910°

Rockstar Reveals Why GTA V Didn't Get A Story Expansion, Reaffirms Commitment To Single-Player

Many campaign fans were disappointed when episodes from Los Santos never surfaced. Rockstar explains why.

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gameinformer.com
EazyC2396d ago

The closing statement gives me a certain sense of optimism:

"...for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games"

Now, given that Red Dead Redemption was ALL about the immersion, I'd be a bit more hopeful that they don't go crazy with multiplayer this time. Plus, the setting/lack of commercialism doesn't lend itself to reams of DLC with trendy clothing and fancy cars. Could just be me being naive though.... here's hoping!

slate912396d ago

You didn't see the tie-dye cowboy hat and boots?!

sander97022396d ago

Yeah it really increases my hope that Red Dead Redemption 2 will be as good as the first one!

GUTZnPAPERCUTZ2396d ago

I agree, the only Issue I have with GTAV is that they stopped giving MP DLC to the SP files for about a year now. I dont expect everything to copy over, but Vehicles, Weapons, etc. should be added to BOTH

Glemt2396d ago

"As a company, we love single-player more than anything, and believe in it absolutely – for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games."

No. Just no. I love SP, but if you loved it more than anything else you would have made it. You love the money GTA Online brings you more than anything else, otherwise we would have seen less of that and more of SP DLC.

unknownhero11232396d ago

Bingo! Corporate speak is meaningless without actions behind those words and R*'s actions proved otherwise. It's the sole reason why I'm not pre-ordering RDR2 which is a first from me as I usually pre-order anything R* churns out. Not saying I will boycott it mind you, I just want to see if I will get my money's worth. with the first red dead redemption, I sure did so I shall be judging by that metric.

EazyC2396d ago

To be fair, GTA V was still pretty gigantic by SP standards...I still feel like I got my money's worth despite not touching the online component. How no other stories were told in such a beautifully realised world was such a crying shame though.

I think it's a safe bet RDR 2's SP will be substantial. But I do agree that it should be a far greater focus than on V.

MrBeatdown2396d ago

Speaking of actions behind those words... their games have always delivered great single player.

I don't know why you think that's all changing because of no single player DLC for one game.

You seriously think they aren't working on a new GTA? Whether it's DLC for V or GTA6, more single player GTA is coming, and you'd be crazy to think they'll phone it in because GTA Online was a success.

MoonConquistador2395d ago

So you are inferring that you don't feel you got your money's worth from GTA V?

Rockstar appear to be one developer who gets the balance about right.

yeahokwhatever2396d ago

they could have at least let you buy the MP things in single player. but nooooooooooooo that would negatively impact shark card sales.

Chumdiddy2396d ago

This was going to be my exact reply. Thanks for doing it for everyone.

It's money. Anything else is a lie.

Rebel_Scum2396d ago

He sounded pretty reasonable to me. If you can't dedicate the resources to the project (without screwing up other projects) then its not really feasible (simple Project Management logic). The expansions GTAIV had, if they were to implement something similar in V would've taken almost the whole GTAV team to work on for sure.

If staff are already working on RDR2 then what he's saying makes sense. RDR2 has probably been in development for 4-5 years by now with a much smaller team working on the GTAV online component. I guess they didn't have the numbers and probably the Housers or whoever is high up didn't feel up to working on multiple projects at once.

You act like adding SP dlc is easy peasy when its far from the truth.

Glemt2396d ago

I never said SP DLC is easy-peasy, and never implied it to be. But if you claim you love doing SP more than anything else, but you do something else, it's clearly not because you love SP so much. So unless you're lying completely, you do it because the revenue of other projects is greater.
I don't contest these matters, and I don't think they should have done SP DLC (although I would have loved it, since I don't care for the MP parts that much), but the claims they make are simply not sound.

MrBeatdown2396d ago

GTA5 sold over 80 million units.

80 million.

You really think those stupid shark cards are selling so amazingly well that it's not worth it to Rockstar to develop single player content that like GTA4's expansions, could be sold as standalone games?

I've paid exactly $0 on shark cards. How much are you guys spending on them to make you think they're selling that well?

Phill-Spencer2396d ago (Edited 2396d ago )

In 2016 alone these stupid shark cards sold well enough to make more than 700 million dollars (700.000.000)in revenue!!!

https://segmentnext.com/201...

Unfortunately there are plenty of people who are willing to spend real money for ingame cash.

MrBeatdown2396d ago

That article says "GTA products", so it sounds like the main game which still sells for $40 to $60 is included in that figure.

"Net Revenues from GTA products exceeded $700 million over the past 12 months"

Glemt2396d ago

I'm not spending anything on them. I have a couple of cousins that play GTA Online weekly, and it's pretty much the only game they play really, and each of them spend at least 200 dollars in the last years, one of them said he probably came close to 500 dollars.

