The recent trouble around Visceral's cancelled Star Wars game and Battlefront 2's poor solo outing are part of a trend.
October brought disconcerting news that Electronic Arts had shut down Visceral Games and “pivoted" the design of its unnamed Star Wars project from "a story-based, linear adventure game" to something different altogether. As a result, the games media and gamers alike started questioning whether there's a future for the ambitious, single player centric, story-driven games in the Star Wars canon. The thing is: such games have been a thing of the past for a few years already. Seven years to be exact.
Xbox Game Pass has some great single-player experiences, but nowadays, it's all about getting together with friends and family. Thankfully, there's a surprisingly extensive library of multiplayer titles on Game Pass to bring everyone together.
Is Star Wars Battlefront 3 coming? Well, the correct answer is yes, no and maybe. It’s been six years since the second instalment, and fans are still waiting for confirmation of another sequel.
Game companies are not mature enough to handle this concept without turning it into a casino.
The remakes of battlefront should have been more simular to the originals. CoD/battlefield reskinned as Star Wars was not the anwser.
Delve into "Star Wars: The Force Unleashed II" by LucasArts, released 13 years ago today. Explore its gameplay, narrative, and lasting impact on the saga
Yep as long as EA is involved you can bet on it!
EA = Killer of fun
I'm going to have to strongly disagree here.
The article points out that out of the decades of Star Wars games only 12 managed to sell a million copies (or more), which says the brand is tired, spoiled even.
Now on a quick glance it seems that most of those titles are from Gens 5 and 6. So, given the time periods, it would be wise to say that single player titles work better.
Given the industry climate today where 1 million seems to mean nothing, this should mean that EA (and any other developer) needs to take a step back and stop shooting for an actual Star Wars movie's gross with huge budgets, but rather an actual video game that's fun. Focus on the basics: what makes it fun? Would I play this? Is there room for multiplayer?
As much as EA is to blame for the recent disaster of this IP, Disney is just as much to blame too. They're the ones that signed the license over with, as far as I can tell, no research or know how in the gaming industry. Just because the publisher or developer is one the biggest, doesn't mean they know what they're doing.
So, no, no one needs to give up on this single player dream. Certain people just need to focus on something else a little more earthly instead of having their heads in the heavens thinking about only money and not their reputation or the very IP's rep that should have been handled more carefully.
Amy Hennig was working on this game. With what Uncharted 4 was gonna be if she had stayed on it, I am pretty sure that Visceral SW game would have turned out badly with her.
EA are destroying Star Wars... F**k EA.