170°

Beenox on the Trials and Tribulations of Developing a Spider-Man Game

OnlySP spoke to Beenox co-studio head and creative director Thomas Wilson about the company’s work on Spider-Man games. Between 2001 and 2007, Beenox did not develop a single original game. Instead, the studio worked as a porting house. Beenox’s experience with movie tie-ins led to the studio’s original work on The Bee Movie in 2007 and Monsters vs. Aliens in 2009, and its experience porting Spider-Man games resulted in the studio being handed the reigns to develop original Spider-Man titles in 2010.

CarlDechance2056d ago

Nice read. Wilson's candor is refreshing. He flat out says Activision did not give Beenox the budget, resources, or the time they needed. Really is too bad Activision squandered their opportunities with the Spider-man franchise. They could have made some really great games. Activision being Activision.

Mister-Zay2056d ago

I wonder if we could have gotten better Destiny games if Bungie didn't go to Activision.

Profchaos2056d ago

Undoubtedly the quality would be much higher

UltraNova2056d ago

Activision's quick buck -low quality policy at its best. No wonder the first Spiderman game made by a competent dev with all the time and money needed turned out to be a stellar game overall that did justice to the source material...

Profchaos2056d ago

Activision being activision they dismantled neversoft probably the best studio they ever owned and they ran spiderman, Tony hawk, guitar hero and debeatably cod into the ground.

They have had a number of mega ips in their stable but they continue to pump out uninspired sequals for them until everyone grows tired.

Happy to see spiderman get another life with insomniac.

shuvam092056d ago (Edited 2056d ago )

Always felt the same...
Beenox Spidey games felt like they put effort into it...
But we all know that Activision is no Sony when it comes to budget, expectation and patience for these type of games...

+ Show (1) more replyLast reply 2056d ago
WeAreLegion2056d ago

Always felt bad for this team. They did a lot of things right, but Activision screwed them over at every turn.

90°

Media Molecule’s Next Game is Going to be a New IP

A job listing published by the UK studio reveals that its next project will be another entirely new IP.

Read Full Story >>
gamingbolt.com
Inverno9h ago

The only PlayStation dev I care about tbh.

Cacabunga9h ago

Hopefully doesn’t take them a complete gen to release it

TheColbertinator4h ago

Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.

Stopac2h ago

I too like to look for things in the wrong places.

110°

Outriders Dev's Next Game Has Been Canceled After Publishing Agreement With Take-Two Fell Through

Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.

Read Full Story >>
twistedvoxel.com
Tacoboto1d 12h ago

"the capital group of PCF Group S.A."

If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.

banger881d 7h ago

If it was more online-only crap then good riddance.

jjb198117h ago

Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.

thorstein16h ago

I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.

90°

Escape from Tarkov Unheard Edition Reneges on Promised Content Behind $250 Price Tag

The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.

Christopher1d 6h ago

$250? Do they not know all the other games that already exist or will be made in the future that can do similar?

SimpleDad22h ago(Edited 22h ago)

This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.

got_dam6h ago

Read a comment earlier calling it a "special monetization operation." I had to chuckle at that.

Ad