130°

The Medium Concept Was in the Works in Bloober Team’s Early Years

Bloober Team Founder Piotr Babieno shares an interesting fact about this interesting feature in The Medium that is implemnted in almost all its gameplay.

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sirusgaming.com
Deathdeliverer1341d ago

So.... and I don’t mean to be a penis... but when someone says a game is exclusive to series X because of the power of the system can we automatically file it under BS for this entire upcoming generation? The Series S will hold back the series X the entire generation UNLESS Microsoft draws a line in the sand and says game Y will ONLY work on Series X, not Series S. A system with only 4 TFLOPS will be night and day. I understand Flops aren’t a reliable dictator of power at all, but my god. It’s a PS4 pro, but with updated innards to play next gen games. Yeah it’s going to be missing a lot of effects, but on top of that developers have to keep it in mind when making multiplatform games. They MUST run on there. Even Microsoft’s first parties will be handicapped because games MUST run on there. Medium, running those two screens at the same time would have made me believe your line about being “only possible on next gen”. After the reveal of the series S, naw. This game could have come out on Xbox one and PS4. Just dial back the special effects and FPS.

tontontam01341d ago (Edited 1341d ago )

Devs reactions to Xbox Series X: OOOOH Yeah Imagine the possibilities!!!, Imagine if we make a 1440p out of this monster and put all the power in other aspects, we might be able to surpass CGI movie quality.

Devs reactions to Series S: Oh fuck people are going to bash us if we don't make their game run at 1440p on this system. Oh well we have no choice let's just favor resolution over the other more awesome graphics effects. It's probably going to affect the xbox series x version too

Deathdeliverer1341d ago

@ton
Of course it is. Any exclusive to Xbox Series systems & multiplatform games that target next gen systems will be effected because of the little.... far less talented.... brother. Nicest way I could put it. Why? Because the games MUST run on there. Every generation there are those games that wouldn’t be possible on the previous generation. Well now all multiplats and series X exclusives proved that’s bullshit thanks to series S. Otherwise the PS4 Pro (4 TF) and One X (6 TF... that’s right, stronger than the next gen series S.... damn you Microsoft...) say hi.

Koolaidude1341d ago

Why does it matter? Play your PS5

Deathdeliverer1341d ago

@Kool
Please chill with the sidestep and really look at the big picture. The series S effects EVERYONE because it affects multiplatform games. It’s the next generation. Really sit back, out down the shield and think of it. You really should be upset. Does it mean Microsoft sucks? No. Will I have a Series X day one? That’s what my wife is aiming for. Will I have a PS5 day one? Yes again. It’s ok for something/someone you like to have a thing you’re not fond of. Doesn’t make you a traitor or something stupid. This really should be in more conversations.

DEEHULK881341d ago

RDNA tflops aren't the same as GCN Tflops from last gen. Also, you can't say that it's a Pro when it has the same AMD ZEN 2 cpu that the XBOX SERIES X AND PS5 has.

Deathdeliverer1340d ago

@ Dee
It has a more efficient chipset because it’s newer tech. I’m not saying apples to apples, but the PS4 Pro is a little over 4tf. It’s a pro with a updated, more efficient chipset so it can better use its 4Tf. Does that really make it better? Does that really make you think it will be able to not hold back a 12 tf system? Seriously?

DarkBlaze251340d ago

@Death I think I get your point but if we're talking multiplats being affected then look no further than pc for that. They have to cater to minimum specs for a reason and not to mention hdd instead of ssd.

Deathdeliverer1340d ago

@Dark
While that’s definitely true, not all multiplats go to PC. Not only that, a games minimum requirements are its minimum requirements. PC will definitely hold most games that will also be on there back to some degree because of the potentially missing SSD alone.

Zhipp1340d ago

Plus we haven't seen much info on how AMDs next gen gpus perform, so it's hard to pin down exactly what to expect from any of these consoles when it comes to things like raytracing.

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Atom6661340d ago

Isn't the "only possible on next gen" feature being pushed by the medium reliant on the SSD? Don't see the issue there.

Did you see the TF count on the next gen graphics cards? It would seem that the X and PS5 will be holding them back too, I guess.

The S wasn't engineered in some vacuum. They sought out a simple proposition: what kind of specs are needed to run next gen games at 1080/1440. This is where it landed.

It'll be on MS to make sure their API is in good position to aid in optimization, but other than that, all of this "concern" is pretty funny. First the One was going to hold back next gen b/c of the HDD and CPU. Now the S is going to hold back next gen b/c of the GPU, and we forget about the CPU and SSD being substantially upgraded.

Round and round it goes. For a 3rd place irrelevant system with no games, Xbox is apparently the center of the entire future of game development.

