We invited 25 CEOs and executives at virtual reality startups to discuss how to survive a possible drought of funding and slow consumer growth in VR. Our speakers were Greg Castle of Anorak Ventures and Tipatat Chennavasin of The Venture Reality Fund. Nelson Rodriguez of Akamai introduced us, noting that the aim was to get to strategies that could benefit everyone.
Even as the company sets out to overhaul the very definition of Xbox, cuts at its studios risk creating a negative image reminiscent of EA's worst era
I appreciate the article but this guy must be living in a delayed universe, The reputation was ruined 10+ years ago and hasn't recovered since. As such people have voted with their wallets and stopped buying Xbox products in large amounts.
Rumors of Turn 10 being either shut down or hit with massive lay offs is on the horizon.
The issue is MS will do something right only to do something very, very wrong. And they do this what seems calculative at this point. Doesn't matter what they do the Investors and leadership want more and more money an endless bottomless pit of purr insatiable greed. A company that acts like it's broke or hurting is what really, really infuriates me. They've surpassed apple again well over 3 trillion who acts like they're a million dollar company is fk stupid. Pivots and changes for no reason and can't do things for more than a year with out a pivot or changing their metrics.
2025 cloud gaming trends are looking good, but it’s not all smooth yet. We break down what’s working, what’s not, and what comes next.
As someone who has been gaming nearly as long as gaming has been around (since the early 70's), you'd think I'd be against this. Having grown up with all the major platforms and the whole notion of physical ownership... but I'm not. i embrace this as it is a revolutionary convenience. And one i know for a fact many (especially here) have not even given the fair chance to use. I get it... i was there too. But now i have a new outlook on it. It really is a hell of an option if you just want to play with no commitments. By no means am i saying this should replace traditional gaming, its an option. And one that people should look at optimistically as a way to compliment traditional gaming. There is room for both to thrive.
I tend to use streaming on new games in GamePass. To see if I like the game. If I do, I'll download it for a better experience. It's so convenient & useful.
Ross Scott—also known as Accursed Farms on YouTube—has been fighting tooth and nail for almost a full year to help spearhead game preservation. Starting after it was announced that Ubisoft's The Crew would be shutting down, permanently ending support for the game, Scott launched the "Stop Killing Games" initiative.
That makes a twofold deadline for the Stop Killing Games initiative. Or, at least, one headed up by Scott: The UK petition, which ends July 14, and the EU Citizens' Initiative, which ends July 3.
If you live in the EU then Please sign this or our game ownership rights and game preservation is
at stake. I know there isnt much time left but please consider signing the petition
People whine and in the end don't do a thing. Then whine more when they get screwed some more smh. If this makes it then it'll be monumental for consumers. That Pirate software guy was no help either smh.
1 Million Units sold for PSVR from October to February is "slow growth."
Alright then. I supposed jumping in a car and going from 0 to 60 in 4 seconds is "slow acceleration."
Very good read. Thanks for posting this kionic. It explains a whole lot and follows along the lines of what I've said in the gaming threads about VR to others. If every gamer read this, they would have a better understanding on not just gaming, but how VR's potential is a long road ahead and the cost to do it. And not some overnight sensation along the lines of the Nintendo Wii.
VR will take time, investment, maturity in the technology, better engines, an acceptance from consumers, better experiences and a more social aspect to it like systems accepting more than one VR unit.Some solutions to the problems experienced from investors in the article would be:
Some engines like unity, cry engine, unreal, etc given away for free with the understanding that if the developer makes money, the engine owner gets a cut of the profits. Not only does it allow more content to be created, but also allows the creator to keep ownership of their IP. Unless they wish to sell it.
Ads might create false positives on sales, but would definitely help fund a VR product. Developers would just have to be careful on implementation. Wouldn't want to see ads pop up all over the place ruining the experience. Even though i don't like micro transactions myself, it would be a great revenue generator. Might even make consumers come back to a product if they knew more content was added.
Also interesting and correct on 360 degree experiences.I like them. But I don't see how they make money on them. Unless it's YouTube where ads are placed before the experience like movie trailers before watching a film at the theater. Interaction with 360 movies would be great. Like Microsoft's 360 experience that plays out like a choose you own adventure we saw weeks back. There's room to grow there.
Lastly, the article shows that you can't just spend millions on a title until there are enough users to profit from. Owlchemy created and profited from Job Simulator. But that was across multiple headsets. Batman I think could have being exclusive to PSVR. The detective aspect was great. But I think the addition of combat of throwing batarangs and punching randomly generated enemies would have expanded the game of being Batman.Even a driving or flying level that they kept the user from doing would have helped. But they limited the game. Maybe it was their budget though.
There's so much more to touch on with the article but I'll just leave it. But I think with more supporters like Microsoft and Apple entering the game will help solidify VR into our lives. And not be like 3DTV which is nothing like VR. They just have to build the infrastructures.