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Why I No Longer Care About Resolutions and Framerates in 2017, Thanks to the Switch

Joel Taveras opinion on how resolutions in 2017 not important, instead gameplay is more important.

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Shadyceaser2949d ago

That's because it's the weakest of the 3 and you have no other choice..

CocoaBrother2949d ago

I own a PS4, Xbox One, Wii U, Vita, 3DS, and now a Switch. You know which of those gets the most play time? The handhelds and that is because I'm barely home to play games anymore and I prefer portability personally. On the other hand, my friends have time to play in front of a TV so they play home consoles more.

Everyone's got a preference.

RosweeSon2949d ago

Me too my 3ds has been used for 5-6 years straight getting a bit of a break at moment (until I start Sun/Moon) Vita been getting nailed tho (Gow Platinum this weekend, glitchy mess) but Switch is gonna be one for the future can't wait for new Mario and to start Zelda Mario Kart is a winner but I'll always have a home console proper (PS4) but finding time to play it is the biggest issue, need to finish up my Wii U soon as well and get it packed away... think Switch has me covered.

Being a gamer tho I've never cared for resolutions or frame rates I go for gameplay, lifespan and replayability... oh and quality. The games that generally go for greatness in looks and up a mess elsewhere... battlefield 4 was a glitchy mess, assassins creed Unity wouldn't even load without patches.
I'll stick to decent games be it in lower resolutions 😱 How will I ever cope, oh wait I don't even notice.

bouzebbal2949d ago

we can claim this when it offers a lot more games.

2949d ago
morganfell2949d ago (Edited 2949d ago )

I agree with gameplay over graphics. However it is mite bit convenient that he chose the Switch to suddenly wake up to this fact. Glad he did and that said he has no business ever offering a review on any game's graphics again. So from now on Joey, when you write about a game, just skip the part when it comes to how a game renders.

Personally I am just not a handheld guy. The only games I play on my 8+ are in Gear VR. Sitting in front of the big screen with my Klipsch sub bombing me while I stream Deathwing across the Shield is an experience I just can't replicate on a small screen nor do I want to game without. It isn't just about the visuals for me but the aural, the atmosphere that the theater gaming experience can generate. All of it.

2949d ago
morganfell2949d ago

@Shin-Zantetsuken,

The other thing with these types of articles is when the author flips to the flavor of the month...they eventually flop to the some new trend. I want to see how this Joey explains himself when he decides to jump to the next experience. And as I said above, he has no business opening his mouth with a graphics comment...ever.

The 10th Rider2949d ago (Edited 2949d ago )

@Shin-Zantetsuken,

"They release severely underpowered but overpriced hardware."

People keep making this claim, but they don't seem to realize that price and power are relative. What you're paying for with the Switch is the portability. If the power went up so would the price, if the power went down, so would the price. Now it could be more powerful for the price if they dropped the portability, but that's not the point of the console. Also, after adjusting for inflation it's about the same price as the Vita and 3DS were at launch.

"Nintendo games are some of the most overpriced games in the industry"

That's just moronic. Nintendo charges $60 per a new AAA game just like any other company does.

"...that never go down in price even after years and there are barely any significant sales discounts on them."

That's because they're desirable, well-loved, and no one wants to buy them. In contrast games like Far Cry sell like crazy for the first few months, but then they get dropped in price and many people sell them or trade them off. They're not games you typically keep. I've got Nintendo games from the Camecube era that started at $60, at one point were available for under $20, but are now worth $45 again because people want to own them and play them, even after all these years. And that's not Nintendo dictating the price there, it's the used game market.

"Finally, they exploit people by releasing multiple hardware revisions, colors, designs and upgrades throughout the generation."

Every company does that. What about the PS4 and Xbox One special editions? What about the four Playstation portable revisions? PS4 Slim? PS4 Pro? Xbox One S? Xbox Scorpio? The one place I'd say it's gotten a little out of hand is with the 3DS, but on the flipside the Wii U never got a single hardware revision.

"I have owned a 3DS XL for more than 3 years and bought all of the major 3DS exclusives but havent finished even one of them."

That's your fault. Why keep buying the games if you're not going to play them? If you've bought all the major exclusives you've likely spent over $1000 on the device, which you could instead simply sell. I'm calling BS. That's like someone saying they hate strategy games, but they're upset at Firaxis because they bought every Civilization game with all the DLC and upset at Sega because they bought every single total war game and all DLC.