Deathdeliverer1340d ago

@ atom
You literally just said my exact point. What is the MINIMUM to run a “next gen” game is the point of the S. Now all the multiplats and even Microsoft can’t go hog wild with what they have and really show what the 12tf system can do because they have to make sure the “Minimum” point of entry works. Before the S was announced I was like man I can’t wait till devs learn to harness as much as possible out the 12 tf! After the S announcement I’m like dang. Not even exclusives will be able to truly max out the possibilities because it must work on a 4 tf system too. Yes the SDD and other aspects make it a more efficient 4 Tf. The problem is it’s STILL JUST 4 TF. Just able to get more out of it. It still won’t hold a candle to 10 or so Series X should get under a actual load. In fact, it’s what PC devs always said, they have to make the games so they can run on the most budget setup as the game allows. This didn’t effect consoles so much because they were usually relatively equal. NOW it’s brought to the console space. For the first time. These aren’t switch versions coming out months later, this is the “we have to take into account the lowest possible version.” Aaaanyway, guaranteed this will come up again and again. Maybe once others say it, suddenly it will click for some of you. How something as simple as “Imagine the Series X not having to consider anything but how to use every ounce on an amazing exclusive experience with all its power at the ready. Now that is reduced to the best version of whatever will work on 4tf with 6 tf being used for frame rates, effects, and resolution.

Atom6661340d ago

But you skip part of that proposition: what is required to run NEXT GEN GAMES at lower resolution?

As in...same games that will push the X and PS5, but at lower visuals.

Every Xbox 1st Party game will come to PC, right? Well some of those PCs those games will run on will be lower spec'd then the S. Vast majority of multiplats too. So what's holding those games back exactly?

A $500 gaming console isn't some magical device that sets the benchmark for the entire industry. It is a streamlined computer. Before these top end machines even launch, the PC gaming market will already be more capable. So where is the concern there?

This isn't some rogue MS engineer building the S however they want. They know as well as others what is going to be required to run games in the next 5-7 years. This is why you could go build a new PC with the 3070, and be fine for the next several years running all the new games at 1440. Or you could grab a 3080 and shoot for 4k.

Get upset that the Switch is so successful or that mobile gaming dominates the market if you are worried about devs catering to the lowest common denominator. An Xbox that cuts down the GPU and memory because it's not pushing 4k isn't the problem.

Zhipp1340d ago

What you're saying would be true if the gpu was the only thing that matters. The cpu, ram, and SSD are all important as well. I'm assuming you don't game on PC, but If you did you'd know there's a massive performance cost across the board for gaming at 4k vs 1080p, which pretty much covers the 8tflop gpu difference.

Now if someone said the game couldn't run on ps5, that would be BS, but I'm not really seeing how the Series S, will hold back games any more than midrange PCs would. Unless, of course, 1440p becomes a standard rendering resolution on series x/ps5 titles, but only time will tell as to that.

+ Show (3) more repliesLast reply 1340d ago
DEEHULK881341d ago

It's funny to see non developers acting like they know what they are talking about

Deathdeliverer1341d ago

You don’t need to be a developer to know that a 4tf system that has to play the next gen games would stop a 12 tf system from going all out. 3x the power... Yeah I think basic math would work on this one. And a bit of logic too. Nothing fancy. I can’t believe people act up because I want the series X to be able to go all out. Ridiculous.

DEEHULK881341d ago

The designers know what they are doing.

1340d ago
60°

XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios

XCOM and Marvel's Midnight Suns director Jake Solomon has founded a new studio to make a life sim game. Here's a new interview with him.

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wccftech.com
340°

Microsoft's quest for short-term $$$ is doing long-term damage to Windows, Surface, Xbox, and beyond

Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's plans to increase every department's margins.

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windowscentral.com
Brazz14h ago

"The plan to move Xbox games to other platforms is codenamed "Latitude" internally, and I know there's debate and unease at Microsoft about whether or not this is a good idea. More upcoming Microsoft-owned games slated for PlayStation are already being developed. At least for now, they're potentially obvious games you'd most likely expect. And yes, while it's true Microsoft is a prolific publisher on PlayStation already, it has typically revolved around specific franchises like Minecraft. From what I've heard, Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's mandate to increase every department's margins. "

Yeah, they are going to kill Xbox hardware.

Xeofate12h ago

"Yeah, they are going to kill Xbox hardware."

It's for the best.

Quit stringing along xbox fans and screwing over PlayStation owners.

crazyCoconuts7h ago

Take good care of those Xboxes if you have 'em ...

outsider16247h ago

An Xbox game on a Playstation. Never in my years of gaming did i ever thought this was gonna happen.

jznrpg3h ago

It is dying anyway so doesn’t make much of a difference

VersusDMC3h ago

No way can they get rid of the hardware as probably 90% of game pass subscribers are hardware users.

Highly doubtful those users will move to PC or Cloud to subscribe there and the competition (Sony and Nin) will never have gamepass on their system.

If they want to keep the current subscribers, they need to keep releasing new hardware.

