330°

Final Fantasy 16 Patch 1.31 Brings Big Damage Buffs for Clive, Better Side Quests, and Much More

Square Enix has published the patch notes for Final Fantasy 16's next update, which is set to drop on the 18th April alongside The Rising Tide DLC. They're surprisingly lengthy, and cover a lot of stuff that was never actually mentioned by the developer upon the update's announcement last month.

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CobraKai197d ago

Whoa! That is a lot. I think it’s time for me to replay in Final Fantasy mode

raWfodog197d ago

This perfectly exemplifies why I choose to wait quite a while to buy ‘new’ games. This meaty patch basically makes the game an improved experience overall from what it originally was. My first impression and experiences of the game will arguably be ‘better’ than it would have been otherwise.

solideagle197d ago

I am pretty sure this is for DLC, as they want to it to be hard...

raWfodog196d ago (Edited 196d ago )

It might have been spurred on by the DLC, but thankfully these changes apply to the whole game. Similar to how Cyberpunk got major game mechanic improvements ahead of that DLC drop.

AKS197d ago

Have there been any improvements to the performance mode in recent updates? The game seemed great, but I wasn't pleased with the way it looked in performance mode. I'm hoping there is a major Pro update.

Crows90197d ago

Looking to grab this in the future...not yet though..too much to play

EternalTitan197d ago

No minigames?
No playable party members?
No fixing the boring environments?
No actual rpg mechanics?
This turd polish 'patch' is just a scam now.

MrNinosan197d ago

Sounds like you're describing other amazing games, like Elden Ring.

mrcatastropheAF197d ago

whoa buddy, love both games but Elden Ring is a masterpiece.

No minigames? -->how would this apply to Elden Ring, when have minigames ever been a thing in the Souls franchise

No playable party members -->The variety of playstyle in Elden Ring more than solves for this

Boring environments -->Have you played Elden Ring?

No actual RPG mechanics --> LOL

MrNinosan197d ago

@mrcatastropheAF
I love both Elden Ring and FFXVI.
My point was that the all his 'bullet points' for being a bad game was stupid.

Regarding the points:
No minigames?
- Not even half of the FF-games have minigames, most rpgs doesn't, so why would no minigames mean a bad game?

- No playable partymember?
There is none in Elden Ring, nor in FFXVI.
There are different combat styles in both, yes.

- No fixing the boring environments?
Elden Ring, even thou not graphically a masterpiece, looks amazing, and so does FFXVI with higher fidelity. His opinion of bad environments is not shared by many.

- No actual rpg mechanics?
I agree there is less in FFXVI than in many other games, but the rpg genre has moved, many times over.
And regarding Elden Ring, what would you say adds to the rpg mechanics that is missing from FFXVI?

andy85196d ago

Not even half have minigames? Wouldn't say that at all. Only one that I can think of from 16 of them is 16 itself. 5 possibly didn't as well.

MrNinosan196d ago

@andy85
Minigames was first introduced in FFVII.
From I-VI no mini games was included in the first releases.

VII, VIII, IX and X had typical minigames.
XII had a crappy fishing
XIII had nothing if you don't count Dreadnought, which is less mini-game than controlling Ifrit in FFXVI.
XV had 2, fishing and Justice Monsters Five, at release.

andy85196d ago

Hm that's not really true. FF1 had the secret puzzle minigame on the OG version. You're right that the other games didn't, but later releases of the other ones had them added in once it became more of a series staple. So those games still ended up having them. I forgot about XIII. That's probably the only 'recent' one lacking in them.

+ Show (2) more repliesLast reply 196d ago
CS7197d ago

Yeah 16 was good but a little too different for a FF game for me.

Seraphim197d ago (Edited 197d ago )

when you fail to see games for their own merits, strengths and weaknesses. I thought XVI was an excellent game in it's own right. Shit remove Final Fantasy from the title and it stands on it's own, but that is part of the problem right. Final Fantasy has been around so long people have expectations of what they feel/think is or isn't FF. Sure there are some aspects that could've been improved/better, but overall XVI was an epic experience & dam solid video game.

EternalTitan194d ago

16 isnt even a final fantasy game.
And its a terrible game on its own.

KwietStorm_BLM196d ago

Gotta love those free user experience "scams."

50°

Offense Is The Best Defense: In Admiration Of Final Fantasy XVI’s Combat System

Shaz from GL: "FFXVI contentiously rid the series' turn-based origins in favour of character-action. The result? A spectacularly fun system that rewards offense."

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80°

New Proton Experimental Update Fixes Low FPS For Final Fantasy 16 and More

Proton Experimental got a new update yesterday that improves Final Fantasy 16, Shadow of the Tomb Raider, and more.

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Lexreborn221d ago

So much hassle people had for FF16 performance on PS5 to hit PC and still be barely playable. FF16 is hitting the crysis “can it run it” for PCs.

And now I’m genuinely wondering is it because the devs failed to properly design the game or is it because it is over ambitious.

Hofstaderman21d ago (Edited 21d ago )

Too many variances in the PC ecosystem. They can attempt to optimize to a point but ultimately, as it is in most cases, individuals will have to tweak settings to get their rig to run the game at its subjective best. Me personally, I enjoy a no fuss console experience but must admit I'm getting into the simplistic steam deck tweaks.

Michiel198921d ago

that's just nonsense, square is just bad at ports and have been for years. Japanese ports were notorious for it a good while, but it has gotten better but still nothing to write home about. Take FF7R pt1 for example, at launch on pc there were frequent random fps drops for no reason and a guy, a single guy got a patch out within 2 days that fixed it, if that doesn't say enough about their incompetency with pc ports then idk.

DustMan21d ago

I don't know how people are getting such poor performance. It ran well for me +60fps at 1440p dlss balanced, all high settings. I'm on a i7-8700, 32gb ram, and 3080, so a pretty old setup. I get very few stutters, and it's buttery smooth if i cut the shadows down to medium settings. cut scenes have been modded to run at 60fps.

It's sitting at "mostly positive reviews' on steam. With most of the complaints coming from those with said poor performance. By absolutely no means is this a perfect / great port, but it's not god awful. Seems like it's a hardware issue on the customers end, and issues with the port itself.

Inverno21d ago

This is talking about proton tho. It's expected for games to run poorly because they aren't natively running on Linux. I will agree however that Square has a history of putting out horribly running games on PC.

Hofstaderman21d ago

The game was optimized specifically for the PS5 and even so it makes that console creak....wonder how the Pro will handle it....

88320d ago

Hoping very much that it gets some "Pro Enhanced" attention.

60°
9.0

Final Fantasy 16 PC Review | Everyone Gaming

As a lifelong Final Fantasy fan, I’ve fought against seemingly impossible odds and collected more Phoenix Downs than I’d like to admit. In fact, I think I have spent more time as Cloud and Squall than I have as myself. Not that it wasn’t expected, but the PC port kind of came from nowhere. Square Enix announced a Final Fantasy 16 PC port that mirrors the PlayStation 5 version. Naturally, as a series veteran, my excitement levels were through the roof.

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everyonegaming.com