You open by talking about "Switch propaganda" and then literally go on a tirade that is essentially propaganda against it. Did Nintendo kill your parents or something? Also you accuse "dualshockers" of putting out Nintendo propaganda, lol

EDIT: And your second comment above is just as ludicrous. We DO still have plenty of pixel based indie games (Shovel Knight, Stardew Valley, etc . . . ) because they're FUN. You also make erroneous claims like "If everyone thought that way we would still be playing variants of pong on a monochromatic monitor." That's not true because the added power allows for new gameplay opportunities. The difference is that nowadays most AAA games that come out could be achieved on weaker hardware if they simply toned down the graphics. Most don't actually use the power available to them to make gameplay better.

Last_Boss2949d ago

@Shin
Say it One mo gain. Lol
+1

4Sh0w2949d ago (Edited 2949d ago )

Gameplay first of course but yes graphics and the whole package does matter ALOT to me. Personally I dont like Nintendos approach of weak hardware.

Truth is I'm biased because I just don't like handhelds. Admittedly, I'm very unique in the sense that I ONLY like to play games on my console on a big screen TV. Trust me Ive *tried handhelds, tablets, and of course cell phones. I just don't like them, I guess I'm not as obsessed with gaming all the time as some gamers are because when Im out, even if its a DMV waiting or whatever, the last thing I want to do is play a handheld game and honestly I think 99% of all cell phone games are complete garbage.

That said I'm not so selfish to want something I don't like to fail, so I wish the Nintendo Switch all the success in the world.

2949d ago
badz1492949d ago

I think this article is on point. before the Switch, there has never been a great game on a weak hardware like EVER!

/s

gamer78042949d ago

i'm not sure what handheld vs console has anything to do with preferring higher resolution and framerate? I'd rather the handheld have better framerate and resolution if it can, i mean why not if they can make a portable with good battery life.

UnHoly_One2948d ago

I don't care if their console is "underpowered", I just care about the games on it and the gimmicks I'm forced to deal with.

I bought a Wii, hated it because the games were mostly ruined by the motion controller.

Completely ignored the Wii U because of the second screen nonsense.

And I'll completely ignore the Switch because I don't want to pay way more for way less, because of a feature I'll never use. (portability) It would never leave the dock for me, but I would be paying more anyway. And I'd still have to pay extra to buy a "pro" controller just to use something remotely normal to play a regular game.

I don't want all of that bullmess. I just want a regular console with a regular controller. I don't want to have to tilt anything, or wiggle anything, or look down at a screen in my lap. I have a 75 inch 4k TV and a big loud surround sound system, and that is where I want my attention to be focused while I'm playing.

mikeslemonade2948d ago

I'm the opposite. Been playing 1080p and 4k.. When I launched zelda at 900p I realize the Switch sucks. The Switch is another wiiu to me. I only expect to play 2 game per year for that system.

3-4-52948d ago

Same here. Own all of them and my 3DS was by far my most used....and I used it 100% at home...it just has an awesome game selection.

I've never been huge on resolution and what not...I played games 2007-2013 on my xbox 360 Without a HD cable.....a whole gen of no HD at all. Didn't care..had fun.

If games look amazing....that is awesome, but as long as they look pleasing and appealing with their art style, then the resolution just has to be good enough.

Switch is an awesome console/handheld and games look really good on it....and I've only played docked....I'm guessing they look just as good and in some cases better in handheld.

+ Show (12) more repliesLast reply 2948d ago
AspiringProGenji2949d ago (Edited 2949d ago )

He shouldn't have cared about any of those in the first place before the Switch and have fun, but it is Nintendo so they must be held with different standards...

"Breath of the Wild, along with the just released Mario Kart 8 Deluxe, helped to remind my (jaded) self that when you’re not counting pixels and framerates, you can get back to having genuine fun: the Switch delivers that in spades."

So he was being jaded about res and frames with games like Infamous, Bloodborne, Forza Horizon, Titanfall, and many other fun games too and didn't stoo caring up until the Switch? Oh I get it. It's the usual odd behavior when it comes to Nintendo..

rainslacker2948d ago

If he didn't care, he could have played both those games on the WiiU....assuming he had one. They're just as fun on there are they are on the Switch. I assume for mario kart at least, but have played both versions for BOTW.

