David Jaffe comments about how well he thinks Twisted Metal will sell on the Playstation 3.
five maybe six units.
you're buying 5-6 copies, how is that budget gaming?
I'm gonna get over 9000 copies. I have a family. So don't blame him for going overboard. Edit: @below Yeah. Actually we had around 463 but 47 of them died in a tragic bus accident. We won the court and got sh*tload of money and been breeding ever since.
you and the misses must be busy little beez. :) man it must be like throwing a hotdog down a hallway at this point.
Count me as +1
its a cult game but with marketing it might do between 1 and 2 million.
Yeah, it's not a huge mainstream game, but it's something that Sony fans were happy to see. Just like Heavy Rain, that was rather a niche title but still managed over a million units sold - something 90% of games released are never able to achieve. Twisted Metal has it's market and it's obviously big enough that the game is being made. If they didn't think anyone would buy it, we wouldn't be seeing this.
Um, it was very mainstream back in the 90s and all of those mainstream gamers that remember will flock back to it. Considering it's one of a kind (I.E. only car combat on the market), I could see many new gamers interested in it like it interested people back in the 90s.
7 i decided to buy it today.
Im going to buy 10 copies Just in case...
More coding less talking Jaffe /jk
I'm guessing 1.5-2.5 million in two years, I don't think TM games where ever huge sellers but hopefully this time it'll be different.
i can see 3mil lifetime. yea TM was an amazing niche title. i remember playing this and switching between V8, but TM was soo much better. TM3 is my favorite.
man i remember v8 it was also good but tm is still the king of car shooters. there was another one we had on psx days that was really unknown but we still had a blast with it. Rogue Trip: Vacation 2012 was what it was called it was more comedy than anything.
The game releasing in 2011 wouldn't really have much of an effect on sales. What would impact sales is Jaffe only giving us 3-4 characters in campaign mode compared to the other games and making Mr. Grimm look like a witch doctor. Those are the biggest problems.
I predict 400,000 units
I smell Prediction Troll
You missed a ZERO.
david jaffe is one crap talker
he's a natural troll at heart, but I still respect him.
What's it like just having one bubble?
it will sell
I predict 4 million it has insane potential that E3 reveal kicked ass :)
If they are making it for me as a die hard TM fan, then I know it will be good. Whether a lot of other people buy it, who knows - I don't care for some of those generic FPS games that become blockbusters. Niche games are better if you like variety, but less popular.
Life time, 1.5 million. Enough for a sequel so yay
I'm not buying it, maybe, I suck at anything driving related. I got pwned so hard in TM. Heck I even get pwned in Mario Kart :.( I fail at driving games.
Well, I guess the man will sell sell at least one copy................. to me that is! :-)
I loved Twisted on ps2, I'm looking forward to picking this up day 1.
I will buy 4 million copies and send it to Activision paid collect to show them how a proper game is made
one copy is enouph for me , i have 2 ps3's but i don't buy 2 copy for any game i see , i must try it first and if my brothers and i loved it i'll buy another copy ...
so yeh count us in it will sell atleast over a million fast because its core fans base is well over a million by now
i can see this game selling 1 to 2 million. i think the final sales will land some where in that zone. probably 1.5 life, but hey the more the mere-yer hope the gamers prove me wrong.
im more concerned than confident of Twisted Metal. To me overall that E3 revealing was awful. looks more in the line of a PSN game that can be played on the PSP. It's almost like Sony is not funding this game enough like the God Of Wars and Uncharted. personally i think they should of went for Twisted Metal Black 2. I just listen to IGN Podcast Beyond episode 147(or 148) where Jaffe explain the single player. in past games u just take each character and fight other cars from stage to stage. each character has there on ending and unique abilities made it felt worth playing again. but Jaffe feels that is too repetitive so now all we get for single player is 3 character in which they can use all the vehicles. I don't like the so far
one of the things that i really like about PlayStation consoles is it's penchant for appealing to niche markets. NOBODY, not even the raving fanboys, thought that Heavy Rain would do as well as it did, for example. i don't care for sales, but i DO care for consoles having a breadth of content. maybe Sony doesn't have a core series that sells 8 million units, but it has a STABLE of series that consistently sell 1-4 million units, and that's GREAT. not one genre/franchise gets more love than the other. on PlayStation, you can have Gran Turismo, Uncharted, Ratchet, Resistance, Killzone, Sly Cooper, God of War, Heavy Rain, inFAMOUS etc, release, and do extremely well in the market. those franchises have their fans. there's obviously some overlap in some instances, but often, there isn't. not everybody that loves Killzone 2 will love Ratchet and Clank. not everyone that loves Uncharted 2 will love inFAMOUS. for me, personally, i love all those franchises i listed above. i could be considered an ideal consumer for Sony, but i'm a minority. fortunately for Sony, they appeal to more than just one demographic. that's how they've managed to win so much trust with consumers over the past 15 years. Xbox will always be synonymous with Halo and Gears of War, Nintendo will always be synonymous with Mario and Zelda, but Sony isn't so easy to classify. there isn't just one franchise that "makes" Sony, Sony. their diverse lineup has "made" Sony. Twisted Metal is one of those franchises. i was never into the series back in the day, and i'm not too sure things will change for me when it hits next year, but what's cool is that the game doesn't HAVE to appeal to me. not every game is meant for every gamer. i hope TM fans get a kick out of it. unfortunately, the gaming media is obsessed with perpetuating the notion that every game is designed to appeal to 100% of the gamers out there, and if it doesn't, then it's a failure. see the BS surrounding Gran Turismo 5; a game that is wholly, 100% designed for Gran Turismo fans. fans that have been playing the series since the first one, and understand what the franchise is about. THOSE people are entertained by GT5. those that wanted GT5 to play like Burnout or NFS are the ones most disappointed with the game. they're the type of gamer that thinks that every game should be designed for THEM. hell, i don't like the Gears of War series, that doesn't mean the games aren't fuck awesome, i just don't like them. TM will find it's audience. that audience is more important than sales.
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