TheGamer recently spoke with lead editor Josh Malone and senior translator Dan Sunstrum about their work localising the Like a Dragon series at Sega.
Former Blizzard CEO says that Xbox should ditch the console strategy and strive to be the world's largest entertainment publisher.
Their console business and GamePass go hand in hand. If they were to stop consoles, they would be, in effect, killing GamePass. The vast majoirty of GP subs are console gamers. If you remove the console, you no longer have 30 million gamers embedded in your ecosystem. The majority will never move to PC gaming and buy a $2000 PC. They will go to Playstation where there is no GamePass.
Could work... if they were publishing anything worth having. Bethesda is just making the same tired stuff over and over. Obsidian is a good studio, but they have been slipping hard. nXile isgreat,bit the last thing they even talked about was wasteland 3. Activision/blizzard is either the devil, or his closest friend.
PlayStation boss believes that $80 games are affordable due to the value they provide. Using Mario Kart as an example, he noted that it offers numerous hours of gameplay with just one purchase.
I get the concept.
People buy movies for $20-$30 dollars that offers only a couple of hours of enjoyment.
While games offers 3-10+ times the amount of hours and content.
So in theory yeah I get it.
But I will never accept it and would rather keep the price now or even better PS360 price lol
The value of an $80 all-you-can-eat buffet is undeniable, making it curious why some people choose a $20 restaurant for a single, standard meal.
In a similar vein, movies, despite their higher production costs for a two-hour experience, outperform video games in revenue while also being priced around $20. Suggesting that video games need 100 hours of diluted gameplay to compete seems like a misdirection. The real solution might lie in re-evaluating how their core offering is valued.
Lol so rich people want to speak for my wallet now? I still haven’t adapted to 70$ yet, and not planing on to. I don’t mind waiting on sales.
Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.
Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard
My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.
The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .