Many campaign fans were disappointed when episodes from Los Santos never surfaced. Rockstar explains why.
Rockstar Games founder Dan Houser's new studio, Absurd Ventures, is currently working on a AAA open world action adventure game.
I'm really curious to see what he's going to do. It seems like a GTA-style game, but I wonder how it'll differentiate itself.
A new studio making a AAA game. Yea, that'll go well. I still think new studios should only make small games for a few years to build up teamwork and trust within.
Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's plans to increase every department's margins.
"The plan to move Xbox games to other platforms is codenamed "Latitude" internally, and I know there's debate and unease at Microsoft about whether or not this is a good idea. More upcoming Microsoft-owned games slated for PlayStation are already being developed. At least for now, they're potentially obvious games you'd most likely expect. And yes, while it's true Microsoft is a prolific publisher on PlayStation already, it has typically revolved around specific franchises like Minecraft. From what I've heard, Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's mandate to increase every department's margins. "
Yeah, they are going to kill Xbox hardware.
i think it will kill off the xbox brand. windows will be fine.
but there is and would be a chance that xbox might be killed off in the future. if they fail to make the money they put in. imo.
"Microsoft is pushing for no "red line" for what games could come to PlayStation"
Forza and Starfield next?
In the words of Phil Spencer when he was talking about Nintendo last year
“It's just taking a long time for Microsoft to see that their future exists off of their own hardware"
One of the big Xbox releases heading our way in May 2024 is the long-awaited Hypercharge Unboxed, which is finally bringing its "first and third-person shooter action figure game" to Xbox consoles on Friday, May 31st.
Sadly, ahead of launch, the game's official Twitter (or "X") account has been highlighting the "trolls" who are claiming that because it's not launching on Game Pass, Hypercharge Unboxed is already set up for failure on Xbox.
Just because our indie game isn't on game pass, doesn't mean it's "dead on arrival".
— Hypercharge | Pre-order now on Xbox! (@HyperchargeGame) May 12, 2024
We hope you still give our action figure game a try. 💚 #xbox pic.twitter.com/3D8dhlWOvZ
It's horrible what people will say, but the truth might be harsh. There is a good chance it might not do well on Xbox if it's not on GamePass. There is a strong possibility that is the case. We'll see.
When it launches on Playstation in the future you can rest assured it will sell much better. The devs have confirmed it's coming to Playstation in the future.
"It is built in the Unreal Engine 4. The game was released on the Nintendo eShop on January 31, 2020 and on Steam on April 27, 2020. The development of Hypercharge: Unboxed for the Xbox platform was officially announced on July 16, 2022, with the developers also confirming future support for the PlayStation."
I remember having this on my radar years ago for the Switch but never pulled the trigger on it. Crazy it's still not on PlayStation yet.
Unfortunately once people are conditioned to expect to get something as part of a subscription they already pay for, they are unlikely to buy it a la carte. Some games, including this one, now look like "Gamepass Games" to a huge chunk of the Xbox audience. Maybe this game will buck that trend, and I wish them luck, but I'd imagine they'll have a rough go trying to sell this game on Xbox.
British guy saying Xbox is his dream console doesn't really sit right does it. 5 generations of PlayStation in the UK and you haven't figured out what console is going to make you the most money. That is the mistake you've made.
The closing statement gives me a certain sense of optimism:
"...for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games"
Now, given that Red Dead Redemption was ALL about the immersion, I'd be a bit more hopeful that they don't go crazy with multiplayer this time. Plus, the setting/lack of commercialism doesn't lend itself to reams of DLC with trendy clothing and fancy cars. Could just be me being naive though.... here's hoping!
"As a company, we love single-player more than anything, and believe in it absolutely – for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games."
No. Just no. I love SP, but if you loved it more than anything else you would have made it. You love the money GTA Online brings you more than anything else, otherwise we would have seen less of that and more of SP DLC.
I find it amazing that after all the work they must have put in creating that three protagonist system that they just abandon it. What a waste of potential..
just say money, don't sit here and treat your audience like idiots . .hell we can look back at articles with some of the voice actors you had them come in and when you saw how big mp got you cancelled them out . .and now you must have a new product coming and you want to bs us so we purchase your product.
lmao I'm sorry I didn't actually read the article I should have the gall of these people
"The good news for story fans? Rockstar not having the bandwidth for an expanded story campaign in GTA V doesn't mean no Rockstar games will have them going forward. "We would love to do more single-player add-ons for games in the future,"
sooo basically "nah no gtv v sp expansions but we promise on the next product ;)"
but with that recent article of mass effect 3 micro cards getting upwards of 16k purchases . .this is going to be a nasty period of gaming