A lack of puzzles in modern survival horror games has left a hexagon crank-shaped hole in Frank's heart. But do truly great horror games need these aging tropes?
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Fast & Furious Crossroads had no puzzles and that was a horrorble game I survived.
Why would you even want a RE game without puzzles?
Millennial: puzzles are aging tropes lmao
yes, the puzzles aren't the survival or horror parts of these games. Now, I will admit that I personally love the old-school obtuse puzzles and back tracking situations of Resident Evil, but no, it's not mandatory.
Puzzles are there as a gameplay representation of the challenges your character is coming across in the game. Without that down time between combat and scares it would get monotonous real fast in most survival horror games.
Sometimes that down time or time spent doing puzzles is the most effective part of the horror since you're wondering when the scares are going to come back or some is going to attack you.
Yeah, probably. I think Alien Isolation did a fine job avoiding puzzles, unless you count the hacking mini games (I wouldn’t, because those differ from true RE puzzles)