310°
5.0

Stray PlayStation 5 Review | NoobFeed

NoobFeed Editor Azfar Rayan writes - Despite having an interesting theme, Stray fails to be a good game. It's fun, particularly during the exploration periods when you can observe the neon-lit world through the eyes of a cat and scale skyscrapers and other seemingly unreachable locations. It falls flat when it tries to use exciting action to excuse the fact that it is a video game; the fighting is as uninspiring as it is pointless. It may be brief, but there is no compelling reason for it to be expanded upon.

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ApocalypseShadow655d ago

Majority of opinions and reviewers on Stray would disagree about this opinion on this new IP. From the article though:

*Despite having an interesting theme, Stray fails to be a good game.*

Why say that without really saying what didn't come together. Then, SAY all this:

*In addition to its charming visual touch, the place's ambiance is enticing, the plot is compelling, and the characters are interesting in their unique ways; nonetheless, the elements do not come together very well. Stray has admirable intentions, and placing oneself in a cat’s paws is an engaging way to think about things. It's fun, particularly during the exploration periods when you can observe the neon-lit world through the eyes of a cat and scale skyscrapers and other seemingly unreachable locations.*

Then says:

*It falls flat when it tries to use exciting action to excuse the fact that it is a video game.*

Ummm.... It IS a videogame. What else would it be? A real cat in a real cyber city?

The other thing that doesn't make sense to me is when the article writer expects a *CAT* to have an emotional response to the story of the robot. It's a *CAT*. You, *THE PLAYER* are to have a response. Not the cat.

Lastly, replay is based on enjoyment. For over 40 years, I've played videogames. Although I like random based games where enemies, weapons and locations change to create endless replayability( something VR needs as well) and the same with what you get in multiplayer against an opponent. Many, MANY, of the games I played were linear. Same objects, same locations, same enemies and characters. From Mega Man to Contra to Ninja Gaiden, Turtles, Sonic, Mario, Streets of Rage, etc etc etc. I had no problem playing those games again and again and again. I still fire those games up and play them to this day.

Yes. The game has to be fun to go back to it. Long games, short games, linear games, random games, multiplayer games. But he says Stray is fun and the plot compelling. No game is perfect. Well, Gunstar Heroes is. Lol. But he's saying this game deserves a 5/10. Even if "noob feed" was a highly respected site with good reviewers. 5/10? When the majority are giving 8s and 9s? I didn't read enough reasons to see their score.

fr0sty655d ago (Edited 655d ago )

I wholeheartedly agree. Stray is one of the best games of this generation, and will be remembered as a classic. I certainly hope they make sequels, as my only complaint was that it ended sooner than I'd hoped, I was so wrapped up in the story, the vibe, the music, the emotion, that I wanted more.

I got this Half-Life like vibe out of the puzzles and enemies, but then merged with this wonderful FF7 Midgar type vibe, kinda like Wall Market at points, with the visuals, characters, gameplay, and especially the music.

But there will always be that site that tries to capitalize on a well-loved game by hating on it, making us all comment our disapproval and increasing the temp on N4G's ranking system.

MIDGETonSTILTS17655d ago

I like it a lot, but are you seriously comparing it to Half Life AND FF7?

That feels like trolling.

It’s a classic Adam Sessler 4/5 IMO; it does what it sets out to do very well, albeit without over extending itself to try and transcend the medium. And it’s good it didn’t over extend itself, because that is why everything feels polished.

fr0sty655d ago (Edited 655d ago )

The enemies are a very similar to headcrabs, and some of the puzzles also remind me of Half Life's. Midtown is very reminiscent of Wall Market in Midgar, the entire "city beneath a disc never getting sunlight" is also reminiscent of Midgar's slums, the fetch quests are similar to what you'd see in FF7, and a lot of the music captures that FF7 vibe as well, so yes, I am comparing it to those games, solely on those grounds.

InUrFoxHole655d ago

One of the best games of the generation? Drug test this man lol

fr0sty654d ago

I can't help but laugh at this place sometimes... You can't even say "this is similar to that in this particular way" without people instantly jumping to "this is just as good as that!" Complete inability to see beyond black and white, all or nothing.

BlackTar187654d ago

You called it one of the best games of the generation lmao you should show you gamer tags so we can see how far you made it.

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garryxcs655d ago

You pointed out great stuff. One of the most drivel laden rubbish reviews I've seen yet. Pretty obvious noobfeed is desperate for clicks.

