GameRave.com writes:
''Ubisoft has released three multiplayer focused games in as many years. This is not news or that surprising. Nearly every big name in the industry has at least one title that focuses purely on multiplayer. If successful, a good multiplayer title can support a company for years to come.''
Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.
The Microsoft shill take on the Microsoft causing the death of big budget gaming...
The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s
Following the closure of 4 studios, many are now worried for the future of Ninja Theory once Hellblade 2 is released.
Because they're next come next year. HB2 won't hit some impossible metric within MS so they're getting axed in 2025. Leave gaming now MS.
Every xbox studio is in danger now because there’s just no way they’re gonna rake in big money from game sales because of gamepass, even CoD was rumored to not come to gamepass because it would canibalize their sales number.
Ninja theory games were never big sellers. I could be wrong, but I doubt hellblade 2 will sell millions. I would rather they go independent and make heavenly sword 2.
Telltale Games have given gamers a massive library of narrative driven games. In this article, Power Up Gaming presents you some of the best Telltale Games of all time!
Popular theory is that the games are released with issues, they lose players, they listen to the fans, patch them and add things, then players come back.
Because they aren't very enjoyable?
Compare that with classics like Halo 2 and Bad Company 2 which still have scores of players and would have many more if the companies actually made working remakes.
I wonder if saturation is becoming an issue for Ubisoft. They're releasing multiple major multiplayer games a year, each claiming to have a long lifespan of content ahead of it. Those audiences will inevitably overlap.
Becuase their games are boring and repetitive and have issues at launch.
ubisoft just lacks gaming knowledge