370°

Sony Confirms PSVR Games Won't Be Compatible With PSVR2

Sony has confirmed that the PSVR games won't be compatible with PSVR2! Here's what the SVP of Platform Experience of the PSVR2 had to say about it.

shadowT999d ago

PSVR and PSVR 2 are two different technical concepts. I hope that some developer will create PS VR 2 remakes of selected games. Thinking about Astro Bot or Rush of Blood.

Tapani999d ago

Agreed, the more I read about it, the more interesting PSVR2 seems. And I think there will be a lot of upgraded games and remasters with PSVR2 control schemes, alongside with better graphics and more freedom and new creative concepts added in the mix.

k2d999d ago

'different technical concepts' - mainly the back end to any meaningful degree. Which 'should' be easy for Sony to fix.

The interfaces will probably need updates by the individual devs due to motion controllers. An oversight by PlayStation..?

crazyCoconuts998d ago

They could have shimmed the interfaces to work. The same way a game will work on steam VR regardless of whether you're using rift's inside out cameras or index's IR triangulation- transparent to the game. All the math and processing happens outside of the game. It's gotta be a sales and marketing decision

generic-user-name998d ago

@Crazycoco

The sense controllers have less buttons than the Moves. There can't be a one size fits all solution. Updates would need to be made, at least for many titles.

Extermin8or3_998d ago

You couldn't be more wrong. You'd need to completely rework the fundamentals of moat games to switch between the light tracking camera functionality of the first headset and the inside out tracking of the new one. Its ALOT of work. Some pc games already had this work done for them in order to work with new headsets and I expect to see patches and new versions of them released. But others...it's very unlikely.

EvertonFC998d ago

Yeah at least do the top 25 VR games

Abracadabra998d ago

Why the hell would Sony make PSVR2 backwards compatibility when they can just "remake" PSVR games and resell the same game over and over again to gullible people?

crazyCoconuts998d ago

Bingo. The same could be said about why do they make PS5s play PS4 games? I think the reason they do is because there's Xbox and Sony would lose sales if they didn't. I wish Xbox had invested in VR so we would have competition pushing against Sony here

Angyobangyo998d ago

It’s VR, hardly 2 different concepts.

+ Show (2) more repliesLast reply 998d ago
monkey602999d ago

This is actually a deal breaker with me (for now anyway).

I have a few games for the PSVR I havent ever played, I just hate the build up and tear down of the 1st headset so never do it. If I could have played those games with the new wireless set up it would have made the PSVR2 far more enticing. I'd have had an immediate library at launch instead of the inevitable wait for the 2nd wave of good games to release on the new peripheral.

Bathyj999d ago

PSVR2 isn't wireless.
Can't help that many will just use this no BC as their default deal-breaker excuse. But if you simply don't want it, you don't want it. Not here to change your mind.

Me I had the first one and liked it enough but wasn't that into it. New one looks like a vast improvement on every level.

monkey602998d ago

I was under the impression it was wireless. Yeah I'm definitely going to wait this one out a while anyway.
Theres plenty enough games releasing throughout the next year to keep me occupied anyway

MrBaskerville998d ago

I still want one, but lack of BC means I'll waitm If I could use it to optimize my psvr1 library and the games I still haven't tried, I would have wanted to buy day one. Now I'll have to wait until they have built a decent library of games, which will take a year or two I'd wager.

porkChop998d ago

The way the headset and controllers work is totally different from the original PSVR. It can't just automatically have backwards compatibility. Every dev would have to significantly change how their games and mechanics work to support PSVR2. We'll see ports and remasters.

It's not ideal but this was always going to happen. This puts PSVR2 in a much better position for ports from Quest and PCVR games though.

crazyCoconuts998d ago

First of all it almost certainly is doable.
Secondly, providing legacy apis to work with old games doesn't prevent them from creating new apis/interfaces for new games that work alongside, so it wouldn't hinder them from ports/next gen capabilities at all

vallencer998d ago

It is doable they just chose not to. Pretty much every vr game on pc, that isn't quest specific, works on every major headset available. They all have different controls and specs. So how is it sony can't make it work from one gen to another when it's literally their own hardware? More than likely because they don't want to and it let's them double dip with remasters.

