310°

Stop Remaking Good Games And Start Remaking Games That Could Have Been Good

It doesn't make sense to remake games that are already classics when there are so many games with potential that deserve a second chance.

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thegamer.com
porkChop586d ago

- Alpha Protocol
- TimeShift
- Turning Point: Fall of Liberty
- Two Worlds

senorfartcushion586d ago

- Legendary
- Sniper: Ghost Warrior
- Max Payne 3
- The Saboteur
- Singularity
- Split Second

Some are good games but they should be remastered or remade. Max Payne 3 would be glorious in 4K 60fps

moomoo319586d ago

Max Payne 3 is so good but aged so poorly lol

DefenderOfDoom2586d ago

I absolutely had a great time playing SINGULARITY. I would love a sequel!!!

porkChop585d ago

Singularity and Saboteur were really cool games. It's a shame what happened to Pandemic.

Flewid638585d ago

It is. I played it in 4k 60fps on Steam 3 years ago.

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neutralgamer1992586d ago (Edited 586d ago )

Some of these were good but with updated graphics and controls along with other improvements could turn out to be amazing

Two worlds
Overlord
Time shift
Fracture
Alpha protocol
Singularity
Yakuza dead souls

Would love Sony to remake God of war from PS2 days. Those games with today's tech would put DMC5 to shame

Shadowsteal586d ago

Only if they completely revamp the combat of the original God of Wars. It's too simple for today's standards.

-Foxtrot585d ago

WET

Could have been a good game, it had a lot of style with cool gameplay but it had it's issues.

Brink

Had so much potential at the time

Resident Evil 3 Remake

They need a directors cut to add more into the game

Other games which have more potential are

The Saboteur
Alpha Protocol
Enslaved: Odyssey to the West

moomoo319585d ago

Brinkkkk is the one. It failed to live up to my expectations so bad i was crushed 😂

porkChop585d ago

Oh man I remember Brink. That game had so much potential. Yeah I'd like to see that come back.

MontyeKristo585d ago

Brink was pretty cool; I wouldn't mind trying another stab at that game. I always liked Too Human, as well. That could have been so much better.. it had some cool mechanics.

CorndogBurglar585d ago

Aliens Colonial Marines.

I can't remember a game that had so much potential but ended being such a broken mess. To this day it's still held as the standard of disappointment. It was brought up many, many times in comparison to Cyber Punk's terrible release.

porkChop584d ago

Yeah that's a good one. That game had so much potential but ended up being such a dud.

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I_am_Batman586d ago

The author answers his own question. As games got more expensive to make, publishers became more risk averse. Remakes of established classics are a relatively safe bet, especially if they're conservative remakes that don't change things up to much.

I am sympathetic to the authors point, because from a creative perspective there's a lot of gold to be mined from the games that didn't quite make it. With that said, good luck trying to find a publisher that will greenlight a remake of Lair. If any developer sees the potential of a dragon-riding game, they'd be well advised to make it a new IP and stay as far away as possible from the name Lair. New IPs are certainly risky, but remaking flopped games is a recipe for disaster.

I wouldn't be surprised if we're going to see more and more remakes in the future, while publishers will over-optimize their risk benefit calculations to a point, where the quality of most remakes that flood the market goes down over time.

Personally I like the ambitious remakes of games that are at least 3 generations old, because these will essentially be reboots that can realize a lot of the potential, that hasn't originally been utilized due to technical limitations. The other type of remake I'm fine with are remakes of games that are not accessible on current platforms (e.g. Demon's Souls, or a potential MGS4 remake).

senorfartcushion586d ago (Edited 586d ago )

Oftentimes companies become more risk averse because they want more money in return. They want to spend more and make more. You can argue with this because everything has an ending in that sense. But what game companies are doing now, which is why we have such a quality drought, is they’re stripping down projects for parts and either selling the parts afterward or selling cosmetics and using the parts as updates.

Control is a good example of a game that was made and just simply was released with DLC. No nonsense. Looked great. Sold a lot. A few GOTY awards under its belt.

Now we have modes as whole games, rogue lite games I.e two hour projects with difficulty acting as padding, base level games, microtransactions, cosmetics, loot boxes. It feels like the food industry. They make things smaller and then having the 10% extra free sales a few years later, like the food isn’t 30% smaller than it was.