Jin_Sakai655d ago

There’s always that one bad review that stands out from the rest.

AmUnRa655d ago

Why is that? They know when they write a bad review, they get masses of clicks, and that great for them more cous clicks mean more money in the pocket.

John_McClane655d ago

A review is an opinion based on what the reviewer thinks, there really is no right or wrong score.

Jin_Sakai654d ago

It might be their opinion but it’s the opposite of most reviews so no one’s going to take it serious.

Crows90655d ago

The only thing I'd note for myself, while I agree with everything you said and thanks for saving me clicks, is that what the "majority" say or do is irrelevant to me. In terms of scoring what you did is exactly what should be done with every single review. You gotta breakdown the pros and cons. Too many times I see bad things in a review only to be surprised with a high score at the end...and vice versa. It's almost as if most reviewers are looking for a unique spin in their review at the cost of the actual review of the game.

Master-Tonberry655d ago

Upvoted for Gunstar Heroes mention.

willbillbill654d ago

This is an incredibly well put together response, and I very much agree with you. The praise in this article feels plagiarised from other reviews as they appear less articulate when describing what is wrong with the game.

Stray isn't perfect but for me it definitely deserves the high scores its getting. Its a great 'summer' game that you can play in the evenings when its cooled down. Not too difficult, just an amazing journey.

+ Show (4) more repliesLast reply 654d ago
Snakeeater25655d ago ShowReplies(7)
garryxcs655d ago

Just some key points.

"It's fun", yet it, "fails to be a good game", huh?

"It falls flat when it tries to use exciting action to excuse the fact that it is a video game"

What does that even mean, its not trying to be anything other than a video game.

"the fighting is as uninspiring as it is pointless"

Imagine that folks this puzzle solving exploration game where you play as a cat doesn't have deep fighting mechanics on par with the likes of Street Fighter and Mortal Kombat, just what were these developers thinking?

Seriously are they handing out game "journalism" jobs hidden in boxes of cereal now?

There's definitely something that's "uninspiring" and "pointless" here but its not the game.

MrBaskerville655d ago (Edited 655d ago )

But it does have fighting mechanics and they kinda suck, so it is worth discussing. I don't mind them though, as you generally try to avoid fights, which is fun enough and more in line with the puzzles in the rest of the game.

Wouldn't mind a dedicated jump button and a bit more involved puzzles. It's more of a narrative game than an adventure game, so it's fine, but could have worked super well with more point'n click elements.

garryxcs655d ago

Are you (SPOILER ALERT) referring to the black light device that explodes the Zurks? If so I wouldn't really call that a "fighting mechanic" or maybe there is something I haven't gotten to yet? It's not really worth discussing fighting mechanics if its not a fighting game and it's not. There is a dedicated jump button its X, anything that can be or needs to be jumped on can be jumped on with X the dedicated jump button. Although the puzzles dont require Stephen Hawking level intelligence they are still pretty clever and make the game fun and accessible to everyone. Not a fan of point and clicks so for me personally I'm glad that's not an element in this game, there are however plenty of those games out there for those that appreciate that genre but this doesn't need to be like other games, its doing its own thing and that's great for gamers and gaming as a whole.

outsider1624655d ago

What fighting mechanics are there? It's a cat...against those creepy alien critters literally 100s of them. The only thing it has is that light gun thingy which worked really well. And you gotta time them well enough so as not to heat it up.

MrBaskerville655d ago (Edited 655d ago )

Ah, there's more. I'm 2 hours in, so only fights have been ones where you mash circle and it doesn't feel too grear. I wouldn't call it a dedicated jump button because it's contextual. I would prefer to be able to jump freely.

I think the puzzles are too obvious to be puzzles. You just do the one thing you can do, you never have to think because there's nothing to think about. Wouldn't mind a bit more to them. You have an inventory but you almost always only carry one object at a time, so it's always a nobrainer what item to use. Could be nice if it was slightly more tricky, and perhaps if you could interact with and combine objects could have been interesting and given it a bit more depth.

Like the atmosphere and story, but think the mechanics are so underused and limited that they feel a bit wasted.

Father__Merrin655d ago

This reviewer needs to stick to "Bumpies Party" on the Wii U

anast655d ago

The technical part of this review is lacking there is nothing substantial about the mechanics. It's just an opinion essay with a number attached to it. Well Done for not being helpful.

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