Check out this trailer for Project Dark from the TGS 2010 Sony Press Briefing
That definitely looks like Demon Souls 2
I think it is. It will just be call something else since Sony owns the IP.
Ya, they wanted to be multi :(
Im sure if this sells a lot, Sony will make Demon Souls 2 to make this one look like a spin-off/ripoff(even though it isnt). They cant let that IP go to waste, but then again Im talking about SCEJ here...
Sony Japan is messing up big time. They know they need JRPGs, yet they don't go around talking to Konami or Capcom to get Suikoden and Breath of Fire on the PS3... exclusively too. They know people want Persona 5, Dark Cloud 3, Legend of Dragoon 2, etc. Yet they don't do ANYTHING about it. They just sit back and expect third parties to come to them like they used to the previous gens. -_-" Think about it, they got all those developers and publishers to come present at their press conference... yet they couldn't bring up the courage to strike deals? Only good things about SCEJ this generation is Polyphony Digital and Team ICO.
Agreed, We want JRPGs...sony should do something... Here you can do activly something http://share.blog.us.playst...
Sony has tonnes of JRPGs, exclusive ones at that. 3rd parties are heavily contributing to the genre on the PS3. Who cares about SCEJ's contribution to the genre? PS3 Exclusive JRPGs 2010 and Beyond: - White Knight Chronicles - Trinity Universe - 3D Dot Heroes - Last Rebellion Coming later this year or beyond: - Atelier Rorona - Atelier Totori - Ar Tonelico 3 - To be announced at TGS NIS RPG - Trinty: Souls of Zill O'll - Wizardry - WKC 2 - Another World (Studio Gibli/ Level 5 game) - Neptune - Disgaea 4 - ONE EXCLUSIVE TALES GAME and TWO ports. THREE JRPGs. - Final Fantasy VS (maybe multi) - Wild Arms PS3 (rumored) - FIVE INTERNAL titles from SCEJ from 2008 On the last note, "five internal titles", that seems to be mostly hyperbole at this point, though I'm still holding my breath for a Wild Arms PS3 and proper Legend of Dragoon game. Maybe a Legia too. So this one slipping through the cracks as multi really isn't that big of a deal. I don't have the time to play all these games. Edit: The trailer looks good.
People who like hard games already own a PS3 for as best example Demon´s Souls. If the game difficulty will be like DS, there will not be many people on Xbox, who will buy it, because they are busy with halo and stuff...
I keep seeing a lot of people say sony owns the ip sony owns the ip but i have looked around and there is no such infomation. can someone help me out here, is this really true that sony owns the ip? cause if so, why not spend a bit more money than was spend on the first, develop it for blu-ray and utilize the cell and have an ip that can only be played on your console meaning people may buy your console cause the game potentially intigued them i really don't think sony owns the ip
"That definitely looks like Demon Souls 2 " LOOKS pretty much sums it up. This is FROM and Namco trying to profit from DS unexpected success. Hope game is good and bring something more to the table than some reskinned boses and the same mechanic. I expect DS2 (if it ever sees the light of the day) to improve over DS with new crazy ideas coming from the guys at SCEJ. Sony Japan studios are the mastermind behind DS greatness, and I think they dont get the due credit. Some people never understood how FROM went from the mediocrity of Ninja Blade and the mech game (dont remember the name) to a masterpiece called DS. Yeah, you got it: Sony Japan.
Sony doesnt mind every platform getting a taste of Demon Soul's developers' skill and obvious talent for creating a game and let them be known OUTSIDE of the ps3. So when Demon Souls 2 is released in the inevitable future, people with a 360 will remember how great Project Dark was, and they'll purchase a PS3 for it. Best case scenario of course.
@AtatakaiSamurai Demon's Souls was a collaboration from SCEJ and FromSoftware. In that sense, Sony is also the developer of the game making it their IP.
Games like Breath of Fire, Suikoden, Persona, Chrono, Dragon Quest, etc. Japanese devs are scared to take a risk with making AAA JRPGs for the HD consoles, therefore Sony has to go and support them, encourage them, and help them like they did with Demon's Souls. Sony has to build relationships with them again. Right now they're all falling victim to the disease known as "westernization". Sony must be the cure!
I need a towel.
