"Now you've had a week to let the dust from E3 2017 settle, and I've had a week's time to eat up reactions to E3 from all over the world. So let's talk about reactions shall we? So here's my take on E3 2017 Vs the angry mob" - Lee West, TGG
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
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Haters gonna hate...
I kind of get where his coming from, but E3 2017 wasn't exactly an "awesome" experience either (Nintendo and Ubisoft pretty much saved these years E3 from being a total disaster of a show).
I think E3 as a whole was pretty good, it just lacked any huge surprises outside of Metroid Prime 4's confirmation. (However even Prime 4's announcement was underscored by the fact that it was just a title and a confirmation that it's in development.) Ubisoft has a history of some of the clingiest E3 shows, so there's was pleasantly surprising this year. On the flipside EA failed to impress by playing it about as safe as could possibly be imagined. Other than that everyone did about as well as expected.
You're spot on with the criticism you have of Beyond Good and Evil 2. You sound a bit more enthusiastic about the game than I do, but saying that it felt like they were trying to force the games maturity is a great criticism. In trying to make the game appear more gritty and mature they actually made it feel a heck of a lot more juvenile.
This year everyone played it relatively safe.