DeadManMMX998d ago

Yes yes it could all be backwards compatible. This is about money period. Please don't flood comments sections making excuses for this. They want to run their business this way fine but don't act like they can't do BC this time. This is not a cell processor. We are seeing different versions of VR games ported back and forth between headsets all the time. People need to stop making excuses for Sony. Business is business and that's fine.

cfir998d ago

@crazyCoconuts How much effort do you think it would be to create a system which translates the Inside out tracking of the PSVR2 to the video tracking of PSVR and vice versa. Doesn't sound that trivial to me. Sounds more akin to creating a PSVR emulator for running PSVR games on PSVR2.
@vallencer Your not talking about the same thing, when games are created the developers add the capabilities for the different headsets (that they want to support at the time). It doesn't just work like magic. If a new headset comes along with new tech, it doesn't work without patching.
@DeadManMMX Your own argument is self defeating "We are seeing different versions of VR games ported back and forth between headsets all the time", they key points here are "different versions" & "Ported" that's not BC. There's nothing stopping the Devs from patching their games to work with PSVR2. The No Mans Sky devs have said they are doing exactly that.
And as for all these whining "gamers" complaining that their free games aren't getting patched for free. Jeez.
"I want developers to spend lots of time and money to upgrade the game I didn't pay money for, but they should do it out of the goodness of their hearts and not get paid, coz I'm a self entitled piece of ...."

porkChop997d ago

@cfir

At least someone gets it. This isn't like going from PS4 to PS5 where BC is super easy. It's more like going from PS3 to PS4, where a lot of stuff has to be reworked. People just don't understand that different types of tracking aren't interchangeable.

+ Show (2) more repliesLast reply 997d ago
crazyCoconuts998d ago

And all those PSVR titles we got with PS+... How many of those will get free upgrades to PSVR2? I'm thinking about how many of my special PS+ versions of PS4 games don't get free upgrades to PS5, but if I bought the game outright it would have been free. I'm not liking where this is going...

toxic-inferno998d ago

It's a deal-breaker for me too. There are a couple of PSVR games that I want to play, but was never willing to buy the VR headset in order to play (like Astro Bot). Assuming it was going to be backwards compatible, I was planning on buying the PSVR2 as it would represent better value for money (playing old and all future games). Knowing that I wouldn't be able to play those older games means I have very little interest in shelling out the money for the new kit.

Wrex369998d ago

They're going to be re released, it's a business model.

+ Show (2) more repliesLast reply 997d ago
Profchaos999d ago

There's been a more substantial rumours that Sony was not allowing backwards compatibility for a while now but has instead built a development pipeline to allow easy porting of psvr1 games to psvr2.

So get ready for a bunch of ports, rereleases and remasters

Source
https://twitter.com/paroleP...

Jericho1337998d ago

Which would be great if they were free upgrades, but this is Sony we’re talking about here.

Profchaos998d ago

With regard to the free upgrade path ps4 to ps5 Sony has been pretty clear its up to the publisher they can either charge or make it available for free.

When we look at some of the most popular games on psvr it's surprising actually how few games Sony published directly that were extremely popular blood and truth, iron Man are all I can think of.

Vr is different to traditional games in that 90% of the games on the platform are by small indie studios.

So in mu view these small studios have often been supporting a game for years on end which has no further income for them zero micro transactions fairly minimal dlc in the vr space to.

So for these small studios I would actually be happy to pay 10 dollars for a port.

