Gamestyle writes:
Surviving surprisingly well despite the cartoon source material's disappearance from the British TV schedules, the DragonBall Z video game spin-offs are on their umpteenth iteration with the arrival of Burst Limit. Unsurprisingly given its roots in a show about the trials and tribulations of super-powered warriors fighting to save the universe, its 3D fighting system should be as familiar as an old pair of boots. This sort of predictability hardly did the series' previous outings any harm, but with its scope set little farther than improving graphics and introducing a few new features, can Burst Limit really be worth another wodge of cash, even for the hardcore fans?
For those who have already played the three more recent DBZ offerings on PS2, the gameplay of Burst Limit will come as something of a surprise, being substantially simpler and relatively button-basher friendly. That isn't to say that there's a total lack of depth, with timing being placed to the fore rather than the rote learning of elaborate combos, but it does considerably limit the scope and longevity of the title.
James writes - "Since the Dragon Ball Z anime series first debuted in Japan in 1989, no one could’ve predicted the sheer volume of gaming titles it’d spawn, across almost every console imaginable. And whilst I could choose any of them to delve deeper into, this week marks a special anniversary for one in particular – Dragon Ball Z: Burst Limit. It’s been ten years since its release and so, you know the drill by now, let’s take a look back at how it fared."
YouTube's 'John GodGames' shared some videos, showcasing the DX12 version of RPCS3 (Playstation 3 emulator) running After Burner: Climax, Dragon Ball Z Burst Limit (lots of artifacts and broken visuals on this one) and Silent Hill 3.
The gfx glitches are feature not a bug. I can't but wonder what kind of specs are needed to pull this off. I'm also curious as what would happen if the ps button were pressed in the middle of gameplay. Some games on the ps3 itself have been known to crash if you push it at the wrong time, due to certain system calls. Granted, after burner is hardly the best example of a taxing engine, but then again, I guess progress is progress.
Gateway MT6706 2008
How crazy would that be if that meant you could play PS3 games on X1? DX12 program, able to run on Win 10 devices...of which X1 is... I know that's a pipe dream because even if it works, MS would almost certainly be legally bound to block it.
Cool to know that it's possible. But at this point a used ps3 is dirt cheap and a good investment because there are so many worthwhile exclusives. As a pc gamer it's best to get consoles at the end of their lifespan. Requires some patience but you get so much bang for your buck it's amazing.
Very few things from the land of the rising sun have taken over our lives quite like manga and the anime that's based on them.
I was expecting Astro Boy Omega Factor and I was happy it was near the end... SRW Alpha 3?