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Ghostbusters: Sanctum of Slime Developer Interview

Ryan Johnson | GoozerNation

Ryan Johnson at GoozerNation was able to interview Jonathan Moses, Senior Producer at Atari, in regards to Ghostbusters: Sanctum of Slime, due out on PC, Xbox Live, and PSN on March 23. Jonathan talks about inspiration for the game, discusses future plans for the series, and how the game fits into the official canon of the series.

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djcitizend2376d ago

I would just like them to hurry up and make the new movies already...

Though they might end up sucking...

RyanDJ2376d ago

I would like to see them do like Murphy Brown did with her secretaries....just make it to where there's franchises around the USA, and have different big celebrities run a one-shot in each town. Add some flair, nobody's expecting strict canon, then it'd just be FUN.