However if Sony wants $10 for a port of blood and truth or Bethesda want $10 for skyrim or doom 3 that's the line they have enough to fund these projects already

Palitera998d ago

“Free” means at the publisher’s expense. It costs many thousands of dollars (10.000+) even to put a simple patch through Sony. For smaller games, it’s just wasted money.

crazyCoconuts998d ago

Optimizing the upgrade pipeline is awesome... Definitely should happen. But it should be an AND with backwards compatibility not an OR.

StarkR3ality998d ago

Nah that's my initial thought, I'm sorry but this company is getting greedy af and I'm sick of seeing people defend them blindly.

Jimmy boy needs to go.

Extermin8or3_998d ago

Not defending them blindly but the two recent controversies are ridiculous. The price 'increase' of the ps5 was no such thing. What happened is other urgencies got significantly weaker than the dollar. Attempting to eat those changes could easily have cost Sony anywhere in the region of 300-600 million dollars based on projected sales for the next 12 months.

This controversy is even more ridiculous becauae if you have a clue what you are on about you would know that there is for most titles no simple way of patching the games and porting them is the only option. Ps vr uses camera based tracking- it tracks lights on the headset abmnd calculates velocity of the headset etc. Then psvr 2 uses inside out tracking. Without changing your gsme to support this it's not easy to just emulate matters. You have literally got inputs that simply don't exist calculating stuff from entirely different vector data. You can't jus try and emulate the vr2 data asbbbbbbnnnbb b ñ if its psvr2 data. There is literally no jhjh

StarkR3ality997d ago

Why did they not increase it in the US and neither Xbox and Nintendo raise their prices? I'll tell you, because they know that they would lose the market more than they already are. They were making a profit on PS5's and the price increase is just to make sure they continue to make money.

If you wanna be a Sony shill all your life but I could spend ages listing all the shit Sony have done wrong this gen, and I will.

- False advertising PS5 only games for them to come out on the PS4 also.
- £70 games
- no SSD expansion until a year in
-external HDD's bricking consoles in the first couple of months
-Going back on free upgrades that were previously promised but yet they tried to charge until fan backlash
-Egregious MT's in their first party racing game.
- Overpriced "remakes"
- Crying over the Xbox Activision deal showing less than convincing confidence in their brand as a whole.
- Paid upgrades when your competition are doing that shit for free.

I could go on but you get my point. I love my PS5, my fave games I've played this gen are on that platform, but it doesn't mean I can't call out their bullshit. If you wanna be a Sony shill all your life though go ahead buddy, I'll enjoy the best of what all platforms have to offer.

VariantAEC992d ago

@StarkR3ality
The reason PS5's price didn't increase in the US is because the USD is stronger than most other currencies right now. The USD is the bar so PS5 costs the same because even with inflation the USD is hurting the least.

As for Xbox and Nintendo... First Nintendo would need to drop the Switch's price, oh yeah that hasn't happened yet. All the models that saw a price drop were discontinued Switch still costs $299 and Switch OLED costs $349 with the Lite being the cheapest of them all and not really being a Switch.
Xbox can shuffle funds around to non-gaming services like Azure hosting and Office-365 as well as many other avenues maybe MS merch will cost more? Xbox has options to keep the fall of other currencies from hurting their gaming division not that they really need to do anything. MS has loads of money in the bank for a rainy day at this point I'm not sure what their angle is but we've seen little evidence that what they've been doing is good for their gaming division.

"- False advertising PS5 only games for them to come out on the PS4 also." > Which games?

- £70 games" > Most games already cost more.than this especially if you pre-order them with season passes and such.

"- no SSD expansion until a year in" > Oh the horror, speaking of, didn't Xbox raise the price of their SSDs and there is still zero competition in that space with no 4TB options on Xbox... hm?

"-external HDD's bricking consoles in the first couple of months" > Never heard this one before.

"-Going back on free upgrades that were previously promised but yet they tried to charge until fan backlash" > That was a crumby thing to try I won't defend that and yet the did roll back that decision before selling Horizon Forbidden West

"-Egregious MT's in their first party racing game." > I never actually saw any of this because I decided against buying GT7 I don't see people complaining about $10 and $15 planes by Asobo and MS themselves in MSFS 2020. Pick and choose I suppose.