Just check the figures below. Online sales in GTA are booming. Sure, it's not the only thing R* sells, and they definitely would make money on SP DLC and new games, even new IPs I bet, but I do believe GTA Online has brings the most profit. The Shark Cards are said to be nearly 100% profit..

" Digitally-delivered net revenue grew 56% to $268.2 million, as compared to $172.1 million in last year’s fiscal first quarter. Recurrent consumer spending (virtual currency, downloadable add-on content and microtransactions) grew 72% year-over-year and accounted for 63% of digitally-delivered net revenue, or 41% of total net revenue. The largest contributors to digitally-delivered net revenue in fiscal first quarter 2018 were Grand Theft Auto Online and Grand Theft Auto V, NBA 2K17, and WWE SuperCard and WWE 2K17. "

http://www.businesswire.com...

Rebel_Scum2395d ago

They're creating a whole new SP game from the ground up (RDR2) instead of making SP DLC for a last gen game. How does that go against their claim that you quoted in your first post?

+ Show (3) more repliesLast reply 2395d ago
2396d ago
Psychotica2396d ago

I find it amazing that after all the work they must have put in creating that three protagonist system that they just abandon it. What a waste of potential..

sloth33952396d ago

I would have rather had one protagonist the story could have been better then

MrBeatdown2396d ago

There is no wasted potential.

They'll probably make another GTA. The last one did okay enough to warrant a sequel.

MoonConquistador2395d ago

What gives you the impression they have abandoned it. Not everything that worked well in one game works in others.

I liked the focus on one character (OK two if you include the ending) in RDR, but thought the three protagonists in GTA V also worked for telling that story though I never built up the same connection with John Marston. (Hunting animals in the wild on your own for a few weeks would do that).

kevinsheeks2396d ago (Edited 2396d ago )

just say money, don't sit here and treat your audience like idiots . .hell we can look back at articles with some of the voice actors you had them come in and when you saw how big mp got you cancelled them out . .and now you must have a new product coming and you want to bs us so we purchase your product.

lmao I'm sorry I didn't actually read the article I should have the gall of these people

"The good news for story fans? Rockstar not having the bandwidth for an expanded story campaign in GTA V doesn't mean no Rockstar games will have them going forward. "We would love to do more single-player add-ons for games in the future,"

sooo basically "nah no gtv v sp expansions but we promise on the next product ;)"

but with that recent article of mass effect 3 micro cards getting upwards of 16k purchases . .this is going to be a nasty period of gaming

Show all comments (58)
50°

Rockstar Games Founder's New Studio Is Working On AAA Open World Action Adventure Game

Rockstar Games founder Dan Houser's new studio, Absurd Ventures, is currently working on a AAA open world action adventure game.

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twistedvoxel.com
porkChop11h ago

I'm really curious to see what he's going to do. It seems like a GTA-style game, but I wonder how it'll differentiate itself.

Goodguy0114m ago(Edited 13m ago)

A new studio making a AAA game. Yea, that'll go well. I still think new studios should only make small games for a few years to build up teamwork and trust within.

360°

Microsoft's quest for short-term $$$ is doing long-term damage to Windows, Surface, Xbox, and beyond

Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's plans to increase every department's margins.

Read Full Story >>
windowscentral.com
Brazz20h ago

"The plan to move Xbox games to other platforms is codenamed "Latitude" internally, and I know there's debate and unease at Microsoft about whether or not this is a good idea. More upcoming Microsoft-owned games slated for PlayStation are already being developed. At least for now, they're potentially obvious games you'd most likely expect. And yes, while it's true Microsoft is a prolific publisher on PlayStation already, it has typically revolved around specific franchises like Minecraft. From what I've heard, Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's mandate to increase every department's margins. "

Yeah, they are going to kill Xbox hardware.

Xeofate18h ago

"Yeah, they are going to kill Xbox hardware."

It's for the best.

Quit stringing along xbox fans and screwing over PlayStation owners.

crazyCoconuts13h ago

Take good care of those Xboxes if you have 'em ...

outsider162413h ago

An Xbox game on a Playstation. Never in my years of gaming did i ever thought this was gonna happen.

jznrpg9h ago

It is dying anyway so doesn’t make much of a difference

VersusDMC8h ago

No way can they get rid of the hardware as probably 90% of game pass subscribers are hardware users.

Highly doubtful those users will move to PC or Cloud to subscribe there and the competition (Sony and Nin) will never have gamepass on their system.

If they want to keep the current subscribers, they need to keep releasing new hardware.

PSPSA16m ago

I'm not convinced, why then announce that they're actually working on the next-generation Xbox with “the largest technical leap”, and also looking into handhelds now?

+ Show (3) more repliesLast reply 16m ago
gold_drake19h ago

i think it will kill off the xbox brand. windows will be fine.

but there is and would be a chance that xbox might be killed off in the future. if they fail to make the money they put in. imo.

S2Killinit17h ago

They wont kill it, but they will go fully PC while keeping xbox as a brand, and go multiplatform for the most part. They will also work tirelessly to diminish console gaming’s importance.

