250°

Single player Star Wars games are a dream we'd be wise to abandon & History tells us why

The recent trouble around Visceral's cancelled Star Wars game and Battlefront 2's poor solo outing are part of a trend.

October brought disconcerting news that Electronic Arts had shut down Visceral Games and “pivoted" the design of its unnamed Star Wars project from "a story-based, linear adventure game" to something different altogether. As a result, the games media and gamers alike started questioning whether there's a future for the ambitious, single player centric, story-driven games in the Star Wars canon. The thing is: such games have been a thing of the past for a few years already. Seven years to be exact.

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Community2331d ago
Hardiman2332d ago

Yep as long as EA is involved you can bet on it!

2331d ago Replies(1)
gamejediben2331d ago

EA is the kiss of death to almost every franchise they own. I disagree vehemently that single player Star Wars games are a thing of the past. I completely lost all interest in Star Wars thanks to the prequel trilogy but a Star Wars game brought me back into the fandom. That game was Knights of the Old Republic. KotoR was so good that plotwise, I actually hold it above most of the films. KotoR made me a fan again in a big way.

I also adored the Rogue Squadron and Dark Forces/Jedi Knight games. Its obvious that EA is incapable of making a good Star Wars game. The licence should go to a great game developer. Can you imagine a Star Wars game by Bethesda, Bioware, Obsidian, CD Projekt Red, Naughty Dog, Insomniac, Arkane Studios, Rocksteady or Id software? What about a Star Wars fighting game from Netherrealm Studios? Or a open world RPG from Guerrilla games like Horizon? EA is toxic and should be avoided like the plague. It's such a damn shame that the great Star Wars licence is held hostage by those incompetent fools!

2331d ago
Damthatsword2331d ago

Good for u! U can continue Supporting the cancer now.

strayanalog2332d ago

I'm going to have to strongly disagree here.

The article points out that out of the decades of Star Wars games only 12 managed to sell a million copies (or more), which says the brand is tired, spoiled even.

Now on a quick glance it seems that most of those titles are from Gens 5 and 6. So, given the time periods, it would be wise to say that single player titles work better.

Given the industry climate today where 1 million seems to mean nothing, this should mean that EA (and any other developer) needs to take a step back and stop shooting for an actual Star Wars movie's gross with huge budgets, but rather an actual video game that's fun. Focus on the basics: what makes it fun? Would I play this? Is there room for multiplayer?‎
As much as EA is to blame for the recent disaster of this IP, Disney is just as much to blame too. They're the ones that signed the license over with, as far as I can tell, no research or know how in the gaming industry. Just because the publisher or developer is one the biggest, doesn't mean they know what they're doing.

So, no, no one needs to give up on this single player dream. Certain people just need to focus on something else a little more earthly instead of having their heads in the heavens thinking about only money and not their reputation or the very IP's rep that should have been handled more carefully.‎

_-EDMIX-_2331d ago (Edited 2331d ago )

Absolutely agreed

what doesnt even make any sense is why on Earth would they dismiss all future Star Wars games based on past games made by different Developers?

In regards to Quality all of that is up to debate but at the end of the day Disney also handed that license over because they want to make money and like or hate Electronic Arts you cannot disagree that this company has just sold the best selling Star Wars game in history.

Disney had a great reason to hand that publisher that license.

DarkZane2331d ago

Amy Hennig was working on this game. With what Uncharted 4 was gonna be if she had stayed on it, I am pretty sure that Visceral SW game would have turned out badly with her.

_-EDMIX-_2331d ago

I actually think the game would have turned out perfectly fine the biggest problem here is Electronic Arts expectations of some of these games is absolutely unrealistic and astronomical.

Put it this way the Dead Space series clearly did not sell well enough to Warrant the continuation of its existence based on what Electronic Arts was expecting back from it.

But it is still a very high-quality Series so I don't really see any evidence that the Star Wars game that was being worked on was going to be bad for gamers in regards to fun, simply bad for Electronic Arts because it probably was not going to be moving 20 million units like they probably wanted.

There's a huge difference between what Gamers want and clearly what Electronic Arts wants in regards to sales.

Keep in mind it doesn't actually mean that either party are wrong.

Jinger2331d ago

Like Uncharted 4 was better without her. Her ideas were way better

Mr Marvel2331d ago

EA are destroying Star Wars... F**k EA.

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70°

The Best Multiplayer Xbox Game Pass Games to Play With Friends

Xbox Game Pass has some great single-player experiences, but nowadays, it's all about getting together with friends and family. Thankfully, there's a surprisingly extensive library of multiplayer titles on Game Pass to bring everyone together.

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50°

Star Wars Battlefront 3: Is There Still Hope For A New Game?

Is Star Wars Battlefront 3 coming? Well, the correct answer is yes, no and maybe. It’s been six years since the second instalment, and fans are still waiting for confirmation of another sequel.

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anast133d ago

Game companies are not mature enough to handle this concept without turning it into a casino.

shadowknight203133d ago

The remakes of battlefront should have been more simular to the originals. CoD/battlefield reskinned as Star Wars was not the anwser.

90°

Reflecting on "Star Wars: The Force Unleashed II" Released 13 Years Ago Today

Delve into "Star Wars: The Force Unleashed II" by LucasArts, released 13 years ago today. Explore its gameplay, narrative, and lasting impact on the saga

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