Demos: What're They Good For?

Kombo: More than just about anything, the downloadable demo has defined the current console generation. Suddenly we can try all sorts of games before we buy them. Pick up an Xbox or PlayStation, and you could squeeze a solid hundred hours out of the system before even spending a cent on download or retail games.

So, are demos here to stay like analog sticks, or will they go the way of the Sega console and disappear for good?

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