200°
Submitted by AzraelGauss 1865d ago | news

Quake Wars: Ray Traced - new version with enhanced features

Intel has updated the Quake Wars: Ray Traced project. Now 500 monsters can be realized simultaneously and the visualization of water with 3D waves has been improved. The new version also delivers support for dynamic objects.

Nevertheless Quake Wars: Ray Traced is still work in progress and a system with two Intel Xeon W5580 "Nehalem EP" processors with 3.2 GHz reaches about 16 fps at 1280 x 720. (Dev, PC, Quake Wars)

sukru  +   1865d ago
It's not that much interesting
I don't know, maybe my eyes are wrong, but Crysis already looks much better than this, and I know there are machines that can play highest quality Crysis better than "16 fps at 1280 x 720".
AzraelGauss  +   1865d ago
RE: It's not that much interesting
Sure Crysis looks better, but as far as I understood this is run on the CPU and not on the graphics card, so I think 16 fps is quite good.
Baka-akaB  +   1865d ago
It's not so much a demo of whose the best looking . It's a tech demo of what's currently possible without graphic cards and with ray tracing instead of the traditional rasterization . The usual version of QW surely wont display 500 creatures at once with 16fps .

If Quake wars is already that enhanced by it , who knows what could crysis gives if they dare and succeed creating a ray traced version .
phosphor112  +   1865d ago
@ Sukru
You are getting this all wrong. It's not what looks better..the engine they are working on is several years old. Crysis no doubt looks better. The thing that sets this apart is a whole new way to create a lighting engine. Proper reflections, low power cost, etc etc. This WILL make games like Crysis look so much better and more realistic than they do now, and with less power.
sukru  +   1865d ago
Ok I get it
It's not GPU based.

But then, isn't this downplaying GPUs in order to sell Larrabee?

And btw, DirectX 11 comes with a software renderer, too. Thus it might be less relevant now:
http://msdn.microsoft.com/e...
It's not impressive, since it can only do Crysis @7FPS. However it's designed to "fill in" the missing pieces of GPU, thus your 4870 (DX10.1) will be able to run as a full DirectX 11 card, with small pieces done in software.

Anyways, thanks for the clarification.
#1.4 (Edited 1865d ago ) | Agree(0) | Disagree(0) | Report | Reply
TheIneffableBob  +   1864d ago
Here's what's possible with raytracing (and global illumination and all that jazz). It's an offline render--don't let the FRAPS counter fool you--but it's a similar idea to real-time.

http://www.wegame.com/view/...
http://www.wegame.com/view/...
LightofDarkness  +   1865d ago
Ray-tracing is pretty cool stuff. 3D Water/Wave Simulation is pretty amazing stuff.
iNcRiMiNaTi  +   1865d ago
looks pretty good
heres a vid of it in motion

http://www.youtube.com/watc...

i dont like how the water looks in the end, looks terrible. doesnt even feel like the person is underwater
#3 (Edited 1865d ago ) | Agree(0) | Disagree(0) | Report | Reply
phosphor112  +   1865d ago
Yeah idk what that thing was
It looked odd. The thing is, none of that water was moving what so ever. It was a bump map, but the ray tracing + camera movement made it looked like the water was moving.
dommafia  +   1865d ago
so...
not a single screenshot of the "updated" ray traced version or a video? ... I guess we just take their word for it then, why don't they just say they have 1000 monsters onscreen with volumetric water and volumetric smoke since they aren't going to show prove anyway?
Pandamobile  +   1864d ago
Most commenters here don't know what ray tracing is, or why it's a big deal...
DeadlyFire  +   1864d ago
I think its great. I honestly don't know much about it, but if this ray tracing stuff is real. It will be real nice to see a fully developed game evolving around Ray Tracing API or something like what will be used in Larrabee. Its nice that Intel owns Project Offset and that game is still going along under development. 2010 could be a big year for Intel if they use this ray tracing stuff and show it off well.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Gods Will Be Watching is Beautiful, But Flawed. - Cliqist

11m ago - Nathaniel Liles writes: "Pretty damning review, right? I bet you're going to explode when I tell... | PC
30°

The Last of Us: Remastered is more than just a reboot

16m ago - Tomorrow, The Last of Us: Remastered makes it PlayStation 4 debut. The game is backed by some sig... | PS4
20°

Elder Scrolls Online Outlines European Megaserver Move

23m ago - A date has finally been set for the European Megaserver move from North America to Europe. Europe... | PC
10°

Breach & Clear DEADline To Hit Steam Early Access This Fall

23m ago - Mighty Rabbit Studios and Gun Media today have announced Breach & Clear: DEADline, a brand-ne... | PC
Ad

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
30°

IndieBox Subscribers Recieve FORCED Collector’s Edition for July

35m ago - Indiebox subscribers are receiving a physical collector’s edition copy of Betawarf’s FORCED this... | Culture