Even if Google manages to get Stadia in perfect working order for all players, the issue then becomes that the model they have come up with for Stadia simply does not make any sense.
While Google’s main pitch is that you are saving on hardware costs because Stadia is entirely in the cloud, it’s still not a cheap prospect for other reasons. Nor does it make much sense for either avid gamers, or non-gamers.
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How do you spell trainwreck? S-T-A-D-I-A
Glad to see this pointed out. A lot of people on here are in denial about how poorly it runs ("Ignore all the video reviews showing significant input lag. It runs flawlessly on my connection."), but none even try to justify the business model.
LOL!
It is hard to justify changing anything I have today for Stadia.
To me, streaming is not going to replace locally played games anytime soon. I still travel a lot to places where my internet access is very limited. So, streaming just is not an option for probably 20-30% of my gaming.
Who’s seriously going to say “I don’t want to spend $300 on a console but I’d happily pay $120 a year on a service to play a library I can only access by streaming?”
Nongamers are not going to care about the AAA experience and dedicated gamers will already have a console or PC which would also have streaming abilities