InTheZoneAC2948d ago

candidate for post of the month

wonderfulmonkeyman2949d ago

No, it's because the games are fun enough that those things don't matter.
Seriously, just stop with the tech obsession.

JackBNimble2949d ago

Monkeyman
Tech obsession? Do you know what year it is? The switch released with obsolete tech and has a higher price point then that of 4 year old consoles with superior tech.
It's not an obsession to expect devises that are at least up to date with today's standards especially in a console or handheld device.

You guys need to quit using the word obsession with tech to defend your console of choice, especially when that newly released console was released obsolete.

Istolla2949d ago

JackBNimble how is the Switch obsolete? Do you know how difficult it is to put that much power into a portable shell? Yes compared to current home consoles it's not as powerful, but compared to other portables it's way more powerful.

Nu2949d ago (Edited 2949d ago )

JackBNimble JackbQuick you need to buy yourself a Nintendo Switch it's like a candle stick.

Averyashimself2949d ago (Edited 2949d ago )

JackBNimble I feel like the word "obsolete" is a new word for you. Power advantage does not automatically render another item obsolete. Just like how desktop pc's do not make laptops obsolete. Also, what are you talking about with "obsolete tech"? Are you saying that because the Joy-cons have HD Rumble, grease resistant casing, and two people can use a set of one, that I should never pick up a Dualshock 4 ever again?

IanTH2948d ago

I'm not calling you out specifically, and I'm certainly in the "Gameplay > Graphics" camp (I enjoyed BotW on my Wii U), but given a fair amount of the time commenters would bring up the little differences between the Wii U & Switch versions of Zelda or Mario Kart or whatever port as reasons the Switch version was the "superior" version tells a bit of a different story. At least some Switch owners, anyway.

It shows that even some of them are, in fact, interested in tech and how it can - even minimally - affect the fidelity of their game experiences. I remember a fair bit of discussion surrounding the reason to get the Switch version of Zelda over the Wii U was the slight resolution bump and increased draw distance. It was the definitive way to play, even. So it exists kind of everywhere.

It's sort of Human Nature to always want the best of what you can get, so on the one hand I get it. But on the other hand, people just end up taking this stuff way too seriously lol.

sampson31212948d ago

why not have both good game play and great graphics? so tired of the switch getting a pass.

+ Show (3) more repliesLast reply 2948d ago
RosweeSon2949d ago

Of course he had a choice, he had a choice of all 3 and went with a switch.

Z5012949d ago

"You have no other choice"

Um, could've bought a PS4 or XB1. CHOSE a Switch. That's the definition of choice, right?

JackBNimble2949d ago

And people make bad decisions all the time... Right? 😁

Just kidding... Enjoy your console of choice

DarXyde2949d ago

Frame rate, I can understand. That really matters. Resolution at the end of the day is something you want; Atari games don't suddenly become unplayable because the resolution is terrible by contemporary standards. Frame rate is far more important in terms of performance.

If Switch can keep an at least passable frame rate, even if it's 900p, I don't really care.

no_ripley2949d ago

Yeah genius, because more power means better gameplay.

I can't wait to get my hands on a Switch. I hate this remastered gen without innovation.

IanTH2948d ago

Obviously more power doesn't necessarily equal better gameplay. But on the flip side: less power doesn't mean better gameplay either.

Games can transcend their limitations, but rarely (if ever?) are they truly enhanced by them.

In terms of ports and remasters, they are a matter of course & happen everywhere. To wit: right now, the Switch's biggest game is a Wii U port in BotW. It's next biggest game? Mario Kart 8, a port. It's getting some oldies in there too like Skyrim, Lego City Undercover, Binding of Isaac, World of Goo, Street Fighter II and so on. If their existence decreases your enjoyment of systems, the Switch is not immune to ports & remasters.

I'm not bagging on the Switch. Heck, I'm one of the 8 people who bought a Wii U! I'm sure I'll get a Switch as more exclusives launch for it as well. But keep in mind Nintendo didn't exactly blow the doors off gaming convention with their weaker hardware on the Wii U. Great games? Undoubtedly. But do you believe if you gave Nintendo a Scorpio/Pro/Gaming PC that their games would immediately become less innovative?

