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Nvidia picks the wrong 3D glasses technology

NVIDIA is banging the 3D drum with their new glasses called GeForce 3D Vision, but they are entirely missing the point. In typical fashion they are going about it not only the wrong way, but trying to counter the direction of the entire consumer electronics industry.

The technology they are using is active shutter glasses, something that went out of style when sane companies realised the costs involved. This is not to say it doesn't work, it does, but they are jacking the costs up for consumers in a way that doesn't make sense, halving the effective frame rate, and inserting a host of other problems as well.

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