Karl-Magnus Troedsson, General Manager of DICE, called developers of competing FPS games ‘lazy' in an interview with Official Playstation Magazine. The pot, it appears, has called the kettle black.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
He says this like battlefield didn't exist before Call of Duty. Saying they are similar, I can agree to a point but in reality they are very different games. I think it's just the perception that devs are lazy that will keep this author from enjoying what should otherwise be a very different feeling shooter than what we are used to.
Id have to agree with the author in terms of recent shooters not being unique and innovative enough. Too many game play aspects are being borrowed from call of duty. The "X" hitmarkers, lack of recoil, lack of a fire-rate selector, no encouragement of ammo conservation/ bullets feeling unimportant and limitless.
Id like to see more shooters where getting shot in a certain area affects character movement/stamina and game play. For example getting shot in the leg will make your character limp, preventing you from sprinting and slowing character movement. Getting shot in the arm will affect weapon handling and accuracy, etc.
Developers need to start stepping their game up.
if you dont see the game you want then go make the game you want
learn the tools of the trade and try to do better
"DICE are every bit as lazy as Activision, Infinity Ward and Treyarch, if not more so. They’ve essentially been making the graphics better without enhancing the core gameplay in any real way. Battlefield 3 is just tweaking, from all DICE have said"
Some how I get the feeling the writer thinks BF3 will be like bfbc2 or something when it's more like tweaking & improving on Bf2.. It is not like bad company!!
I kind of get what the author is saying...sure the Frostbite 2.0 engine looks amazing, but i doubt it will ad anything game-play wise.
I'm just waiting for them to say that their new destructive environments will allow more tactical battles, which is something that has been said ever since BLACK and has never actually come to fruition.
Hopefully they will break the mode, but the game-play we've seen so far hasn't been shown that.