Splash Damage founder and Creative Director Paul Wedgwood has dropped a few interesting remarks on the competing claims of console and PC development.
Wedgwood drummed out the much-repeated line about the PlayStation 3 being tougher to develop for. "Coming from the background of a PC game developer, obviously the Xbox 360 is easier," he said. "If anything, the 360 is even easier than the PC because we don't have to optimize the hardware parts for Intel, AMD, ATI and Nvidia."
"We just have this one platform and if it runs well, it runs well the next time you boot it, irrespective of which 360 you're running it on. PS3, it's more of a challenge."