380°

DriveClub's impressive debut on PlayStation VR

Evolution has shown off DriveClub working on Sony's PlayStation VR for the first time, with a demo debuting behind closed doors at Paris Games Week.

The prototype runs at 60fps and features a BAC Mono running a circuit race around one of the base game's India tracks.

"We've got plans for the next six months," Rustchynsky said regarding the immediate future of the series. "We're going to be releasing more content, more updates and more features. We'll keep that going. DriveClub VR? At the moment it's just a prototype. We don't know what we're going to do with that just yet. If it gets good reception here - which I think it will - I think that could turn into something more than just a tech demo."

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eurogamer.net
amiga-man3515d ago

Imagine those graphics in the rain using VR, this would be awesome indeed

freshslicepizza3515d ago

"The prototype runs at 60fps and features a BAC Mono running a circuit race around one of the base game's India tracks. Evolution's Paul Rustchynsky explained that some optimisation has been made to get DriveClub running at 60fps - in contrast to the 30fps the base game runs at - with the car count being reduced from 12 to eight competitors, and with some trackside detail and the nuances of the weather and cloud system being dialled back. The rear-view mirrors were also disabled, though that's something that Evolution would like to address before any final release."

and people disagreed with me about how psvr would be impacted in performance because of the ps4.

Fatal-Aim3515d ago (Edited 3515d ago )

But but but the PS4 can barely run games at 60fps. What makes you think PSVR will run them at 120fps? No AAA games will never release on PSVR. Games will be small as heck. VR is a fad just like the Move. Only PCs are powerful enough to run VR. Yadda yadda yadda

Um...yeah. With every announcement, Sony is shutting these narrow-minded naysayers straight the hell down. LOL

Whether you want to admit it or not, Sony is beast when it comes to hardware

Spotie3515d ago

How is that explaining any impact to the peripheral's performance, moldy?

Jesus, man, go play some PC games or something, and stop trying to shit on every positive Sony article.

freshslicepizza3515d ago

@Spotie,
"How is that explaining any impact to the peripheral's performance, moldy?"

i didn't say an impact to psvr, i said psvr is limited to the capabilities of the ps4 as shown here how they have to downgrade the game in order to bump up the frame rate which is needed to run psvr. this is why i questioned what impact the games will have when psvr is applied. vr needs higher frame rates does it not?

"Jesus, man, go play some PC games or something, and stop trying to ++++ on every positive Sony article."

funny, i say nothing but positive things about horizon and you don't comment there to me. i say tons of positive things about bloodborne and uncharted 4 but you don't say anything there. maybe you need to take a break monitoring the forums for anything people say negative about sony. you see, most people can say both positive and negative things about games without being impacted so much by which system they are on. but when people like you view games in a confined box and get way too involved in the system wars you end up doing this and that is focusing all your attention on anything negative people say.

dirkdady3515d ago

Well moldy drive club looks better than project cars on PC so you could argue that it exceeds what's possible on PC to start with so scaling back just brings it back inline.

freshslicepizza3515d ago

@dirkdady,
"Well moldy drive club looks better than project cars on PC so you could argue that it exceeds what's possible on PC to start with so scaling back just brings it back inline."

tell me again how many cars are onscreen at once on the pc for project cars compared to driveclub. we also have no idea what impact if any something like oculus rift would have on project cars.

dirkdady3515d ago

I think you sort of proved my point - by your logic project cars on ps4 should look better than its PC counterpart with the lower car count of 16 and should be on par with Drive Club. But the reality is that it was built for PC architecture and ported to ps4 while Driveclub and other first party games like The Order and what was shown recently like Horizon were coded to the metal for the PS4.

There's something to be said about synergy of putting cpu and gpu on the same die and sharing GDDR5 for both system and graphical processing.

freshslicepizza3515d ago (Edited 3515d ago )

@dirkdaddy,
"I think you sort of proved my point - by your logic project cars on ps4 should look better than its PC counterpart with the lower car count of 16 and should be on par with Drive Club."

you analogy makes no sense. the car count is lower on the ps4 for project cars than it is for the pc so why are we talking about project cars to begin with?

"But the reality is that it was built for PC architecture and ported to ps4 while Driveclub and other first party games like The Order and what was shown recently like Horizon were coded to the metal for the PS4."

and? you're the one who started to bring project cars into the equation. we are talking about psvr and the impact it has with working with the ps4.

"There's something to be said about synergy of putting cpu and gpu on the same die and sharing GDDR5 for both system and graphical processing."

so the ps4 is limiting the potential of psvr?

+ Show (5) more repliesLast reply 3515d ago
harrisk9543515d ago

This, along with GT Sport, in VR... man, those are 2 huge announcements and selling points for PSVR.

BABY-JEDI3515d ago

NO!
This is S U P E R. A W E S O M E !
In a Mikey TMNT style

DarkOcelet3515d ago

If there are two genres that i think will thrive in VR then i think they would be the Racing genre and the Horror genre.

A horror game done right with VR will be marvelous and the same can be said about the Racing genre.

TLG19913515d ago

What about a horror racing game. BOOM.

But i think quantic dream could make some of there interactive goodness to make a fantastic VR experience also.

Volkama3515d ago

When you race like I do then VR would turn any racing game into a very raw horror.

Bathyj3515d ago

I think any genre could be done well. Certainly some better than others but I dislike the notion that VR games have to be first person. That's why I was glad to hear Tekken is coming to PSVR.

TLG19913515d ago

Tekken really got me excited not because of tekken. but for the reason you say, is it the first non first person VR game to be announced?

i want to see some RTS games in VR. bring ANNO to console.

bunt-custardly3515d ago

Has it been confirmed that Tekken is not FP? Cast your mind back to the FP view in Tekken 2, it could be the same as that.

andibandit3515d ago

Well in general any simulator(racing,space, jets, helicopter and so on.)

Bathyj3515d ago

Time for g police and colony wars to make a triumphant comeback.

PreAtaric3515d ago

X-Wing vs TIE Fighter remake!

3515d ago Replies(5)
Bathyj3515d ago

Wow. That's awesome. Imagine VR with Driveclub Bikes. Tucking your head in behind the handlebars, leaning right into a corner with the side of the bike getting right in your eyeline. Amazing.

PreAtaric3515d ago

If they decide to go VR with DC that would be another huge selling point for sure. DC is such an underrated game.

Show all comments (37)
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gamerz17d ago (Edited 17d ago )

IMO, there's two that are better than all these (except maybe Beat Saber), Thrill of the Fight and AUDICA.

80°

The 7 Best VR Flight Simulators

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Abriael14d ago

Literally, the vast majority of these games aren't flight simulators. Don't write about what you don't know.