Breaking the usual PlayStation tradition, God of War: Ragnarök's critical and commercial success shows it doesn't need to be a PS5 exclusive.
God of War Ragnarok gets an official release date on the Steam Store, but Steam Deck fans are left uncertain about its fate on the handheld.
Sony Interactive Entertainment's upcoming single-player PC games like God of War Ragnarok and Until Dawn will require a PSN account.
Sony will lose support and money from 177 countries that support Steam but do not support PSN!
Tell me about stupidity, I'll tell you Sony.
Its concern is to increase the number of PSN subscribers, at the expense of profit and
More sales for their games from 177 countries.
Are we always going to get news articles on this? Yes, any Sony game on PC now requires a PSN and won’t be accessible to regions that don’t have the PSN infrastructure.
Why is this a problem? Just curious. Don't you need accounts for Steam, Xbox, Gog, Epic Games,EA, Blizzard,etc..? Why is it a problem if you need PSN?
MAUs is clearly just as important to Sony.
I say make signing into PSN optional. Give players a reason to use it.. like the recently announced layer that lets you earn trophies.
I'm not bothered but there are countries who won't have access to the game because of this.
Release date and PC features for God of War Ragnarök announced.
Next up, Last of Us Part 2, then Spiderman 2, and most likely Demon Souls in between. I know the argument is that they take 2 years and "who is gonna wait 2 years?" Blah blah blah, but most of their recent and all of their PS5 games, with the exception being Demon Souls, have made their way to PC. Never thought I'd see the day where I wasn't going crazy over not owning a PS, but now I don't want a PS5 at all.
Nonsense. Imagine if God of War were designed solely around the PS5 SSD and not a slow HDD. The game would also look and perform much better as a PS5 exclusive due to the significantly more powerful hardware. That’s a fact.
Less limitations changes game design. The thing everyone seems to be struggling with is the term "Loading" honestly. Being able to load faster is not just minimal/nonexistent loading screens which is what everyonethinks is all that can change. If you can load things in faster, you can increase things like character movement speed, asset density and variety, more varied environments/biomes, etc. You wouldn't need bottlenecks like squeezing through gaps, elevators, long corridors and such to allow levels to load. It opens everything up. Couple that with the massive CPU leap from last gen and yes it would've easily made it better, if only from a technological standpoint.
Dumb article.
"The PS5 version offers better graphics in terms of lighting and particle effects, faster load times, and smoother integration of the DualSense controller's haptic features, but"
Sounds a lot like it would be better as a ps5 game.
While it's nice that Sony was able to cater to their entire userbase here for those who haven't made the switch yet, saying a premiere 1st party title wouldn't be better building it from the ground up for the PS5 is ridiculous.