+ Show (2) more repliesLast reply 3h ago
gold_drake14h ago

i think it will kill off the xbox brand. windows will be fine.

but there is and would be a chance that xbox might be killed off in the future. if they fail to make the money they put in. imo.

S2Killinit11h ago

They wont kill it, but they will go fully PC while keeping xbox as a brand, and go multiplatform for the most part. They will also work tirelessly to diminish console gaming’s importance.

PRIMORDUS8h ago

It would be best if Xbox goes the way of Sega, just make and publish games. I know I myself will not support them at all with buying games from them, you all can. 🙃

ChasterMies6h ago

The Xbox brand will live for the games. I don’t expect Microsoft to entirely drop out of gaming hardware. They make Surface tablets and laptops. They’ll make Xbox branded hardware for those that want it.

shadowT13h ago

"Microsoft is pushing for no "red line" for what games could come to PlayStation"

Forza and Starfield next?

Skuletor12h ago

Starfield would be no surprise and there's the rumor that it will come to Playstation after the Shattered Space DLC, Forza (along with Halo and Gears of War) I find less likely but I wouldn't be surprised if they eventually end up on PlayStation too, especially if Xbox give up on hardware and go the Sega route.

shinoff218312h ago

Not to worried about forza. I'd rather see others like what inxile and obsidian are working on. Starfield sounds like it needs more time in the oven so let it cook first imo. If starfield and it's a small if does release on ps it'll be in the fall around the time for dlc or right at the dlc and come packaged with it.

-Foxtrot12h ago

In the words of Phil Spencer when he was talking about Nintendo last year

“It's just taking a long time for Microsoft to see that their future exists off of their own hardware"

S2Killinit11h ago

Yup. MS are a cancer to console gaming.

Aloymetal11h ago

100%!!
I wonder what happened to that dude that was always here posting those court articles with cartoons about MS spending all those billions in studios. He suddenly disappeared, I guess he doesn't like bad news when the green brand is in trouble. No new articles from him as of late...

PRIMORDUS8h ago

Yup, and it's only going to keep spreading.

Outside_ofthe_Box8h ago

Phil Spencer's words always comes back to bite him lol

12h agoReplies(7)
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120°

Hypercharge Unboxed Dev Saddened By Claims It'll Be 'Dead' Without Xbox Game Pass

One of the big Xbox releases heading our way in May 2024 is the long-awaited Hypercharge Unboxed, which is finally bringing its "first and third-person shooter action figure game" to Xbox consoles on Friday, May 31st.

Sadly, ahead of launch, the game's official Twitter (or "X") account has been highlighting the "trolls" who are claiming that because it's not launching on Game Pass, Hypercharge Unboxed is already set up for failure on Xbox.

helicoptergirl22h ago

It's horrible what people will say, but the truth might be harsh. There is a good chance it might not do well on Xbox if it's not on GamePass. There is a strong possibility that is the case. We'll see.

When it launches on Playstation in the future you can rest assured it will sell much better. The devs have confirmed it's coming to Playstation in the future.

"It is built in the Unreal Engine 4. The game was released on the Nintendo eShop on January 31, 2020 and on Steam on April 27, 2020. The development of Hypercharge: Unboxed for the Xbox platform was officially announced on July 16, 2022, with the developers also confirming future support for the PlayStation."

ZeekQuattro21h ago

I remember having this on my radar years ago for the Switch but never pulled the trigger on it. Crazy it's still not on PlayStation yet.

northpaws13h ago

And that's the problem of GamePass.

JEECE12h ago

Unfortunately once people are conditioned to expect to get something as part of a subscription they already pay for, they are unlikely to buy it a la carte. Some games, including this one, now look like "Gamepass Games" to a huge chunk of the Xbox audience. Maybe this game will buck that trend, and I wish them luck, but I'd imagine they'll have a rough go trying to sell this game on Xbox.

shinoff218312h ago

Hopefully their game not selling on Xbox doesn't stop them from bringing it to ps. I can't imagine why a developer would go Xbox first if their not on gamepass. Good luck to them though.

JEECE12h ago

Yeah I can't figure that out either. I mean I understand why you go there first if you get a Gamepass payday, but if you are just trying to sell copies it doesn't make sense. Fewer users overall, and a smaller percentage of those users are willing to buy indie games a la carte.

Jingsing10h ago

Yeah, I can't understand it either unless there is some deep routed fan-boyism from the developer, which isn't very clever if you are trying to make a living. Fatshark is a perfect example of a developer sending their games to die on Xbox and they kept doing it.

Jingsing10h ago

British guy saying Xbox is his dream console doesn't really sit right does it. 5 generations of PlayStation in the UK and you haven't figured out what console is going to make you the most money. That is the mistake you've made.

JEECE1h ago

I wonder how old he is and when he got into gaming. For a certain segment of gamers, it can be difficult to overstate how influential the Xbox 360 was.