"- Overpriced "remakes"" > That you don't have to buy. What is the problem?

"- Crying over the Xbox Activision deal showing less than convincing confidence in their brand as a whole." > It became clear Xbox is buying Activision and can do some really shady things with their properties. Hopefully the Activision deal falls through. If Activision is really hurting maybe they will sell off some of their less profitable IP to MS or PS or Nintendo?

"- Paid upgrades when your competition are doing that shit for free." > PS rolls back charging for upgrades in promised games... you're still annoyed because it happens at all... when you can make due with the PS4 versions just fine.

Face it you're just a fanboy.

Bathyj999d ago

I think we all knew this would be the case.
Games can be patched or remaked but they were never going to just work. The headsets and controllers are just too different.

Abracadabra998d ago

Your opinion isn't surprising... you 'll forgive Sony literally anything.
In your blind eyes Sony can do no harm.

Bathyj998d ago

Yeah it's amazing the slack I'll cut.you when you actually do the one thing I want from a games console. Release good games. That's literally all I care about. That's why I loved Xbox the first 6 or 7 years it existed and not since then.

Amplitude998d ago (Edited 998d ago )

If there were somehow less buttons on the PSVR2 controller, sure, maybe you'd have a point. That isn't the case though.

You can pick up an Oculus Quest, a Vive, a Rift with external sensors, or one of those ancient Mixed Reality headset and play anything on Steam in VR. I've literally owned all of them (except the Vive) including the PSVR and have a library on both systems. (Though tbh the Quest is mostly a portable Beat Saber, Synth Riders and VR Chat machine for me)

Lets say you can use the PSVR2 on PC. I could then play - say, Beat Saber - a game that's also on PS4 - with the PSVR2. There's no reason why they shouldn't be backwards compatible other than Sony wanting you to double-dip.

This is legitimately a trash move.

generic-user-name998d ago

There are literally less buttons on the Sense controllers compared to the Moves.

Amplitude998d ago (Edited 998d ago )

@generic-user-name: ah you know, my bad. Had to take a second look at the sense controllers.

The Move button could be easily swapped to the grip button with your index finger and there's still access to x square triangle and circle (and I don't think there's any games that specifically ask you to push triangle exclusively on the right controller or x exclusively on the left controller for example) so it's still really a non-issue though

Hopefully they change this or get free patches to work on PSVR2 (like how some incompatible PS Vita games got patches to work on PSTV later down the road). Love VR, have a pretty big library on both platforms and I really do want something better. My PSVR has been collecting dust because it just feels so ancient compared to the Oculus at this point (which im also wanting to upgrade) so i was pretty stoked for the new headset. Still If I'm expected to re-buy every single game (or if the VR staples of the last couple years are just fully incompatible with the new headset) I'm obviously not grabbing a PSVR2 and im just gonna eventually upgrade my Oculus and stick with PC here. It's such a shame to leave an entire library of games behind for really no reason.

I mean, I'm a minority here but i cant help but be a little annoyed even putting myself in the shoes of somebody with just a PSVR. It's annoying having VR games on PS4, Steam, AND the Oculus Quest app and adding a fourth to the mix is just absurd.

generic-user-name997d ago

"and I don't think there's any games that specifically ask you to push triangle exclusively on the right controller or x exclusively on the left controller for example"

There are, Skyrim VR comes to mind. You'll see prompts for LX or RX (left and right), depending on the game. There are also games that show the actual Move/Aim/Dualshock controllers rendered in the game itself saying "press here", which obviously wouldn't work either. Updates would be needed for specific titles, a blanket BC wouldn't work in many cases.

Amplitude996d ago

@generic-user-name:
Alright good points actually. You win lol

+ Show (1) more replyLast reply 996d ago
Jericho1337999d ago

Of course it isn’t, they believe in generations remember?

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