Last_Boss2948d ago

Make sure you get ported BotW and ported MK. OH!! And 20+year old price inflated Super Street Fighter 2.

senorfartcushion2949d ago (Edited 2949d ago )

It's a portable. Portables always have and always will be weaker than consoles.

The Switch is 100% Portable

And

100% console.

If you are shocked that it doesn't run on ps4/Xbox One level hardware, you REALLLY REAAAALLLY REALLLLLY need to start learning some things because you absolutely have no idea how portables work.

Pick up a book once in a while.

Don't drive, don't have kids. You're just too dangerous to be responsible for those things.

IanTH2948d ago (Edited 2948d ago )

I don't think anyone is shocked that it isn't as powerful. Considering the TDP of the Switch versus the original current gen consoles, it can get impressively close. However, you sort of hit on the issue in your first couple lines: it is 100% Portable and 100% console. But if, as you state, portables are always weaker than consoles, can the Switch truly be 100% console given its inherent portable weaknesses?

If Nintendo released this as a dedicated handheld then there would be zero discussions about power/framerate/resolution - it is an incredibly powerful handheld. But when you try to put it in the ring with current gen home consoles, it doesn't exactly stack up. In this way, I'd say it is 100% portable, maybe 80% console. It excels in one area and not fully in the other. It offers you more ways to play, but at a compromise. Some people are fine with those tradeoffs as they'd use it in both configurations (myself included). Others would only use it at home and this is where the Switch can't fully stand against it's competition.

Ultimately people just get too worked up about this stuff lol

gedden72949d ago

How do people have no choice when they could have bought the other two systems?

zb1ftw7772949d ago

The weakest hardware with the best games already.

rainslacker2948d ago (Edited 2948d ago )

I own a PS4 since launch, and upgraded to the Pro, and resolution and frame rates were never that big of a deal for me. So long as the resolution met the standards of the game itself, and the frame rate didn't drop so low to be distracting, I'm all good.

I can enjoy a retro game, a 3DS game, or a PS4 game all the same.

Not everyone is a graphics or frame rate junkie.

NecoTehSergal2948d ago

That and because Nintendo's 'cartoony' or cell-shaded visuals aren't really demanding, Nintendo doesn't make 'realistic' games but usually vibrant and high-colour games like Splatoon that can look pleasing yet not be demanding due to the lack of complicated textures and designs.

+ Show (9) more repliesLast reply 2948d ago
Gemmol2949d ago (Edited 2949d ago )

"Playing through that game was among the most fun I’ve had playing a video game in a while. For all the flack and criticism that the Nintendo Switch receives from the ‘core’ gamers for being underpowered, none of that matters. Breath of the Wild, along with the just released Mario Kart 8 Deluxe, helped to remind my (jaded) self that when you’re not counting pixels and framerates, you can get back to having genuine fun: the Switch delivers that in spades.

Which begs the question: if your game does nothing special, new, or outside of the box in regards to gameplay, is the quality measuring stick solely based on slick visuals? If so, that seems like a terrible way to judge a form of media like video games which, by design, involves some kind of interaction. Visuals play a big part, but it’s not supposed to be the part.

Breath of the Wild looks like an absolutely gorgeous game… from last-gen: early last-gen, even. But when you start playing it, it doesn’t matter. The shortcomings of the visuals go away when you start realizing the little details that went into the title.

Things like the weather having a direct impact on your gameplay experience (I’m looking at you: inconvenient rain storms). Or maybe that moment that there’s an item out of reach, and you’re scratching your head thinking “how can I get that down here?”: then you remember that everything is based on physics and a well-aimed arrow can cut the rope to release the goodies you’re after. These “ah-ha” moments make you remember why gameplay and experiences had should always take precedence over some extra fancy pixels."

love this part he understand why we all love our switch......best part this coming from a sony site...so no bias

wonderfulmonkeyman2949d ago

Saying it looks like early last gen visuals is taking that a bit too far.

Razzer2949d ago

Yeah......it looks a bit better than that.

DrJones2949d ago

It's more powerful than the XBOX 360

mcstorm2949d ago

I'm with you on this. There are way to many games that look amazing but do nothing amazing. Botw just shows us all that a game can look good but have lots of little things added in to make it one of the best games ive ever played. MK8 is just pure pickup and play fun.

