130°

Shocking secrets of USA game store workers

Videogame store employees. They have to have the easiest job on the planet, right? Play videogames, sell videogames, buy videogames, organize videogames, stand around and talk about videogames. They spend their entire day goofing off and hanging around the very things they love. Seriously, how hard can it be?
Games Radar finds out.

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gamesradar.com
closedxxx6523d ago

That was generally entertaining.
And though I have run into a few female video game retailer employees, the majority of them are unbathed, ungroomed males between the age of 16-35. And they all have a condescending tone in their voice whenever they feel the need to impart some of their infinite nerdy knowledge on you.

Oh, and their generally not fit, and unattractive from what I can gather as a hetersexual male.

Ares846523d ago

The Xbox fanboys and WoW fans are the most annoying people....what a suprise!! /sarcasm

Coconutz9196523d ago

That was actually a great read. Gotta love stupid parents!

purin6523d ago (Edited 6523d ago )

and here i thought it was ponies and caramel
i actually was thinking about getting a job at gamestop -_-;

Covenant6523d ago

Very informative article. I have buddies who work for GameStop who tell the same stories.

Speaking from personal experience:

WoW fans are generally pretty reasonable, although they were like crack whores when it came to the release of Burning Crusade. I was offered six different bribes, ranging from $10 to $75, to sell it early. (Nope).

I personally love the moms who come in looking for WoW subscription cards, wondering why their kids can't be collecting baseball cards or comic books instead of the game.

I'm always amazed at the parents who buy their ten-year-old kids GTA, even after being told about the content. It's their choice; but don't complain to me when you have a seventeen-year-old spoiled brat sociopath. There was one kid, about 12, who looked like he wanted to gut me with a dull spoon because I told his mom what kind of content was in GTA: Vice City.

Most of the people I deal with are casual to frequent players, but I do get a few hardcore players, and I've had some REALLY bad fanboys come in, more on the PS3 side than the 360 (sorry, that's just what I've seen).

I hate summertime, tho, because of the kids who bug the s#it out of you and play the Guitar Hero demo for two hours at top volume. Parents basically drop them off for us to babysit while they run errands or something.

Christmas n00bs suck.

My favorite was the woman who came in with her kid looking for Halo 2...for the PS2. Even after I told her that it was NOT a PS2 game, and never would be, she went to another co-worker...and another...and another...each time insisting that we were wrong and that she had seen ads for it on PS2. She then went to the gamestore next door and complained to them that we were idiots. She then asked for Halo 2...for the PS2. My friend, who was working there, told her that she was wating her--and his--time, because it was NEVER, EVER EVER, coming to PS2. She flipped him off and left.

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola20d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion19d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola18d ago

i'm very calm
you seem very upset however

Notellin18d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola18d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop18d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel118d ago (Edited 18d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola17d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel117d ago (Edited 17d ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

+ Show (1) more replyLast reply 17d ago
Sciurus_vulgaris20d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK19d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds18d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar19d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy19d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel118d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola20d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer19d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused18d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion19d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher19d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer19d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion19d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola18d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

+ Show (1) more replyLast reply 18d ago
victorMaje19d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola18d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused18d ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 18d ago
Inverno19d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool19d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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70°

Why We Partnered With St. Jude Children’s Research Hospital

Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."

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gameinformer.com
thorstein23d ago

I subscribed to this not knowing about how some of the proceeds go to St. Judes.

Really cool that some of the money goes there.

Even if people don't subscribe to the mag, it might bring people to the charity.

jznrpg22d ago

One of the main charities my wife and I donate to. They help a lot of children and being a parent of 5 children I can’t imagine what those parents go through. I’ll probably get a sub to GI because of St Jude and of course because I love video games.

80°

Dungeons and Dragons is About to Break a 6-Year Trend

Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.

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gamerant.com