Approvals 12/10 ▼
Nyxus (3) - 3073d ago Cancel
chrish1990 (3) - 3073d ago Cancel
ISHU (4) - 3073d ago Cancel
Player3Podcast (2) - 3073d ago Cancel
140°

Media Molecule’s PS4 Exclusive Dreams Gets New Video Showcasing Advanced Shader Technology

Media Molecule’s upcoming creativity-driven game Dreams will afford gamers a lot of freedom to create the games and experiences they want, but there’s a layer of technology that they won’t get to directly see while working with the tools.

Read Full Story >>
dualshockers.com
Create Report !X

Add Report

Reports

Duplicate story
Posted
subtenko3072d ago WhoDisagree(0)Agree(0)
+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community3073d ago
140°

Dreams Creator Regrets Lack Of PC Versions, Next Project Is "More Of A Game Than A Creation Tool"

Media Molecule director said the studio's next title is more a game & less a creation tool. He also regrets not having a PC version of Dreams.

Read Full Story >>
twistedvoxel.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community136d ago
-Foxtrot136d ago

If there was one PC version that should have existed it’s Dreams

I’m super glad they will be going back to something more traditional gaming wise.

Cacabunga136d ago

I’m sure they’ll find something creative to implement like Tearaway on vita. What a gem 💎 that thing was!!!

Abear21136d ago

My dream was DreamsVR and creating landscapes, characters, and sculptures using that amazing toolbox in vr, that would have been something imo.

ocelot07136d ago

I thought It has vr support?

Amplitude136d ago

It did but it came out as an update LONG after the game was essentially dead

P_Bomb136d ago

Dreams PC was the dream. Woulda given the game a much needed boost. Here’s hoping they follow it up well.

phoenixwing136d ago

If sony had any sense they'd be making a pc version pronto

mkis007136d ago

They probably ran into the same problem they did with the potential of last of us factions....the support needed was just too much to consider expanding to more platforms for a smallish studio.

Abnor_Mal136d ago (Edited 136d ago )

I use to say this when the game was first releasing, many kept saying it would not be possible, something about the toolsets.

I said this was one game that needed to be on as many platforms as possible, including PC and Xbox just like how Minecraft is everywhere.

Goodguy01136d ago

Creation tools just don't work on console very well. It's definitely more suited for PC, and it's very odd Sony decided not to port it over. Good MM is working on an actual game instead.

Show all comments (11)
60°

Dreams Dev Media Molecule Says Layoffs Impact Planned Community and Curation Support

IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."

Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community180d ago
Changed: title
shadowT181d ago
Inverno180d ago

How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.

60°

How Dreams Tren update was inspired by a childhood spent playing with trains

Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.

Read Full Story >>
blog.playstation.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community408d ago