Stevivor -- "You can’t accuse DICE’s Lars Gustavsson of lacking a sense of humour."
Obey, hide or fight the system. It's all in your hands. And remember: "War is peace. Freedom is slavery. Ignorance is strength."
"Ministry of Truth: 1984" is an upcoming political dystopian simulation game developed by Ukrainian studio 'False Memory Dept.'
Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.
Director Kazuyuki Yamai talks about development, inspirations, and how the messaging and themes of Raidou Remastered are still relevant today.
No, that prize goes to Forza and its Tekken style ghost data system called "Carvatar".
Love the building falling down in BF4 and the dam busting.
There needed to be more things like that in other maps that made a bigger impact.
Levolution was just something meant to distract people from the fact that the amount of real time destruction decreased substantially from previous games.
Sounds like the destruction will be allot better in battlefield 1 than it was In battlefield 3 and 4. the key word here is dynamic. Dynamic destruction is always welcomed. Battlefield 1 seems like a reboot for the franchise and I see the future being very bright for the battlefield series.