Haha, oh wow. You SERIOUSLY believe that? Here's a tip, Sony Japan only asked From to develop a King's Field-esque game, since they liked it. They gave the budget to develop the project and some help in exchange of it being exclusive, and that's it. The project was supposed to be another King's Field game. P.S.: If you seriously think Armored Core is mediocre, it's because you've NEVER played it.
@zatrox Yo actually are somehow supporting my points. AC4 (dont know about the others) got a 65 overall, be gameranking or meta. So I would say game is far from being brilliant. Probably you are a fan so thats you think so highly of it. I think average fills pretty well the description. Dunno if you realized it but "Here's a tip, Sony Japan only asked From to develop a King's Field-esque game, since they liked it." Agree partially. Sony wanted a Dark Fantasy game. "They gave the budget to develop the project and some help in exchange of it being exclusive, and that's it. The project was supposed to be another King's Field game. " But point is DS is not Kings Field. I read an interview to Sony Japan DS producer, and he stated that FROM wanted to make a Kings Field game, but Sony didnt want that and ultimately made a lot of changes to DS mechanics, resulting in what we know as DS. Look at this interview (it is not exactly the one I mentioned but it should help to understand how deeply involved was Sony in DS development) http://www.next-gen.biz/fea...
Actually, just try playing an Armored Core game. Difficulty, deep customization, all that shit means you either like it or hate it. It's of those games you cannot judge from reviewer scores. And also, it IS far from mediocre. About Demon's souls development process, while Sony was involved in it, most of the level design/design/core mechanics/almost everything in the goddamn game was thanks to From Software, instead of Sony Japan. Sony WAS involved in it, yes, but not in an incredible level such than it changed the whole game in an incredible level. I would involve you being a fanboy thinking Sony is all glorious, but ah, that's just some silly personal attack that has no space on an argument (although I do believe it to be true).
@zatrox Well I'm sorry I left this conversation open because real life called me OK. Here it goes. I posted some evidence showing how involved was Sony in this game, and you only replied with suppositions/speculations and fanboy drivel. Yes of course raztad is a fanboy because he is stating something he read. More interviews http://www.ps3hyper.com/new... Interesting tibid about a possible DS2. Look how is SCEJ (Kajii) calling the shots, "Finally, Famitsu asks the question we all want know “Will there be a sequel?“. Kajii says it’s too early to talk about sequel but he hopes this a “new beginning” between SCEJ and From Software". Also notice, how both the SCEJ guy and the FROM guy are in every interview. That is a recurrent theme, and clearly shows Sony commitment to this IP. Not just as a publisher but as a developer. FINALLY, I found it. N4G never fails me. I knew I read that sh!t here: http://n4g.com/news/268654/... Just in case you dont bother to read it: "Producer: Ken Horii SCE Japan Studio External Production Division Associate Producer Director: Hidetaka Miyazaki From Software Production Team 1 Chief Director" Look the PRODUCER is not more not less than a SCE Japan dude. LOL so much for DS being a game solely developed by FROM. But wait for it, the best is yet to come: "Horii: Being a fan of From Software means I did have some problems with their games. If it was a sequel of King's Field, there would have been things that couldn't be changed because of tradition of the series, but by collaborating with them on new IP, we could create something new. I remember we made a major change on something almost out of my ego. " This is classic: we made a MAJOR change almost out of my EGO. LOLOLOL. That is the SCEJ guy speaking. It does seem like Sony has indeed a lot to say about DS design. I hope everything is clear now, and please GTFO. Dont like to be called fanboy for no reason.
"AC4 (dont know about the others) got a 65 overall, be gameranking or meta. So I would say game is far from being brilliant. Probably you are a fan so thats you think so highly of it. I think average fills pretty well the description." What kind of douchebag response is this? You haven't played the game, but you judge your experience on it based on some reviewer's arbitrary opinion because... why exactly? Armored Core has always been one of, if not the best mech game ever made alongside Steel Battalion. God damn... I never usually rage, but your comment was the epitome of a sheep and makes me ashamed to know you actually play video games.
Fuk off Arnon. I just stated a fact. MAG got a 7/10 and every xbox dude has been calling the game mediocre/average for almost a year, even though it is one of my fav online experiences. I dont pretend any one to enjoy what I enjoy, but judging by simple indexes most reviewers think AC4 is average. I dont care what you or zatrox like.
