In this in-depth interview with Media Molecule's Director, Digitally Downloaded writes:
"There are few women more prominent in the games industry than Media Molecule’s Siobhan Reddy. There are even fewer people in the industry who advocate for a more pure sense of creativity. Based in the UK, she was Australian raised, and her prominence has been recognised by both nations – she was Australian Woman of the Year in 2013, and named as one of the 100 most powerful women in the UK."
Staff at UK developer Media Molecule have today been told to expect job losses, with around 20 staff expected to be laid off. That's around 15-20 percent of the overall studio.
This sucks. Dreams was so amazing I was sure it was going to be integrated into PS5 in a meaningful way with the intention of fostering creativity in gamers. So disappointing to continue to hear news of that failure. Hope those impacted land on their feet and the studio finds passion in their new project...
Shame, Dreams was a cool concept and well done but it just wasn’t…how do you put it, a traditional game, if that makes sense. Spending so long on this game when in the end it felt more aimed at creators, which is fine obviously but I’d like to see something more traditional from them while another team works on the experimental stuff
I just can’t believe of all the PC ports Sony did Dreams was never one of them, the PC community might have had fun with it.
The problem with Dreams was the barrier to entry... had it been on PC, like I said with LBP so long ago, it would of soared like crazy.
My biggest complaint was the lack of support to create with friends. To my knowledge you still cannot not even create together, let alone play a game together online. How do you not support that on launch... which also leads into the barrier of entry, none of my friends even knew what the heck it was, and it was so hard to show them or get them into it.
Always suck to hear this kind of news.
Hope everything turn for the best for these affected.
Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.
Get ready for a trenmendous puzzlin’, high-score chasin’, nostalgic adventure, in the latest Mm Original, Tren!
This is really cool, it’s a shame they didn’t do more of this during the first 5 years of dreams. Demonstrates how powerful a tool it is. I kind of got the feeling puzzle types of games were really going to be the best use of dreams for putting together a whole complete game. More ambitious things never went beyond tech demos really. Or did they? I stopped really looking after a while
This looks gorgeous and fantastic. Really hope Sony reconsiders pulling support for Dreams, now that it’s coming to Plus.