Talk.UK writes: "Red Steel is a great idea for a Wii-based videogame. Mix the hack and slash samurai antics of a prolific swordsman with the dead eye shooting of a cowboy. Serve it all up with motion sensor magic and you should have a clear winner on your hands, right? Well, not in the case of the first RS offering. A lack of control accuracy, especially in the swordplay sections, combined with an overall unfinished look meant we were never huge fans of what could have been a promising franchise."
Phil writes, "Too often we see video game sequels that don't quite live up to their predecessors... but we already have an article series dedicated to those games. Instead, let's take a look at those video game sequels that not only live up to their predecessors but greatly surpass them in quality. It's time to bring back The Most Improved Video Game Sequels (you can read part one here) to check out these sensational sequels that delivered and did so in a deliciously delightful manner."
Resident Evil 4
Ratchet & Clank 2
Silent Hill 2
Street fighter 2
Castlevania: Symphony of the night
Call of Duty 4: Modern Warfare
Assassins Creed 2
Metal Gear Solid (not first game in the series)
Tekken 3
God of War (2018)
Mortal Kombat 9
Devil May Cry 3
Virtua Fighter 4
Luigis Mansion 3 doesn’t really belong in that list because the first game was great and it’s sequels didn’t really redefine the series.
There’s more to Ubisoft’s back catalogue than its Templar-bothering flagship franchise and we’re here to prove it. By grovelling for remasters, of course.
With the Switch bringing interest back into the realm of motion controls, it seems as good a time as any to dip back into the backlog and retrieve some lucrative nuggets from the one that launched the phenomenon in the first place: the Nintendo Wii.