PRIMORDUS14h ago

It would be best if Xbox goes the way of Sega, just make and publish games. I know I myself will not support them at all with buying games from them, you all can. 🙃

ChasterMies12h ago

The Xbox brand will live for the games. I don’t expect Microsoft to entirely drop out of gaming hardware. They make Surface tablets and laptops. They’ll make Xbox branded hardware for those that want it.

shadowT19h ago

"Microsoft is pushing for no "red line" for what games could come to PlayStation"

Forza and Starfield next?

Skuletor17h ago

Starfield would be no surprise and there's the rumor that it will come to Playstation after the Shattered Space DLC, Forza (along with Halo and Gears of War) I find less likely but I wouldn't be surprised if they eventually end up on PlayStation too, especially if Xbox give up on hardware and go the Sega route.

shinoff218317h ago

Not to worried about forza. I'd rather see others like what inxile and obsidian are working on. Starfield sounds like it needs more time in the oven so let it cook first imo. If starfield and it's a small if does release on ps it'll be in the fall around the time for dlc or right at the dlc and come packaged with it.

-Foxtrot18h ago

In the words of Phil Spencer when he was talking about Nintendo last year

“It's just taking a long time for Microsoft to see that their future exists off of their own hardware"

S2Killinit17h ago

Yup. MS are a cancer to console gaming.

Aloymetal16h ago

100%!!
I wonder what happened to that dude that was always here posting those court articles with cartoons about MS spending all those billions in studios. He suddenly disappeared, I guess he doesn't like bad news when the green brand is in trouble. No new articles from him as of late...

PRIMORDUS14h ago

Yup, and it's only going to keep spreading.

Outside_ofthe_Box14h ago

Phil Spencer's words always comes back to bite him lol

18h agoReplies(7)
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120°

Hypercharge Unboxed Dev Saddened By Claims It'll Be 'Dead' Without Xbox Game Pass

One of the big Xbox releases heading our way in May 2024 is the long-awaited Hypercharge Unboxed, which is finally bringing its "first and third-person shooter action figure game" to Xbox consoles on Friday, May 31st.

Sadly, ahead of launch, the game's official Twitter (or "X") account has been highlighting the "trolls" who are claiming that because it's not launching on Game Pass, Hypercharge Unboxed is already set up for failure on Xbox.

helicoptergirl1d 4h ago

It's horrible what people will say, but the truth might be harsh. There is a good chance it might not do well on Xbox if it's not on GamePass. There is a strong possibility that is the case. We'll see.

When it launches on Playstation in the future you can rest assured it will sell much better. The devs have confirmed it's coming to Playstation in the future.

"It is built in the Unreal Engine 4. The game was released on the Nintendo eShop on January 31, 2020 and on Steam on April 27, 2020. The development of Hypercharge: Unboxed for the Xbox platform was officially announced on July 16, 2022, with the developers also confirming future support for the PlayStation."

ZeekQuattro1d 3h ago

I remember having this on my radar years ago for the Switch but never pulled the trigger on it. Crazy it's still not on PlayStation yet.

northpaws18h ago

And that's the problem of GamePass.

JEECE18h ago

Unfortunately once people are conditioned to expect to get something as part of a subscription they already pay for, they are unlikely to buy it a la carte. Some games, including this one, now look like "Gamepass Games" to a huge chunk of the Xbox audience. Maybe this game will buck that trend, and I wish them luck, but I'd imagine they'll have a rough go trying to sell this game on Xbox.

shinoff218317h ago

Hopefully their game not selling on Xbox doesn't stop them from bringing it to ps. I can't imagine why a developer would go Xbox first if their not on gamepass. Good luck to them though.

JEECE17h ago

Yeah I can't figure that out either. I mean I understand why you go there first if you get a Gamepass payday, but if you are just trying to sell copies it doesn't make sense. Fewer users overall, and a smaller percentage of those users are willing to buy indie games a la carte.

Jingsing15h ago

Yeah, I can't understand it either unless there is some deep routed fan-boyism from the developer, which isn't very clever if you are trying to make a living. Fatshark is a perfect example of a developer sending their games to die on Xbox and they kept doing it.

Jingsing16h ago

British guy saying Xbox is his dream console doesn't really sit right does it. 5 generations of PlayStation in the UK and you haven't figured out what console is going to make you the most money. That is the mistake you've made.

JEECE6h ago

I wonder how old he is and when he got into gaming. For a certain segment of gamers, it can be difficult to overstate how influential the Xbox 360 was.

Jingsing2h ago(Edited 2h ago)

Fair, but by the end part of the 360 it was a pretty much a damp squid and then they've had two terrible generations of consoles after the 360 and still sticking with Microsoft and calling it your dream console at this point is for the birds. His game launched on Switch first now Xbox. It seems he has some preference for all platforms before PlayStation regardless of financial outcome. That isn't to say they won't do a PlayStation release. Also the UK was pretty much instrumental in launching PlayStation from a software perspective.