130°

House of the Dead: Overkill and MadWorld banned from Germany

While the latest announcement of House of the Dead: Overkill was an exciting announcement for most, Germany will be missing out on the game. Likewise, the same goes for MadWorld. SEGA delivered a brief press release a short while ago with unfortunate news: House of the Dead Overkill and MadWorld will not head to Germany.

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nintendoeverything.com
Laexerias6141d ago

Cuz its the f*cking gouverment. it wants to destroy the german gaming. +_+

ChickeyCantor6140d ago (Edited 6140d ago )

I live next to ya, and i'm scared those morons will actually affect the opinion of the people here in the netherlands.

I really do not see how House of the Dead is such a problem...

Andras846140d ago

How do you guys feel about WWII games like Call of Duty 1-3 and world at war?? or Medal of Honor??

Or are those banned from Germany as well?

Valay6140d ago

The strange thing is, House of the Dead is being shown in Germany (Leipzig.) Apparently it's behind closed doors, but it still seems somewhat ironic.

Product6140d ago

i know madworld will sell,house of the dead is another question......hopefully both get marketing behind them.We need more mature themed games in the mix on the wii.

vashivihang6140d ago

and for them to get proper marketing, we need.............daily mail anf FOX

Sharpshell6140d ago

Your intolerance towards games never ceases to amuse me, if I lived there I would seriously be annoyed though. Thank god I don't. Am I the only one thats finds europes dislike of violent games a little ironic?

andron6140d ago (Edited 6140d ago )

Just Germany is unique because of their past. It's the same deal with films there. Some games have special watered down versions in Germany.

Other European countries find it ironic and backwards that Germany has these ridiculous censorship laws too...

Sharpshell6140d ago

The BS over Resistance and the Manchester Cathedral? But I do. And Britian wouldn't even allow the original Manhunt 2. Although your right Germany is certainly the most strict, which makes me wodner why Germans dont just import whatever game they want...

andron6140d ago

The BBFC Manhunt 2 debacle was just a desperate attempt to put the foot down.

A political move that showed how ill suited BBFC are at rating games. They should switch to PEGI as rest of Europe.

They messed up the Manhunt 2 release for Europe, still waiting to play that one :(

Azures6140d ago

I can't help but find Germany's objection of unnecessary violence a bit ironic.

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270°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola2d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion15h ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola11h ago

i'm very calm
you seem very upset however

Sciurus_vulgaris2d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK13h ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds7m ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar13h ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy12h ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

jambola2d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer17h ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused6h ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion15h ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher14h ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer13h ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion13h ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola11h ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

+ Show (1) more replyLast reply 11h ago
victorMaje14h ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola11h ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused6h ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 6h ago
Inverno19h ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool18h ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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80°

Silly Polly Beast: A Silent Girl's Fight for Freedom • VGMM

Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.

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60°

Ratatan: March to the Beat of Your Own Drum • VGMM

In Ratatan, groove-loving adventurers use the power of song and magical instruments to command armies of loyal Cobun companions.

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videogamesmademe.com