd looool

mcstorm1708d ago

Forza has always been better online than. GT and still is. Great to see PD try something different with GTS but let's face it this gen sonys racing games have been poor this then compaired to what Microsoft has had to offer. Forza 7 is one of the best racing games on xbox and pc but for me Horizon 3 and 4 have set the bar this gen. Of all the things microsoft got wrong this gen 2 of its racing games got a lot right and others are now playing catchup.

DarXyde1707d ago

It's debatable which is the better game. To me, Forza has the upper hand.

But in terms of online community and events? Ha. Don't lie to yourself just because you don't like Playstation.

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Dark_Knightmare21707d ago

Lol not even close have you even played gt sport online?

Imalwaysright1707d ago (Edited 1707d ago )

SolidGamerX

You didn't need to confirm what I already knew: if you didn't think that we're all stupid you wouldn't make such stupid comments that only those that are dead from the neck up will agree with.

IRetrouk1707d ago (Edited 1707d ago )

Did he say gt could turn anyone into a racer? No he didnt, he asked what game has done it like gt has, which is true, gt academy done it throughout gt5 for a start. You need to do some research fella, cause your wrong.. again.

And lmao at element and the downplay, not even similar you crazy man, not even similar🤣 you realise gt has turned gamers into drivers from gt5? Go look at gt academy and tell me how that would be anything like someone playing cod and then joining the army, the downplay in gt articles is funny.

ElementX1707d ago

So you think he learned the required skills playing video games? I remember when people claimed children were learning how to operate guns because of video games, do you think that's also true?

IRetrouk1707d ago (Edited 1707d ago )

Two completely different things and you know it, it is a fact that gt has helped real gamers become real race drivers, the proof is easily available online and I'm not going round searching for links that has been posted many, many times before on this subject, Go and look at gt academy like I mentioned and you can see for yourself, they start out on gt and go from there, so yes the game gran turismo teaches you some driving techniques, now if you can find me a link where someone has been playing cod and went on to become a war hero, please let me know because I couldnt find anything, also do you have a link to where cod has a program to train soldiers? Like cod academy or something?, I couldnt find one of those either, maybe when you do then your comparison will actually make sense.

Imalwaysright1707d ago

IRetrouk

You mean the GT academy that provides training and licenses for a person to become a professional racing driver? The GT academy is how you go from being an average driving joe to become a professional racing driver not GT the game.

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xRacer74x1708d ago

Forza owns the racing game scene in my area as far as video games go.

dekke1708d ago

Forza = Arcade
GT= Sim

why u ppl keep comparing those 2 games every time..

Keltech1708d ago (Edited 1708d ago )

GT owns the console sim racing scene in my area and around the world. Just ask a real race car drivers

https://youtu.be/2pC3-eCAdv...

LordStig1708d ago

Forza isn't a racing game. It's a car game.

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Hungryalpaca1708d ago

I’ll stick to sims. You keep playing with your hot wheels.

King_Noctis1708d ago

You forget that there are two Forzas, Forza Motorsport and Forza Horizon, which aims at different audiences.

King Nezz1707d ago

The usual response from someone insecure that feels their favorite racing game is nowhere near as good as it once was. I really liked Gran and played them all. Loved the Vector from part 2. But the franchise is not the same.

Gaming4Life19811707d ago

Yea Forza took over and is now the best sim racer with motorsport and the best arcade racer with horizon. GT was the best but it has been falling short for a long time and I'm not saying gt games are bad but no where near king like it used to be. I'd say forza motorsport 3 was the forza that really upped the franchise and forza 4 was when forza became #1.

I remember the glory days of gt but those days are long gone but it's still a good game just not the best. Of course ps fans will never admit it because they will die before giving MS credit.

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Nacho_Z1708d ago

I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.

LordStig1708d ago

The USA leg of the Gran Turismo World Tour is going on in New York right now. Go watch it guys, there's some damn good racing and crazy updates to come.

Nacho_Z1708d ago

I've seen some of it before and to be fair it's not much different to watching real motorsport so credit to them for that.