Crows90586d ago

Nonsense. Low budget games from indie devs have been super successful. Games only get more expensive to make because they've made so much money on them and they set the budgets unnecessarily high

lonewolf10586d ago

Think they should do both, make the money makers first, use that to make the others.

CorndogBurglar585d ago

Both. This is the correct answer. They both deserve it.

I would love if someone came along and remade Aliens Colonial Marines into an actual playable and good game, just as an example. High potential games like that definitely deserve it.

But great games deserve it too. I just don't like when they remake good games but make huge changes to them. Just call them something else. But remakes like Resident Evil 1 and RE2 are awesome. Same with Demon's Souls. And Dead Space looks awesome. I've loved playing all of those again with updated mechanics and graphics.

SurgicalMenace586d ago

Parasite Eve was a very unique experience and I hated what they did with 3. 1 & 2 were definitely two of my all time favorites though.

TheEnigma313586d ago (Edited 586d ago )

3 was psp only in Japan right? If i'm not mistaken.

CrimsonWing69586d ago

@TheEnigma313

It was released in the west as well. I own it, but you're right about it being PSP only.

lucian229585d ago

2 was good though not as good as 1 imo. 3 was just wtf tho lol

lonewolf10586d ago

Amazing for sure, loved that game, sadly not the biggest seller if memory serves.

CrimsonWing69586d ago

It got a greatest hits version, both games to be exact. You had to hit a specific milestone within the first year on the market to get that.

lonewolf10586d ago

150k + sales got the GH title awarded to a game, PE sold just shy of 2m copies so my memory was faulty.

SurgicalMenace585d ago

Greatest Hits requirements were 250k+ after 9 months on the market.

lonewolf10585d ago

@SurgicalMenace
True, but it did start at 150k, hence my old man confusion.

jznrpg586d ago

Parasite Eve is a classic but I’d love a remake

lonewolf10586d ago

Same for Dino Crisis I reckon.

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90°

15 Great Games Where Every Minute of the Experience Feels Earned

GB: "We take a look at 15 amazing games that had the perfect length."

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gamingbolt.com
9d ago
coolbeans8d ago

Pretty good list. Botany Manor would be the newest addition that encapsulates that title.

400°

Anyone else not blown away with graphics these days? Me neither

Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."

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videogamer.com
OptimusDK11d ago

There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.

It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.

GamerRN11d ago

It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!

Lightning7711d ago

Pretty much my thoughts. They were technical marvel's on PS and still are. The moment Xbox puts out a graphically intense game is doesn't matter suddenly.

4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. Glad to finally see it in its glory.

fr0sty11d ago

FFS, gaming journalism has really gone downhill. At least hire people with a basic grasp of grammar... "Me neither" means the exact opposite of what the "author" is trying to say. That's like saying "I could care less"... lol.

S2Killinit11d ago

Maybe because the gameplay being dull allowed it to have the amazing graphics and people are not as impressed by graphics alone anymore? I mean there is a lot of sites saying the story and the gameplay are lackluster. So what are we supposed to enjoy then? Cgi graphics are beautiful but since they arent interactive, they dont impress me as much as they used to. Thats an extreme example, but you get my drift.

Terry_B11d ago

When Playstation (Sony) does it..its usually a great game and not a cinematic experience..or at least something new at the time..like Until Dawn back in 2015.

1Victor11d ago

@gamer:” It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!”

The game looks as good as any other PlayStation game in my eyes why can’t you and the other hardcore Xbox be happy about it and drag PlayStation into every conversation and force PlayStation hardcore to look into the game and find flaw that most games have in one way or another.
@light: “ 4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. ”
Yes at that time it was only possible on PlayStation SSD how ignorant of you to think that after 4 years the technology wouldn’t evolved and move to a industry standard 🤦🏿I wish your mentality wasn’t so naive and narrow to post stuff like that 😩 in a year or 2 a new game will come out that might look better, it’s the nature of the industry.

Now that the distraction is gone I feel that is a good thing that the graphics in games are starting to hit the rooftop and hopefully the developers will put more thoughts into story and gameplay mechanics than just the next shiny oily skin of old.

Reaper22_11d ago

So true. Not surprised by all the negativity. It's a really good game and looks better than any game I've ever seen. GOTY nominee for sure. Like I said before, sony screwed up big time by not purchasing Ninja Theory.