The 10th Rider2949d ago (Edited 2949d ago )

The weather in the game is amazing. I love throwing on the lightning proof equipment and going into a battle with metal equipment . . . It's like you're a ticking timebomb. On a side note the next game like it needs tornados, especially with the paraglider.

InTheLab2949d ago

Outside of the physics...whst else does this game have to offer? Im asking seriously as I'm struggling to go back to it. And it's certainly nothing to do with graphics.

Gemmol2949d ago

if you having trouble to get into the game then your creativity is low, and i am not saying that as a bad thing, this why games are made for different people....but people with low creativity are better suited for linear games where there is a path to follow to beat the game.....uncharted, horizon, god of war, assassin creed these would be better choices for you........

but to answer your question, the map is huge there are a lot of things to do that do not go towards main mission of beating ganon.....you can do side quest, you can build up your armor stats...right now i have the strongest armor stat level 88......there is weapon farming going around beating the different lynel to get stronger weapons......if you lucky you get one with an attack over level 100, see one at 121......fix up your house........get new armor.........new new saddle for your horse......ride on a bear......you can do anything with the physics system it allow you to have fun your way.........finish the shrines.......get all the memories so you can get the true ending of the game and you will better understand the whole story, most people beat ganon on here without getting all the memories then be upset about the story saying its not flesh out.......there are 18 memories in the game all if give you a true story.....if you skip all of them and go to ganon you basically didnt experience much of the game..........build weapons.....collect korok seeds so you can unlock the full storage and be able to carry a lot of weapons, shields, bows.......there are things to keep you busy........its all about exploring ......if creativity low.....the game will not appeal to you because you do not know what to do.......

rainslacker2948d ago

It shouldn't have taken the switch releasing to come to these realizations though(on the part of the author). There are games out there which look good and bad, and still have all sorts of fun to be had. All those little things exist elsewhere in different forms. It's not like this is unique to the Switch.

I appreciate you like the game, I do as well, and plan to get more into it more very soon once I finish up Horizon, but at the same time, it's not like BOTW is some game that transcends all others and changes the entire concept of what games can or should be. Some people are treating it like that, but at the same time act like it's also some graphics powerhouse on the Switch which holds up to the other current gen offerings....which it doesn't despite looking fine for the presentation.

The graphics are a relic of the hardware that the game was originally designed for. But none of the special qualities that exist within the game were limited by that hardware. This is very evident in the fact that the only difference between the WiiU and Switch version is the graphics. I played it on my friends Switch first, but got it for my WiiU I borrowed back from a family member. It runs fine, and at no point in what I've played so far have I said that I need to get a Switch for the game.

Gemmol2948d ago (Edited 2948d ago )

No one said zelda graphics holy grail, what people said in zelda was the gameplay that was ahead of its time even though games in the past use physics......Link interact with his world way more than any other open world game......look how he walk in the grass the grass moves.....on Horizon she have ghost legs she walk through everything........when people compare the two games they say horizon is a simple open world game.....while zelda more complex with everything you can do in the world.....

Another problem with your post is that your comparing a straight up port....which zelda maker said over and over, there is no changes from Wii U version to Switch version, no Switch HD rumble features, no nothing. He came out and said many times handheld mode is stronger than Wii U version of Zelda, and when they build a game from the ground up it will take advantage of the Switch features like HD rumble , switch more powerful hardware and etc......

i personally do not think you a troll, so thats why I am responding to you, I think you are misunderstood or probably read very few articles from nintendo developers......and if I was you and I did not want to buy a switch right away, there is nothing wrong staying with the Wii U version since its just a straight up port......like Nintendo said he did not want people to have two different experience when he promise people this game for the Wii U....and by making it superior on Switch will only make those who waited for Wii U upset.........he also said if they had delayed it they could of made it even smoother for the Switch version but people would get upset they already waited too long for the Wii U version.

I could of got it for my Wii U.....but Switch the future, just like I invested in ps4 for its future, when there was not much games, I do the same for Switch

rainslacker2948d ago (Edited 2948d ago )

I wasn't trying to compare them as ports. I was trying to say that the aspects of the game you speak of are in no way related to the hardware that made the author come to his conclusion.

I actually think they are very similar experiences, and having played both, I think they did a great job. The only difference is the crisper and nicer image quality on the Switch.

Mostly, my comment was that it shouldn't have taken this game to come to this conclusion.