Heavenly King1708d ago

the MACH 5 :) GO SPEED rACEr!!

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320°

Gran Turismo 5, Gran Turismo 6, Wipeout HD, God of War 3 and more running on PC via the latest RPCS3

DSOGaming writes: "It appears that the best Playstation 3 emulator that is currently under development, RPCS3, received a new update recently. kd-11 has implemented new Surface Cache fixes to RPCS3 that reportedly improve the appearance of car reflections in Gran Turismo 6, and fix various graphics glitches in other games."

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1745d ago Replies(6)
gangsta_red1745d ago

If someone out there in internet land could make a decent PS3 emulator imagine what Sony could actually do if they put the time and effort in to make this happen for their next console?

It's definitely not impossible as we can see here. It should definitely be done since BC seems to be very important to Sony this next gen. Imagine PS+ free game offerings from Sony that could include the whole catalog from the PS console family..fantastic.

Silly gameAr1745d ago

Why waste time and money on it? Some people want to move forward, not go back.

Eonjay1745d ago

It's not a deal breaker but having the feature would be amazing. I would rather have it than not have it.

gangsta_red1745d ago

Not everyone feels that way and if Sony is making an issue of supporting PS4 games for PS5 why not support their other past games for people who still have them or a means to buy them and play them.

KwietStorm_BLM1745d ago

You literally just said some people. So I'd imagine you can comprehend that there's a larger subset of people not in that same "some" group. PlayStation used to be known for backward compatibility. Xbox made a big deal about support for their entire catalog. What's the issue with PlayStation, who has an even more substantial history in gaming, tapping into that market? We don't have this problem on PC. It's only a good thing for consumers to be able to bring their games with them through generations on console.

Silly gameAr1745d ago (Edited 1745d ago )

@kwietstorm

Yes, I said some people. What I said was MY opinion. I'm one of those people that couldn't care less about bc, but im not saying ALL people don't care about it. I think they should spend that time and energy for future features and games, but like I said, that's only my opinion.

Imortus_san1744d ago (Edited 1744d ago )

Not every body trows their games way every time the new gen cames along, and everybody that likes games like to be able to play their favorite games in the best possible way.

PS: Retrocompatability is the most requested feature in Sony Foruns, even Sony said so.

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frostypants1745d ago (Edited 1745d ago )

The question is would the return on investment be worthwhile? Are the number of additional consoles PS3 BC would push be enough to justify the cost of developing the emulation (and it would have to be bullet proof)? I like the idea of having it, but for my part not having it won't effect my purchase decision.

1745d ago
Eonjay1745d ago

You are asking the right question but the wrong way. For me, the addition of PS3 BC would add value as a customer and make it even more likely for me to buy a PS5. If it is valuable to the customer it is valuable to them.

Also, the way they are doing it would be way cheaper than a program like Microsoft had. The are emulating the hardware. Not the software.

gangsta_red1745d ago

"The question is would the return on investment be worthwhile?"

Sony could definitely make some extra profit selling PS3 games through their marketplace (the same way they have their other classics available). It's not about whether or not it will effect anyone's purchase decision, it definitely didn't do so for the PS4. But as others have expressed, it would be a nice addition to have for PS5 if Sony could open up their whole library digitally and physically to users.

ShadowWolf7121745d ago

Racing games should be some of the easiest to emulate and they're still not hitting 60fps with it, to say nothing of image flickering and occasional sound issues.

Still gonna be a bit yet before they have it fully up and running, it seems, and even then it may only work for part of the library. :/

1745d ago Replies(2)
Gwiz1745d ago

Is it possible to have PS3 emulation on PS5?yes depending on what kind of power it really has.
An i7 9700k is no slouch and the PS4 already has a God of War 3 running much better with less
power required because they converted CBE to X86 which is not something you want to be doing in the long run.

What power would be required to play these games emulated at said PS4 version?.
It's not an easy situation Sony themselves created and ultimately I believe they are happy this way because they
want you to use PSNow,that service is why you will not even get it. (let's not forget that it was a huge investment)

1745d ago Replies(1)
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