JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Games Asylum: "Even those outside the US will have noticed the American government’s actions bleeding into their subconsciousness. Just by scrolling social media, glancing over newspapers, listening to radio, or flicking through TV channels, you’ll inevitably catch wind of current news concerning US political parties, especially in the run-up to elections. This bleeds into video games too, with various presidents making novelty appearances over the years, and frequent digs at the government as a whole."
Phantom Fury could have been genuinely great, but is undermined by odd design choices and a nonsensical story.
Jack writes: "We hand-pick a selection of processors to help you find the best CPU for V Rising, updated for the current version as early access is over."
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
Wish they finished the War for Cybertron/Fall of Cybertron trilogy.