Safety's Off - "The much-anticipated arrival of the next-generation iteration of the venerable Mortal Kombat franchise is shaping up quite nicely, and strangely enough, it looks as though it may actually be able to teach Capcom’s latest frenetic fighter, Marvel vs. Capcom 3, a few things about presentation and polish."
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
So glad MK is back to its best, seems Capcom is taking a step backwards will all their DLC crap
I don't even have to read the article, but I already agree - EDI
Capcom can learn to be more efficient...
http://www.youtube.com/watc...
I used to be obsessed with MK back in the day but after MK3 the series took a massive nose dive. I was hoping that perhaps this new MK might reignite my interesting but after playing the demo I'm definitely done with the series.
The controls haven't evolved at all. It plays just as badly now as it did in 1992. Back then MK could get away with bad controls because it had realistic looking sprites and a ton of gore but now it doesn't have anything special.
I hate to say this but MK needs to be retired for good.
Needs to reinvent itself or die asap.