Asplundh11d ago

Pretty much. It's like how the Switch and Steam controller using haptic feedback in their controllers wasn't a big deal but then Sony did it and it was then a "game changer".

fr0sty11d ago

The game runs at as low as 21fps... That isn't much to brag about no matter how good it looks.

+ Show (5) more repliesLast reply 11d ago
MajorLazer11d ago (Edited 11d ago )

We've had graphical gamechangers before, such as Crysis but those games still had gameplay to compliment it. Hellblade pretty much has none, and only achieved such graphics through being incredibly linear and having very small, closed off environments where very little is happening.

Vx_11d ago (Edited 11d ago )

GFX does not mean anything if the game is boring. It is simple like that and these major companies need to understand this simple concept.

Games are like your lady, she may be beautiful to look at for a while but then it gets boring if her character isn't interesting and fun to be with.

11d ago Replies(7)
Kneetos11d ago

Mario kart 8 ( ͡° ͜ʖ ͡°)

Sonic188111d ago

Horizon forbidden West has great graphics and great gameplay

GamerRN11d ago

Yeah but graphics don't matter, remember?

anast11d ago

@RN

I've been pretty consistent in saying that we need both.

GamerRN9d ago

So until dawn, too human, or whatever those series of games were... Graphic masterpieces it garbage with no gameplay?

VincentVanBro11d ago

I agree and I actually think Forbidden West looks better than Hellblade 2. I easily prefer looking at it at least.

Sonic188111d ago

It does look better in my opinion as well. I don't know why it looks better but there's something about the Decima engine or that guerrilla games is using tricks that we don't know of

Abear2110d ago

Can you fly a mount under water in Hellblade 2? I think not! One of the best moments this Gen

Show all comments (111)
90°

Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

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gamingbolt.com
vgvill20d ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing20d ago (Edited 20d ago )

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

TheProfessional20d ago (Edited 20d ago )

You should stick with fortnite or one of the countless bloodborne style games then. What a joke.

rlow120d ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

vgvill20d ago

They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.

PrecursorOrb20d ago

Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company

Chocoburger19d ago (Edited 19d ago )

Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.

Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!

HvNzSoul11d ago

Everyone needs to quit with all of the unnessacery Ubi-hate. SC Conviction and Blacklist are both still good games.

HvNzSoul11d ago

Everyone needs to quit with all of the unnecessary Ubi-hate. SC Conviction and Blacklist are both still good games, they just weren't 100% focused on stealth with Conviction and they remedied that in Blacklist. The only thing they have released recently that I was disappointed with was Watch Dogs Legion, and Skull & Bones. Everyone seems to be salty about the misleading trailer for the original Watch Dogs and The Division. Which are also, both good games, and actually Watch Dogs seems like it was ahead of its time even with all the trailer drama (having gone back and played recently, can say the game didnt deserve all the flak). Yeah the misleading E3 trailer that had better graphics than release is understandable to a very small degree, when most Teaser Trailers, or Game Demo's only have that portion of the game developed so they use the highest quality assets of w/e they have being showed, or what they are showing was made purely for the showing, allowing for extra polish . As to the gripes about minor game design changes, or cut features upon a games release just goes to show how unknowledgeable most gamers are in terms of how game development works or to even understand what what the hell a WIP, let alone titles still in early development.

Good games from Ubi since 2014 (Year that SC Blacklist Released) include:

Watch Dogs 1 & 2
The Division 1 & 2 (Although I had a hard time getting into The Division 2 at first)
R6 Siege
Ghost Recon Wildlands & Breakpoint
Immortals Fenyx Rising
AC Origins, Odyssey, MIrage (Haven't finished Valhalla games too damn long)
Far Cry Primal, and 5 (6 also has a length issue)
Avatar Frontiers of Pandora
Prince Of Persia The Lost Crown

Haven't played a couple of titles those being For Honor (played at launch but didn't honestly give it an actual go), The Crew, R6 Extraction and at the time of writing this xDefiant.

Even if you absolutely hated any of the above titles, they aren't inherently bad games, they're just good, but not always top quality either.

I say give Ubi credit where credit is due, they at least fix games post launch if they start out rough, Breakpoint is an excellent example this and is such an enjoyable experience now compared to it's launch.