EA COO Peter Moore doesn't sound set on working to create Star Wars games on a yearly basis.
Revisit 'Star Wars: Imperial Ace,' the 2006 mobile game that brought immersive Star Wars space battles to the palm of your hand.
Dive into 'Star Wars: Death Troopers' game demo, a blend of sci-fi and horror, promising a unique, thrilling experience in a familiar galaxy.
Explore the 23rd anniversary of Star Wars: Demolition, a unique vehicular combat game blending Star Wars lore with dynamic gameplay
Luxoflux Killed it with Vigilante 8 / Second Offense. Both were amazing for their time. Demolition was/is still nearly unplayable.
Doesn't sound set on yearly releases? Lol seriously EA? You claim that your going to take your time on the titles and then gut the product and sell most of it as a seasons pass after the fact. You might has well release them yearly if thats the trend you keep following.
create a game a year?
how ridiculous.
A game? more like many games.
They will hit final saturation when they release some kind of complete edition. I bet a lot of people postponed to buy in until then.
We all know the saturation point will only come when EA think they have bled every last drop of money from gamers wallets.