Miyamoto: There Was Too Much Story at Start of Skyward Sword; Will Avoid That in Breath of the Wild

It's more than five years since the release of Skyward Sword. Some fans love it, while others hate it. What does Nintendo giant Shigeru Miyamoto think of it now? Well, in the quote below, he talks about how he feels Nintendo may have told too much story during the beginning.

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porkChop443d ago

I prefer games that get me actually playing quickly. Too many tutorials and cutscenes right at the beginning really put me off.

Neonridr442d ago

look at the original Legend of Zelda.

The game is like. Here, we dump you into an overworld. Go figure shit out.


Moonman442d ago (Edited 442d ago )

I agree, seeing Death Mountain in the draw distance at the start of Breath Of The Wild is all I need to let my imagination Knowing how I will need to be stronger/experienced by the time I'm ready to go there is really all I need. Gosh I love Zelda games. Look how beautiful this game looks:

If you look the left of the volcanic part of the mountain there appears to be something on it. Is it a Guardian relic or something? Can't wait to find out!

porkChop442d ago

There is definitely something on that mountain. Not sure what though. Maybe one of the overworld bosses?

MyDietEqualsGames437d ago

I hope they do this one good. Long, smartly designed dungeons with cool enemies and atmospheric music. I've missed their focus on dungeons. I grew up with these games and Link to the Past still has some of the best dungeons in the series.

wonderfulmonkeyman442d ago (Edited 442d ago )

I felt the tutorial stuff in Skyward wasn't unbearable, just annoying.
But I liked seeing the emotional drama between Link, Zelda, and Groose. Giving these characters so much personality was one of Skyward's saving graces, to me, so although I wouldn't want another hour long tutorial, I'd still be okay with some story and world building early on.
Thank goodness the story in BotW seems like it'll be great as we go.
I'm insanely jealous of the reviewers who will soon have a copy to play through, or already do have one to play through, before release.
They will be having/must be having so much fun, while the rest of us have to wait...

OtakuDJK1NG-Rory442d ago

Skyward Sword still had a better opening than Twilight Princess.

PhoenixUp442d ago

Miyamoto said there was too much story in Paper Mario: Sticker Star and had the entire plot simplified to what we see in the final version.

This man is a legend and I wholeheartedly respect him, but he sometimes needs to be reigned in at times these days.

rjason12442d ago

He only said that because club Nintendo use to offer surveys on each game you registered, and appearently a big complaint on them surveys was too much story. I agree though, paper Mario needs to go back to its roots. Color splash may be sticker star part 2, but it was way better than sticker star lol.

MyDietEqualsGames437d ago

Paper Mario will never be Super Mario RPG. They need to get with SquareEnix and get the sequel up and going. That is money right there and I'd probably blindly pre-order it if they announced it!

I could never get into Paper Mario. I always thought it was Nintendo's cheap attempt at striving for Mario RPG Greatness.

franwex442d ago

It's not just Zelda, a lot of games have really annoying story and tutorials in the beginning. I am glad Miyamoto has acknowledge this and will be addressed.

NohansenBoy442d ago

That's good. Skyrim's startup is also very annoying too. At least in Oblivion and Morrowind I can take control of my character almost right away.

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