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Beenox on the Trials and Tribulations of Developing a Spider-Man Game

OnlySP spoke to Beenox co-studio head and creative director Thomas Wilson about the company’s work on Spider-Man games. Between 2001 and 2007, Beenox did not develop a single original game. Instead, the studio worked as a porting house. Beenox’s experience with movie tie-ins led to the studio’s original work on The Bee Movie in 2007 and Monsters vs. Aliens in 2009, and its experience porting Spider-Man games resulted in the studio being handed the reigns to develop original Spider-Man titles in 2010.

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Community9d ago
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CarlDechance9d ago

Nice read. Wilson's candor is refreshing. He flat out says Activision did not give Beenox the budget, resources, or the time they needed. Really is too bad Activision squandered their opportunities with the Spider-man franchise. They could have made some really great games. Activision being Activision.

Mister-Zay9d ago

I wonder if we could have gotten better Destiny games if Bungie didn't go to Activision.

Profchaos9d ago

Undoubtedly the quality would be much higher

UltraNova9d ago

Activision's quick buck -low quality policy at its best. No wonder the first Spiderman game made by a competent dev with all the time and money needed turned out to be a stellar game overall that did justice to the source material...

Profchaos9d ago

Activision being activision they dismantled neversoft probably the best studio they ever owned and they ran spiderman, Tony hawk, guitar hero and debeatably cod into the ground.

They have had a number of mega ips in their stable but they continue to pump out uninspired sequals for them until everyone grows tired.

Happy to see spiderman get another life with insomniac.

shuvam099d ago (Edited 9d ago )

Always felt the same...
Beenox Spidey games felt like they put effort into it...
But we all know that Activision is no Sony when it comes to budget, expectation and patience for these type of games...

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WeAreLegion9d ago

Always felt bad for this team. They did a lot of things right, but Activision screwed them over at every turn.

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