This could be very big for game publishers and game players. Shane Kim, Microsoft's corporate VP of strategy and business development in the games group (he must need oversize business cards!) has said that existing games can be patched for Natal: "You can take an existing game, and make it work". And he held up Burnout Paradise as a game that Microsoft had done this to: "It's a great example of just how simple it is to adapt a game".
Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.
I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.
I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.
Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car
Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.
Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.
I think the crash mode should comeback. Tryng to make the most damage was very cool.
Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.
I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.
After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.
Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.
Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.
No more Need For Speed, it's time to bring back Burnout.
Its long long overdue but the problem is its just not a big money spinner. Thats why EA ditched it. Alex Ward has gone his own way with Three Fields Entertainment & made Dangerous Driving but its very low budget.
Burnout with real life car mechanic costs sounds about right if you want EA to go for it.
Here's the thing, EA is sitting on so many great IPs i would like to return, but at the same thing i feel like modern EA would find a way to ruin it. Besides Respawn, EA hasn't dropped anything good for almost 2 generations IMO.
Absolutely loved these games back in the day. Paradise was good too but didn't quite have the feel of the old games
thats cool
"It's a great example of just how simple it is to adapt a game".
Uh, no. You require actual *buttons* for backwards compatibility. If it can be updated to work differently, that's another story. There's a big difference right there. With the Sony controller you won't need to update the games because they'll work, regardless of anything.
Microsoft doesn't even know where to go anymore. They are obviously aiming for the Wii audience with this one, because the way they're implementing it is making it "simple" like the Wii.
Hell, even simpler as you don't even need a controller, but that's where it fails. It may be more advanced if you consider the eyetoy alone, but not only will you have to dump your old 360 webcam, the fact that it isn't designed to get other kinds of input like that of buttons, sticks or triggers, will make it difficult to make the classic games work with it, so it's likely that developers will keep using the classic 360 controller.
Luckily for Microsoft they can correct this for next-gen which shouldn't be long after this device releases. So this is probably just experimental for 360 in order to be polished for 720. 720 and PS4 will likely have optimized versions of what we'll see on current-gen consoles, and by that I mean that Microsoft will copy Sony and viceversa on the best features of each's controller and then add something else to differentiate themselves. I hope they include pulse sensors, microphone and more for next-gen, aside of horsepower that is.
When Natal launches the Ps3 is officially dead poor droids.
hahaha and here the droids thought the 360 has no games 1st GUYS wanana know my most favarable e3 moment? when ALan wake brings out the flares in the slow mo effect and walks pass the enemeys like a total bad ass as they cover their faceses EPIC LOOKING SCENE AND GAME.
the droids know its over i adive u get a 360 soon and burn down n4g,as
spliter cell,alan wake,forza 3 look better than any game on the ps3 visually expecially alan wake /forza 3 alan wake not to mention alan wake is open world .
To be honest though, if I was playing Burnout I would rather use a controller. Yeah it would be cool to try out but it would be a lot easier with a controller and more natural.