Blender 2.48 includes all the work done on the Blender Game Engine and the Apricot Open Game "Yo Frankie!", with much better functioning game logic editing, character animation, and Blender Material based real-time shaders. And as last minute surprise a Bullet physics update with Softbody support.
We also included a lot of new development in this release; Windows 64 bits support, Grease Pencil for sketching annotations, Sun/Sky/Atmosphere rendering, new modifiers, and an improved text editor with Python API support. And last but not least, an enormous list of open bug reports were handled.
October 2008
The Blender.org team
From NETK2GAMES out of Barcelona comes one of the most enjoyable arcade racing you’ll play: Rally Arcade Classics is no fluff, all fun.
The Ace Combat series celebrates its 30th anniversary, and Bandai Namco revealed interesting initiatives, on top of a poignant message.
That controller looks like a cheap knockoff... it should have been a proper DS5 design.
Can we get a new Ace Combat, with full vr and not just three or four levels, for PS5 and PSVR2
Also if we could get a remake of my all time favorite, Ace Combat5: The Unsung War, again with full vr for every mission with DualSense and flight stick haptics.
Rematch’s creative director, Pierre Tarno, speaks about Sloclap’s thoughts on eSports and tournaments in the studio’s hit soccer game.
Blender is one of my favorite 3D programs out there. It's free, and extremely powerful! Version 2.48 was a great improvement mostly with the new text editor. Good job Blender!