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GDC: LucasArts' Haden Blackman Uses The Force

At the 2007 Game Developers Conference, LucasArts project lead for Star Wars: The Force Unleashed Haden Blackman, along with members of his team, discussed the publisher's focus on story and characterization in its upcoming next-gen games.

Topics included LucasArts' internal definition of "next-gen gameplay," the early conception of (and subsequent George Lucas excitement over) The Force Unleashed, the shared pipelines between LucasArts' game developers, and the Digital Molecular Matter physics techniques first shown at GDC London 2006.

Internally at LucasArts, the term "next-gen gameplay" is defined by its focus on simulation-based gameplay, as opposed to heavily-scripted and hard coded events. While still used, heavy scripting at is expected to be the exception, rather than the norm, in Lucas' next-gen games.

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gamasutra.com
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