"For Microsoft, it's hard to tell, because they seem to ignoring VR a bit this last generation," says Mind Labyrinth VR Dreams dev.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.
This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.
*tip toes over that bar*
Also, why are all the comparisons to PS4 and not Xbox One?
I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.
IGN : Find out everything you need to know about MindsEye, the upcoming narrative driven single player action thriller with expansive creation tools from developer Build a Rocket Boy in this interview with Leslie Benzies, Founder and Game Director.
VR still has a long long way to go. I’d wait too until it is ready before implementation. Though if people want to beta test VR for the next few years I see no issue in offering that option for them.
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I do hope Sony continues to support VR. I hope they'll have a PS5/PSVR2 bundle at launch.
I'm sure it will be improved because the machine itself will he more powerful but I really hope VR is not what they focus on with PS5.
As long as they continue to make vr optional and not force it down consumers throats like xbox did with kinect it should be fine. Next gen just make obvious improvements like a wireless headset and maybe a less bulky one with more dedicated games and vr should have a decent future. I don't ever touch my headset anymore but glad I supported the tech and hope it survives.