However, I also wished to address the points you brought up about the experience of the game. Not that I think you're points are off base, because I think you're right, but rather that these kinds of nice little things which enhance the experience exist elsewhere and often go unnoticed, or rarely built to the level we see with BOTW. It's these things which do make resolution and frame rate moot IMO, because they provide an experience, not just something we look at from a technical achievement. The things you mention aren't technical achievements, they're game play achievements to provide a unique and interesting experience.

i do not agree with you on the fact that people aren't hyping up BOTW beyond it's merits though. There were a lot of people saying it looks as good, if not better than Horizon when the comparisons were running rampant.

But, more to your points you made about the experience, there are people who act like BOTW somehow innovates gaming in such a massive way we've never seen before that it warrants some entry into the annals of influential game designs, where I would argue that everything we see in BOTW has been done before. Maybe not in the rather fluid and interesting way where they all mesh together well like in BOTW, but nothing I've seen in BOTW is new or innovative. Maybe when I get more hours into it I'll change my mind, but for now, after maybe 10-12 hours, I would say it's a great game, but not as amazing in new implementations as some of the more stalwart Nintendo fan boys act like it is.

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EddieNX 2949d ago

I totally agree. I just want to enjoy my games, visuals comes second to that.

Timesplitter142948d ago (Edited 2948d ago )

...except framerate IS gameplay. It's not really "visuals".

There's a direct correlation between framerate and "fun". That's why almost every Nintendo game except BotW is strictly 60 fps. Framerate means responsiveness, fluidity, and "tight" controls

EddieNX 2948d ago (Edited 2948d ago )

I know 🙂 I suppose I should of added that I always prefer performance over fidelity.

rainslacker2948d ago

Consistent frame rate that's high enough(>30fps) is perfectly fine for most people.

Princess_Pilfer2948d ago

Most people rarely if ever experience 60fps and so don't know the difference. If given the option in an action game I'll almost always go 60fps, and I'll tank whatever settings I have to in order to get it relatively consistently. That's how much it matters in action games. Not only can I actually see the difference between 30 and 60, but (more importantly) I can feel the difference, especially when combined with other sources of input lag (like the display and the internet connection.)

Even slow paced action games like Dark Souls feel like wading through molasses at 30fps.

For something like Xcom, yeah, don't care. Whatever looks the best.

porkChop2949d ago

This is a great read, and pretty much nails why so many people love the Switch.

Imalwaysright2949d ago (Edited 2949d ago )

But that's what most console gamers feel like. This is literally the 1st gen where the most powerful console is leading the market and that's about to change when the Scorpio gets released. PS4 outsells its younger sister, the Pro consistently. Power has never mattered much to console gamers.

Athos2948d ago

I will change that to say power doesn't matter a lot to the average consumer. Only people on here and hardcore gamers think about being graphics whores. The funny thing is if you're a graphics whore you wouldn't be playing on a console in the first place except for exclusives. You would have a built gaming rig PC for the best graphics possible without upscaling or "checkerboarding". I play PC for graphics, mods and free online, consoles I play for fun and none this generation have matched the fun I am having with Switch. I own a PS4 Pro, PS4 slim and a Wii U for consoles btw. No need for an X1 when you have PC rigs.

Neonridr2949d ago

when I am playing Breath of the Wild or MK8 I don't think to myself, man this is a great handheld considering the resolution. I am more or less floored at the quality of games I am playing with a super tiny handheld. Don't kid yourself, while it's no PS4 or XB1 in terms of power, it is also a fraction of the size. We have never been accustomed to console level games as much as the Switch is offering. This is a testament to how far mobile technology has grown over the years. Sure it may lack in terms of a home console, but Breath of the Wild and MK8 Deluxe still look great on my OLED TV, so I don't know what the problem is.

EddieNX 2949d ago

Completely agree. the Joycon and HD rumble are the icing on a very futuristic cake! XB1 feels dated as a piece of tech compared to Switch imo , owning both.

RosweeSon2949d ago

Who's got time to count frames per second when they got a Red shell on their ass ;)

kevnb2949d ago

mario kart is 60 fps anyway isnt it :)

RosweeSon2949d ago

@Kevnb I'm not too sure I mostly been playing undocked which I thought drops to 720 but maybe that's just Zelda and besides it's over my head looks as great as I rememberd on Wii U and game itself is still fantastic to play.

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