10°
8.0

MacLife Review: Sim City

MacLife writes:

"SimCity relocates to the iPhone, remodeling the storied city simulation into a small space. And it plays like a meaty, complete version; the iPhone game is based on SimCity 3000, closely resembling that deep edition. SimCity still needs some refinement and more explicit instructions, but the control naturally translates to the small touch-screen. The hallmark of the series also survives; you'll build up a town from empty fields to metropolis, watching the city grow as a living creature.
You're mayor, initially just zoning various residential, commercial, and industrial spaces. As standard for the series, instead of micromanaging every building, the citizens choose whether to add industries and homes based on the health of the town. You'll create government-led infrastructure, including roads, a water and power system, police stations, and even sports stadiums to make the area attractive. While there's a lot to do, such as setting tax rates and approving ordinances, the balance is manageable; we never got frustrated by having to control too many tasks. "

70°
8.0

Super Dragon Punch Force 3 Game Review - Everyone Gaming

Get ready to throw down in the ultimate battle arena with Super Dragon Punch Force 3, the latest sensation in the world of fighting games! Developed by the masterminds at Talent Digital Art, this adrenaline-pumping title is more than just a game—it's a knockout experience that will leave you craving for more.

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everyonegaming.com
70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast1d 20h ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk1d 7h ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast1d 7h ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk1d 6h ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac1d 10h ago

Get rid of the suits in the industry and job done!!

Garethvk1d 7h ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.

60°

From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.

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gamesindustry.biz