You "stated a fact", and then went on to say that MAG is an excellent title, but you act butthurt over it because a lot of the populace didn't agree with you? You're comments are all over the place.
I never stated that the game was solely developed by From. It was made by both From and SCEJ. What DOES comes into place, though, is than despite the changes the producer made (mainly because From had to put up with it to a certain level), the core mechanics/atmosphere/level design/ALMOST EVERYTHING goes thanks to From. Dude, they developed most of the game. SCEJ DID help, indeed, but their changes couldn't possibly have been GAME-BREAKING, because the original idea and most of the talent used for it was already there. Even so, I love the staff that made Demon's Souls as a whole, because they made a truly different game. About your other comment, it shows more than you're a fanboy. Why bring M.A.G. to this discussion, wich is solely based on From Software and their credit over Demon's Souls? Kinda silly. And, as Arnon said, Armored Core still stays as one of the best Mech franchises out there. Oh well.
Yes I indeed stated a fact, you can easily reach both meta and gameranking and ask for AC4 scores. Regarding MAG. I just tried to be "pedagogical", my poor english doesnt help either. Point is even if you think game is brilliant is just your opinion, nothing else. After this debate, I went to Amazon just to check AC4 prices and perhaps give the game a try by myself, two facts caught my attention: 1) Game score is quite similar to metacritic/gameranking. So owners support reviews on this one. 2) AC:For Answer (By Ubisoft) is ranked much better. LOL. This actually made me try the Ubi game and not the average AC4 by FROM. Which brings me back to the original discussing, and allows me to get out of this off topic conversation. It is quite unlikely FROM by itself created such a masterpiece (Demon's Souls), considering its record of games are more in the mediocre side. Ran out of bubbles. I'm off. EDIT Hey zatrox: "Here's a tip, Sony Japan only asked From to develop a King's Field-esque game, since they liked it. They gave the budget to develop the project and some help in exchange of it being exclusive, and that's it. The project was supposed to be another King's Field game." LOL. That comment doesnt sound like you are giving Sony much credit, which was my initial point. My views are actually supported by the links I posted. I didnt make up that stuff up. Those interviews couldnt be more clear but you just try to spin them. Whatever. Last thing, Demons Souls is a Sony IP, so it wouldnt surprised you Sony were in direct control of the game development. http://en.wikipedia.org/wik... (scroll down and you will find Sony properties) http://en.wikipedia.org/wik... (even Wikipedia is aware of SCEJ as a codeveloper of the game)
You cant listen to average scores bud... you just cant. You'll miss out on a lot of hidden gems because of it.
It does look DS2 is the game called project Dark or is that the project name and sony own what ip?
DropDeadFred - thanks
Spiritual successor perhaps? I'm hyped though!
Yeah, but it's multi-plat now. i bet it won't be as large as demons souls... =\
I quite doubt it. In fact, most of PS3 exclusives barely need the Blu-Ray. You can always compress to hell and back and you'll be fine.
i havent seen anything in demon souls that couldnt happen on 360 . Aside from the project starting thanks to Sony's support ... wich they later removed by not being brave enough to release it in USA and EU and leaving it to atlus . If atlus or someone else would be the only one releasing the title in the occident , it might as well just becomes a multiplatform game
Demon Souls was a low budget game and could easily fit on a DVD. Now maybe the online would have needed a tweaking if it was on Live p2p servers instead of dedicated but apart from that there is nothing on Demon Souls that couldn't be done on the 360, generally speaking. The game was low budget and had exceptional gameplay and design. This is why it got so much praise. Demon Souls does not push anything more than what you find on multiplat games like Red Dead or Fallout Vegas. Maybe perhaps you wouldn't be able to drop loot on a map somewhere and go all over the map, come back and it'll still be there but again, stuff like that can be tweaked when using the 360 hardware.
we all know what sequels to ps3 exclusives look like. they are more often than not a big jump in quality and added gameplay so i was looking forward to a demon souls2 with the same type of jump we see in sequels like motorstorm, uncharted, killzone, infamous etc but now it being multiplat means it will be limited by DVD storage so yes, it sucks cause it won't be as big as it should be. but hey, i don't think it can be worse than the first one so more bigger demon souls gameplay and atmosphere is great even though it won't be a big as it could - which still sucks :(